Player Matchup

Shiva
Shiva
Platinum IV
 
Shiva
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
Dynasty_Fruity
Chang'e
Platinum IV
Level 33
God Stats
5W - 0L
1,956 SR
Queue Stats
10W - 3L
2,066 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
Spardabel
Guan Yu
Platinum V
Level 155
God Stats
7W - 5L
1,656 SR
Queue Stats
65W - 45L
1,953 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 91
1,704 SR
1,840 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 83
1,655 SR
2,050 MMR
Ymir
Ymir
Gold II
AlphaAndOmega243
Ymir
Gold II
Level 112
God Stats
6W - 7L
1,630 SR
Queue Stats
63W - 76L
1,720 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Peeqa
Baron Samedi
Diamond IV
Level 69
God Stats
2W - 3L
1,506 SR
Queue Stats
134W - 66L
2,094 MMR
Party 1
Medusa
Medusa
Diamond II
lilMMR
Medusa
Diamond II
Level 69
God Stats
12W - 4L
1,830 SR
Queue Stats
236W - 99L
2,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 1 / 3
7,876
716
5,816
12,460
11,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 1
8,729
794
11,337
10,543
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Spardabel
Guan Yu
13
1 / 1 / 3
8,096
736
5,355
14,100
17,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesNe ZhaAtlasAo KuangPersephone

VS

Bans
KuzenboAthenaGaneshaAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,808
801
5,228
15,400
12,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Peeqa
Baron Samedi
7
0 / 1 / 0
6,206
564
3,360
3,176
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
lilMMR
Medusa
15
2 / 0 / 1
8,975
816
15,099
9,625
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
3
3
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
3
1.5
L
1
3
2
0.67
W
3
1
1
3.5
L
Baron Samedi
Peeqa
Baron Samedi
0
1
0
0
W
Guan Yu
Spardabel
Guan Yu
1
1
3
2.5
L
Medusa
lilMMR
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
23,687
37,103
Taken
28,201
33,338
Mitigated
18,244
20,553
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,816
489
487
4,721
12,460
11,507
262
2,789
9,671
0
30,564
L
5,228
850
1,946
2,058
15,400
12,860
0
6,989
7,817
14,933
0
W
11,337
1,108
3,995
5,519
10,543
4,794
1,926
2,178
8,365
62,076
0
L
Baron Samedi
Peeqa
Baron Samedi
3,360
470
467
953
3,176
1,288
0
1,462
1,714
11,456
0
W
Guan Yu
Spardabel
Guan Yu
5,355
508
1,722
4,109
14,100
17,037
1,181
4,292
9,808
1,746
17,921
L
Medusa
lilMMR
Medusa
15,099
7,104
0
921
9,625
4,096
0
3,298
6,207
0
61,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
23,989
167
Minions Killed
144
0
Camps Cleared
0
671,061
Distance Traveled
499,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,876
716
36
3
0
236,463
2
L
Ymir
8,808
801
31
3
0
197,654
0
W
Chang'e
8,729
794
108
10
0
214,210
0
L
Baron Samedi
6,206
564
19
2
0
90,266
0
W
Guan Yu
8,096
736
23
2
0
220,388
0
L
Medusa
8,975
816
94
9
0
211,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role