Player Matchup

Sun Wukong
Sun Wukong
Alexis_Dumont444
Sun Wukong
Level 25
God Stats
2W - 5L
1,458 SR
Queue Stats
3W - 8L
1,259 Elo+
Party 1
Poseidon
Poseidon
Claude Roy6688
Poseidon
Level 27
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 2L
1,286 Elo+
Party 1
Freya
Freya
GeminiXQC
Freya
Level 25
God Stats
3W - 3L
1,385 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 1
Bacchus
Bacchus
Mr_Darkrose
Bacchus
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 108L
1,696 Elo+
Solo
Medusa
Medusa
Warmalmb
Medusa
Level 57
God Stats
1W - 2L
1,522 SR
Queue Stats
3W - 2L
1,423 Elo+
Party 1
Team Averages
Level 58
1,433 SR
1,385 Elo+

VS

Team Averages
Level 129
1,528 SR
1,545 Elo+
Izanami
Izanami
DuncanDonuts333
Izanami
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 203L
1,571 Elo+
Solo
Mulan
Mulan
ELIZALDE01
Mulan
Level 127
God Stats
25W - 24L
1,313 SR
Queue Stats
521W - 492L
1,552 Elo+
Solo
Sol
Sol
TheMadKingofAll
Sol
Level 106
God Stats
7W - 7L
1,270 SR
Queue Stats
291W - 283L
1,515 Elo+
Solo
Ares
Ares
UnkeptGrunt41
Ares
Level 148
God Stats
9W - 7L
1,768 SR
Queue Stats
214W - 210L
1,563 Elo+
Solo
Loki
Loki
fillmore1
Loki
Level 158
God Stats
13W - 4L
1,789 SR
Queue Stats
342W - 316L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexis_Dumont444
Sun Wukong
11
1 / 3 / 0
7,036
541
2,675
9,462
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
14
2 / 1 / 2
7,897
607
9,613
9,306
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
GeminiXQC
Freya
11
0 / 3 / 1
6,228
479
673
7,744
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Mr_Darkrose
Bacchus
11
2 / 1 / 2
7,067
544
5,323
7,508
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Warmalmb
Medusa
12
2 / 3 / 1
6,859
528
6,247
7,826
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,231
556
2,675
7,298
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
8
2 / 1 / 0
6,106
470
2,803
4,969
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 2 / 4
7,356
566
8,980
10,155
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 4
7,683
591
5,093
11,742
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
13
4 / 1 / 4
7,676
590
7,561
9,482
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
11
11
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexis_Dumont444
Sun Wukong
1
3
0
0.33
W
Poseidon
2
1
2
3
L
0
1
0
0
L
Mulan
2
1
0
2
W
Freya
GeminiXQC
Freya
0
3
1
0.17
W
Bacchus
Mr_Darkrose
Bacchus
2
1
2
3
L
2
2
4
2
L
3
3
4
1.67
W
Medusa
Warmalmb
Medusa
2
3
1
0.83
L
Loki
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
27,112
41,846
Taken
43,646
21,267
Mitigated
25,728
6,796
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexis_Dumont444
Sun Wukong
2,675
533
0
1,368
9,462
5,322
1,301
2,475
6,694
0
43,330
W
Poseidon
9,613
1,571
0
730
9,306
3,283
0
3,319
5,948
73,151
0
L
2,675
1,737
0
3,880
7,298
3,069
878
2,647
4,651
0
63,510
L
Mulan
2,803
444
0
1,100
4,969
4,016
0
1,165
3,804
943
19,385
W
Freya
GeminiXQC
Freya
673
212
0
1,038
7,744
2,673
465
1,739
6,005
26,919
0
W
Bacchus
Mr_Darkrose
Bacchus
5,323
868
0
2,340
7,508
7,281
0
3,659
3,849
16,166
0
L
8,980
3,716
0
5,982
10,155
4,612
853
5,086
4,987
60,053
0
L
5,093
225
0
3,284
11,742
10,383
0
4,096
7,606
16,596
0
W
Medusa
Warmalmb
Medusa
6,247
2,198
0
1,320
7,826
2,708
198
3,375
4,451
0
46,581
L
Loki
7,561
1,405
0
1,313
9,482
3,648
0
2,453
6,989
0
53,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
36,052
328
Minions Killed
335
0
Camps Cleared
0
1,353,160
Distance Traveled
1,156,786
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,036
541
79
6
0
243,144
0
W
Poseidon
7,897
607
105
8
0
317,450
0
L
Izanami
7,231
556
122
9
0
210,898
0
L
Mulan
6,106
470
33
3
0
105,862
0
W
Freya
6,228
479
52
4
0
253,124
0
W
Bacchus
7,067
544
16
1
0
282,837
1
L
Sol
7,356
566
101
8
0
258,135
0
L
Ares
7,683
591
8
1
0
273,665
5
W
Medusa
6,859
528
76
6
0
256,605
0
L
Loki
7,676
590
71
5
0
308,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role