Player Matchup

Hera
Hera
Dat_Sum_BS
Hera
Level 107
God Stats
6W - 2L
1,724 SR
Queue Stats
392W - 433L
1,305 Elo+
Solo
Cernunnos
Cernunnos
Ru2HI2_73
Cernunnos
Level 153
God Stats
5W - 7L
1,486 SR
Queue Stats
352W - 367L
1,467 Elo+
Solo
Janus
Janus
Saweeet_Papa_P
Janus
Level 61
God Stats
1W - 1L
1,263 SR
Queue Stats
42W - 31L
1,543 Elo+
Solo
King Arthur
King Arthur
WakandanJP
King Arthur
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 158L
1,396 Elo+
Solo
Bellona
Bellona
riffraff010986
Bellona
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
251W - 257L
1,442 Elo+
Solo
Team Averages
Level 111
1,495 SR
1,431 Elo+

VS

Team Averages
Level 100
1,429 SR
1,427 Elo+
Hou Yi
Hou Yi
F0RSAK3Nx1x
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 240L
1,487 Elo+
Solo
Da Ji
Da Ji
ITz-1changel8
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,410 Elo+
Solo
Vamana
Vamana
RandyPanda
Vamana
Level 128
God Stats
0W - 4L
1,170 SR
Queue Stats
40W - 46L
1,414 Elo+
Party 1
Xing Tian
Xing Tian
dbelingar
Xing Tian
Level 144
God Stats
1W - 3L
1,285 SR
Queue Stats
766W - 804L
1,404 Elo+
Solo
Merlin
Merlin
mzbadbiatch
Merlin
Level 93
God Stats
1W - 1L
1,690 SR
Queue Stats
37W - 44L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
8,417
765
10,322
6,997
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Ru2HI2_73
Cernunnos
16
3 / 1 / 8
8,973
816
9,806
6,846
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 7
9,416
856
11,155
7,444
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
WakandanJP
King Arthur
16
5 / 2 / 8
9,170
834
12,936
13,986
16,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 8
8,051
732
8,821
12,002
13,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 3 / 6
8,523
775
7,787
11,314
5,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 3
7,868
715
7,855
11,078
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
RandyPanda
Vamana
14
1 / 3 / 4
7,440
676
8,511
19,253
14,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
dbelingar
Xing Tian
10
0 / 1 / 2
6,326
575
2,548
6,693
5,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
16
1 / 3 / 5
8,637
785
8,108
8,875
4,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
15
Kills
7
8
Deaths
15
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
Hou Yi
1
3
6
1.33
L
4
5
3
1.1
L
Vamana
RandyPanda
Vamana
1
3
4
1
W
Cernunnos
Ru2HI2_73
Cernunnos
3
1
8
7
W
5
2
7
4.25
W
King Arthur
WakandanJP
King Arthur
5
2
8
4.5
L
Xing Tian
dbelingar
Xing Tian
0
1
2
1
L
Merlin
1
3
5
1.17
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,040
Damage
34,809
47,275
Taken
57,213
39,932
Mitigated
34,575
18,517
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,322
2,980
2,589
2,138
6,997
2,974
342
1,406
5,591
25,363
0
L
Hou Yi
7,787
3,648
118
3,512
11,314
5,484
0
4,839
6,475
0
19,500
L
7,855
1,316
1,227
1,644
11,078
5,239
0
2,760
8,318
0
11,325
L
Vamana
RandyPanda
Vamana
8,511
3,556
561
6,503
19,253
14,112
0
8,557
10,696
0
16,201
W
Cernunnos
Ru2HI2_73
Cernunnos
9,806
3,130
2,729
1,867
6,846
3,166
953
2,176
4,670
0
25,069
W
11,155
1,107
1,172
1,806
7,444
3,564
0
1,744
5,700
26,325
0
W
King Arthur
WakandanJP
King Arthur
12,936
395
1,379
1,841
13,986
16,549
81
2,161
11,825
0
19,297
L
Xing Tian
dbelingar
Xing Tian
2,548
217
846
2,676
6,693
5,698
0
1,955
4,738
4,602
0
L
Merlin
8,108
1,083
1,610
2,732
8,875
4,042
0
3,366
5,509
31,754
0
W
8,821
2,685
1,536
1,460
12,002
13,679
708
3,169
8,833
0
11,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
38,794
135
Minions Killed
103
0
Camps Cleared
0
1,057,341
Distance Traveled
889,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,417
765
48
4
0
212,635
0
L
Hou Yi
8,523
775
34
3
0
206,560
0
L
Da Ji
7,868
715
6
1
0
193,606
0
L
Vamana
7,440
676
14
1
0
204,929
0
W
Cernunnos
8,973
816
32
3
0
167,923
0
W
Janus
9,416
856
35
3
0
218,281
0
W
King Arthur
9,170
834
15
1
0
230,066
0
L
Xing Tian
6,326
575
0
0
0
118,221
0
L
Merlin
8,637
785
49
4
0
166,354
0
W
Bellona
8,051
732
5
0
0
228,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role