Player Matchup

Ymir
Ymir
Chung1Lee
Ymir
Level 153
God Stats
4W - 3L
1,788 SR
Queue Stats
329W - 289L
1,488 Elo+
Solo
Martichoras
Martichoras
Ix-RAMBO-lx
Martichoras
Level 126
God Stats
7W - 14L
1,636 SR
Queue Stats
52W - 69L
1,477 Elo+
Party 4
Chronos
Chronos
LizeWoosy
Chronos
Level 106
God Stats
3W - 7L
1,701 SR
Queue Stats
65W - 76L
1,539 Elo+
Party 4
Mercury
Mercury
PercHashiraRex
Mercury
Level 121
God Stats
7W - 6L
1,525 SR
Queue Stats
254W - 233L
1,591 Elo+
Party 2
Horus
Horus
SamcrosKnight
Horus
Level 123
God Stats
27W - 25L
1,583 SR
Queue Stats
310W - 290L
1,554 Elo+
Party 2
Team Averages
Level 126
1,647 SR
1,530 Elo+

VS

Team Averages
Level 128
1,571 SR
1,547 Elo+
Nemesis
Nemesis
Big-Mitch-Energy
Nemesis
Level 155
God Stats
3W - 4L
1,539 SR
Queue Stats
623W - 648L
1,493 Elo+
Party 1
Izanami
Izanami
IncrociatoreZara
Izanami
Level 133
God Stats
5W - 6L
1,717 SR
Queue Stats
37W - 34L
1,636 Elo+
Party 3
Ganesha
Ganesha
Jayrod1245
Ganesha
Level 98
God Stats
20W - 11L
1,530 SR
Queue Stats
161W - 178L
1,477 Elo+
Party 1
Agni
Agni
RNGesusHIMSELF
Agni
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 61L
1,635 Elo+
Party 3
Surtr
Surtr
WeakHandz
Surtr
Level 100
God Stats
4W - 3L
1,570 SR
Queue Stats
91W - 82L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 0
5,880
535
3,033
8,875
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Ix-RAMBO-lx
Martichoras
9
0 / 1 / 1
5,398
491
3,005
3,944
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
LizeWoosy
Chronos
9
0 / 4 / 1
5,065
460
2,671
7,012
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 3
5,584
508
2,305
6,710
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 2
5,479
498
3,548
9,509
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,076
552
4,544
7,503
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 0
5,866
533
2,269
6,030
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Jayrod1245
Ganesha
9
0 / 1 / 3
5,949
541
3,489
6,302
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 2 / 2
5,853
532
8,775
5,534
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
WeakHandz
Surtr
12
2 / 0 / 2
7,121
647
4,557
6,526
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
3
Kills
9
9
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Ymir
1
2
0
0.5
W
1
1
0
1
L
Martichoras
Ix-RAMBO-lx
Martichoras
0
1
1
0.5
W
Ganesha
Jayrod1245
Ganesha
0
1
3
1.5
L
Chronos
LizeWoosy
Chronos
0
4
1
0.13
L
1
2
3
1.25
W
3
2
2
2
L
1
0
2
2
W
Surtr
WeakHandz
Surtr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
23,634
36,050
Taken
31,895
18,037
Mitigated
13,397
9,538
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,544
2,293
0
357
7,503
2,585
0
891
6,519
0
44,124
L
Ymir
3,033
934
0
2,305
8,875
4,197
0
5,086
3,789
35,834
0
W
2,269
1,283
0
3,370
6,030
1,820
466
0
6,030
0
44,194
L
Martichoras
Ix-RAMBO-lx
Martichoras
3,005
1,459
0
1,756
3,944
1,175
230
1,613
2,331
0
42,953
W
Ganesha
Jayrod1245
Ganesha
3,489
221
94
2,813
6,302
3,642
29
838
5,352
18,657
0
L
Chronos
LizeWoosy
Chronos
2,671
651
0
638
7,012
4,800
0
552
6,460
33,431
0
L
2,305
1,059
0
730
6,710
2,220
0
1,899
4,811
0
37,455
W
8,775
978
22
1,048
5,534
1,725
300
1,140
4,308
36,099
0
L
3,548
1,779
521
3,588
9,509
5,645
10
3,666
5,843
0
14,440
W
Surtr
WeakHandz
Surtr
4,557
1,423
0
3,087
6,526
3,625
0
2,000
3,982
1,506
53,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
30,865
296
Minions Killed
324
0
Camps Cleared
0
1,000,017
Distance Traveled
1,126,465
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,076
552
69
6
0
268,914
1
L
Ymir
5,880
535
85
8
0
195,828
1
W
Izanami
5,866
533
96
9
0
206,556
2
L
Martichoras
5,398
491
71
6
0
168,463
2
W
Ganesha
5,949
541
1
0
0
222,278
7
L
Chronos
5,065
460
60
5
0
178,324
2
L
Mercury
5,584
508
64
6
0
252,963
2
W
Agni
5,853
532
70
6
0
211,654
0
L
Horus
5,479
498
16
1
0
204,439
1
W
Surtr
7,121
647
88
8
0
217,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role