Player Matchup

Tyr
Tyr
Platinum I
ErickEsc20
Tyr
Platinum I
Level 174
God Stats
8W - 10L
1,492 SR
Queue Stats
604W - 581L
1,806 MMR
Solo
Persephone
Persephone
Gold I
Eurynome11
Persephone
Gold I
Level 141
God Stats
13W - 10L
1,554 SR
Queue Stats
252W - 221L
1,832 MMR
Solo
Izanami
Izanami
Platinum IV
Frowzy
Izanami
Platinum IV
Level 157
God Stats
40W - 29L
1,621 SR
Queue Stats
232W - 235L
1,805 MMR
Solo
Nemesis
Nemesis
Platinum III
IDONK3YI
Nemesis
Platinum III
Level 137
God Stats
2W - 1L
1,732 SR
Queue Stats
77W - 60L
1,828 MMR
Solo
Athena
Athena
Platinum III
RunThaTrap
Athena
Platinum III
Level 157
God Stats
11W - 4L
1,764 SR
Queue Stats
136W - 133L
1,812 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,632 SR
1,816 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,480 SR
1,751 MMR
Cliodhna
Cliodhna
Platinum III
 
Cliodhna
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum III
NANTIL
Artio
Platinum III
Level 236
God Stats
1W - 6L
1,254 SR
Queue Stats
369W - 378L
1,798 MMR
Solo
Tiamat
Tiamat
Platinum V
PrankEmJohn
Tiamat
Platinum V
Level 87
God Stats
7W - 9L
1,577 SR
Queue Stats
194W - 176L
1,817 MMR
Solo
Xbalanque
Xbalanque
Platinum III
UndertimeSlopper
Xbalanque
Platinum III
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
137W - 125L
1,837 MMR
Solo
Mulan
Mulan
Gold I
itsmeagainduh
Mulan
Gold I
Level 123
God Stats
5W - 6L
1,352 SR
Queue Stats
71W - 70L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,549
655
5,726
7,198
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Eurynome11
Persephone
11
0 / 1 / 2
6,665
667
5,842
4,837
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Frowzy
Izanami
11
1 / 0 / 1
6,054
605
4,426
5,318
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
IDONK3YI
Nemesis
11
3 / 0 / 1
6,548
655
4,172
6,708
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
RunThaTrap
Athena
9
0 / 1 / 2
5,626
563
2,514
8,679
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FreyaAo KuangAgniHe Bo

VS

Bans
ThorSurtrMercurySusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 2 / 0
5,301
530
4,164
7,612
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
NANTIL
Artio
8
1 / 0 / 1
5,239
524
1,787
7,074
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
3
0 / 0 / 0
3,602
360
530
1,788
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
9
0 / 1 / 1
5,093
509
3,472
6,289
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,364
536
4,458
11,687
8,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
0
0.5
W
1
0
1
1.5
W
Persephone
Eurynome11
Persephone
0
1
2
1
W
Izanami
Frowzy
Izanami
1
0
1
1.5
W
Nemesis
IDONK3YI
Nemesis
3
0
1
3.5
L
Artio
NANTIL
Artio
1
0
1
1.5
L
Tiamat
0
0
0
0
W
Athena
RunThaTrap
Athena
0
1
2
1
L
Xbalanque
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
14,411
32,740
Taken
34,450
18,593
Mitigated
18,812
13,009
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,164
522
0
1,186
7,612
2,887
0
3,109
4,503
0
34,462
W
5,726
1,131
0
3,230
7,198
6,572
0
0
7,198
1,379
47,692
W
Persephone
Eurynome11
Persephone
5,842
600
0
1,974
4,837
1,230
907
728
4,108
51,357
0
W
Izanami
Frowzy
Izanami
4,426
3,579
0
3,838
5,318
1,946
56
397
4,921
0
54,296
W
Nemesis
IDONK3YI
Nemesis
4,172
2,076
0
1,076
6,708
2,324
27
312
6,396
0
50,933
L
Artio
NANTIL
Artio
1,787
155
453
3,323
7,074
5,064
0
2,340
4,734
15,810
0
L
Tiamat
530
43
0
792
1,788
623
0
1,107
681
4,852
0
W
Athena
RunThaTrap
Athena
2,514
1,155
0
2,891
8,679
6,521
0
880
7,799
10,695
0
L
Xbalanque
3,472
1,957
0
3,597
6,289
2,132
0
452
5,837
0
38,067
L
4,458
840
0
5,723
11,687
8,106
0
1,765
9,922
0
38,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
24,599
363
Minions Killed
239
0
Camps Cleared
0
1,051,309
Distance Traveled
888,437
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,301
530
66
7
0
216,472
0
W
Tyr
6,549
655
80
8
0
207,960
0
W
Persephone
6,665
667
85
9
0
197,233
0
W
Izanami
6,054
605
86
9
0
168,361
0
W
Nemesis
6,548
655
94
9
0
253,930
0
L
Artio
5,239
524
24
2
0
230,864
3
L
Tiamat
3,602
360
5
1
0
67,459
0
W
Athena
5,626
563
18
2
0
223,825
3
L
Xbalanque
5,093
509
68
7
0
176,098
2
L
Mulan
5,364
536
76
8
0
197,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role