Player Matchup

Geb
Geb
GHOST246824
Geb
Level 126
God Stats
6W - 13L
1,341 SR
Queue Stats
74W - 77L
1,486 Elo+
Party 1
Martichoras
Martichoras
bB-bear117
Martichoras
Level 130
God Stats
2W - 2L
1,519 SR
Queue Stats
80W - 79L
1,483 Elo+
Party 1
Scylla
Scylla
gorilagripbussy
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,485 Elo+
Party 1
Team Averages
Level 95
1,453 SR
1,485 Elo+

VS

Team Averages
Level 141
1,585 SR
1,494 Elo+
Medusa
Medusa
BevinUchiha
Medusa
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
DAxxNOOBxx
Guan Yu
Level 145
God Stats
8W - 4L
1,923 SR
Queue Stats
71W - 57L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
NoFaceDev999
Zhong Kui
Level 144
God Stats
11W - 4L
1,331 SR
Queue Stats
30W - 27L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,049
619
8,243
11,243
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
bB-bear117
Martichoras
11
0 / 0 / 0
7,703
593
2,539
2,841
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 1 / 0
8,902
685
3,370
6,820
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 0 / 2
8,931
687
6,927
7,661
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
DAxxNOOBxx
Guan Yu
13
0 / 0 / 3
8,777
675
5,146
10,130
10,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
NoFaceDev999
Zhong Kui
14
2 / 0 / 1
9,372
721
3,932
4,794
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
2
2
W
Guan Yu
DAxxNOOBxx
Guan Yu
0
0
3
1.5
L
0
2
0
0
W
Zhong Kui
NoFaceDev999
Zhong Kui
2
0
1
2.5
L
Martichoras
bB-bear117
Martichoras
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
16,005
20,904
Taken
22,585
15,758
Mitigated
18,072
3,817
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,927
2,238
0
2,257
7,661
3,923
1,340
5,338
2,092
0
42,150
W
Guan Yu
DAxxNOOBxx
Guan Yu
5,146
542
2,631
2,556
10,130
10,784
558
4,164
5,353
0
29,892
L
8,243
547
0
2,201
11,243
11,995
0
1,328
9,314
25,990
0
W
Zhong Kui
NoFaceDev999
Zhong Kui
3,932
579
0
2,014
4,794
3,365
1,391
1,258
3,461
25,325
0
L
Martichoras
bB-bear117
Martichoras
2,539
796
0
1,046
2,841
1,231
0
792
2,007
0
23,217
L
3,370
104
0
570
6,820
2,532
0
1,884
4,811
56,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
27,080
183
Minions Killed
155
0
Camps Cleared
0
783,807
Distance Traveled
741,770
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,931
687
52
4
0
219,511
0
W
Guan Yu
8,777
675
48
4
0
294,916
8
L
Geb
8,049
619
31
2
0
277,071
6
W
Zhong Kui
9,372
721
55
4
0
227,343
0
L
Martichoras
7,703
593
42
3
0
259,657
0
L
Scylla
8,902
685
110
8
0
247,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role