Player Matchup

Danzaburou
Danzaburou
Bronze III
AirChipmunk299
Danzaburou
Bronze III
Level 83
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ares
Ares
Bronze III
PipeGoblin
Ares
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Shiva
Shiva
Bronze III
ProStCamaro
Shiva
Bronze III
Level 101
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,402 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,534 SR
1,445 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
jfmarinri
Discordia
Gold V
Level 109
God Stats
6W - 2L
1,602 SR
Queue Stats
23W - 19L
1,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirChipmunk299
Danzaburou
12
1 / 4 / 1
6,948
695
3,718
10,327
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
6,784
678
3,456
13,713
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,970
597
5,451
12,422
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SurtrPersephoneMedusaAchillesChaac

VS

Bans
Ao KuangXbalanquePoseidonCernunnosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
7 / 0 / 6
8,433
843
8,584
7,956
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
 
Kumbhakarna
12
1 / 2 / 11
7,977
798
3,132
9,076
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
jfmarinri
Discordia
14
5 / 0 / 8
8,346
835
17,036
4,033
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
6
10
W
Kumbhakarna
 
Kumbhakarna
1
2
11
3.25
L
Danzaburou
AirChipmunk299
Danzaburou
1
4
1
0.38
L
1
4
1
0.38
L
0
5
1
0.1
W
Discordia
jfmarinri
Discordia
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,625
Damage
28,752
36,462
Taken
21,065
26,490
Mitigated
15,577
9,943
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,584
1,310
0
2,674
7,956
7,001
377
1,156
6,404
0
24,711
W
Kumbhakarna
 
Kumbhakarna
3,132
268
0
2,041
9,076
6,967
184
1,635
7,093
9,630
0
L
Danzaburou
AirChipmunk299
Danzaburou
3,718
1,244
0
1,995
10,327
5,210
897
6,628
3,473
0
26,224
L
3,456
127
384
3,896
13,713
11,241
46
7,721
5,794
10,657
0
L
5,451
1,190
544
3,124
12,422
10,039
285
5,146
6,937
0
18,603
W
Discordia
jfmarinri
Discordia
17,036
755
0
603
4,033
1,609
475
741
3,257
47,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,702
Gold Earned
24,756
101
Minions Killed
128
0
Camps Cleared
0
499,230
Distance Traveled
615,779
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,433
843
33
3
0
225,458
0
W
Kumbhakarna
7,977
798
23
2
0
199,235
4
L
Danzaburou
6,948
695
53
5
0
154,862
0
L
Ares
6,784
678
22
2
0
171,532
0
L
Shiva
5,970
597
26
3
0
172,836
0
W
Discordia
8,346
835
72
7
0
191,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role