Player Matchup

Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alexgta5
Artemis
Level 43
God Stats
12W - 9L
1,473 SR
Queue Stats
100W - 119L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Kimical
Nu Wa
Level 105
God Stats
109W - 135L
1,450 SR
Queue Stats
440W - 479L
1,488 Elo+
Party 3
Set
Set
Troxed
Set
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 182L
1,464 Elo+
Party 3
Jing Wei
Jing Wei
shaolin1971
Jing Wei
Level 49
God Stats
36W - 55L
1,368 SR
Queue Stats
172W - 216L
1,380 Elo+
Party 1
Team Averages
Level 90
1,458 SR
1,456 Elo+

VS

Team Averages
Level 70
1,481 SR
1,509 Elo+
Pele
Pele
Andresito49
Pele
Level 52
God Stats
36W - 40L
1,197 SR
Queue Stats
518W - 531L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Grave-of-Chaos
Jormungandr
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,607 Elo+
Party 2
Achilles
Achilles
Izzzzzzzzy
Achilles
Level 92
God Stats
29W - 9L
1,485 SR
Queue Stats
83W - 57L
1,604 Elo+
Party 2
Martichoras
Martichoras
Ploxxon
Martichoras
Level 89
God Stats
2W - 1L
1,722 SR
Queue Stats
38W - 15L
1,620 Elo+
Party 2
Hades
Hades
TaylorMD
Hades
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
0 / 7 / 5
9,979
998
12,865
28,257
23,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Alexgta5
Artemis
16
1 / 16 / 4
10,351
1,035
14,799
29,780
13,056
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Kimical
Nu Wa
16
1 / 7 / 4
10,575
1,058
17,874
16,865
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
Troxed
Set
16
4 / 13 / 2
11,359
1,136
15,879
29,886
16,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
shaolin1971
Jing Wei
16
0 / 3 / 2
9,475
948
5,089
10,562
4,476
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 13
12,663
1,266
18,144
12,910
7,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Grave-of-Chaos
Jormungandr
19
7 / 2 / 25
12,073
1,207
12,496
12,005
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Achilles
Izzzzzzzzy
Achilles
20
11 / 0 / 29
13,660
1,366
23,152
19,110
41,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
Ploxxon
Martichoras
19
4 / 1 / 28
12,184
1,218
25,534
10,199
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
TaylorMD
Hades
19
14 / 3 / 22
13,146
1,315
29,188
17,667
12,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
163
6
Kills
46
46
Deaths
6
17
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
7
5
0.36
L
Artemis
Alexgta5
Artemis
1
16
4
0.19
W
10
0
13
16.5
W
Jormungandr
Grave-of-Chaos
Jormungandr
7
2
25
9.75
W
Achilles
Izzzzzzzzy
Achilles
11
0
29
25.5
L
Nu Wa
Kimical
Nu Wa
1
7
4
0.43
W
Martichoras
Ploxxon
Martichoras
4
1
28
18
W
Hades
TaylorMD
Hades
14
3
22
8.33
L
Set
Troxed
Set
4
13
2
0.38
L
Jing Wei
shaolin1971
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,506
Damage
108,514
115,350
Taken
71,891
65,398
Mitigated
80,495
7,403
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,865
4,439
0
4,772
28,257
23,864
0
10,931
15,838
467
25,727
L
Artemis
Alexgta5
Artemis
14,799
10,534
0
1,228
29,780
13,056
0
8,860
20,152
0
29,486
W
18,144
3,655
0
5,384
12,910
7,000
0
2,176
10,734
0
40,080
W
Jormungandr
Grave-of-Chaos
Jormungandr
12,496
2,719
44
1,553
12,005
13,043
0
3,976
8,029
33,124
0
W
Achilles
Izzzzzzzzy
Achilles
23,152
3,882
0
1,750
19,110
41,081
0
4,281
14,829
282
35,748
L
Nu Wa
Kimical
Nu Wa
17,874
7,003
0
158
16,865
7,607
0
8,624
7,850
47,521
0
W
Martichoras
Ploxxon
Martichoras
25,534
9,574
0
3,510
10,199
6,856
0
2,757
7,442
0
54,026
W
Hades
TaylorMD
Hades
29,188
1,406
2,821
8,502
17,667
12,515
0
4,989
12,678
51,246
0
L
Set
Troxed
Set
15,879
8,701
0
1,245
29,886
16,395
0
8,698
20,074
0
32,848
L
Jing Wei
shaolin1971
Jing Wei
5,089
4,874
0
0
10,562
4,476
0
3,727
6,573
0
17,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
63,726
175
Minions Killed
244
5
Camps Cleared
8
818,578
Distance Traveled
959,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,979
998
26
3
0
175,239
0
L
Artemis
10,351
1,035
30
3
1
157,974
0
W
Pele
12,663
1,266
53
5
3
201,898
0
W
Jormungandr
12,073
1,207
52
5
2
168,383
0
W
Achilles
13,660
1,366
17
2
0
229,188
0
L
Nu Wa
10,575
1,058
56
6
4
168,838
0
W
Martichoras
12,184
1,218
75
8
3
170,470
0
W
Hades
13,146
1,315
47
5
0
189,956
0
L
Set
11,359
1,136
41
4
0
185,187
0
L
Jing Wei
9,475
948
22
2
0
131,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role