Player Matchup

Hel
Hel
Flyre72
Hel
Level 171
God Stats
9W - 9L
1,568 SR
Queue Stats
314W - 313L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Odoreaters
Guan Yu
Level 119
God Stats
1W - 1L
1,268 SR
Queue Stats
51W - 55L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
ShaggySZN
Hou Yi
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
186W - 175L
1,462 Elo+
Party 1
Hades
Hades
Slickzy
Hades
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 202L
1,478 Elo+
Party 1
Vulcan
Vulcan
Squidburger
Vulcan
Level 101
God Stats
1W - 3L
1,430 SR
Queue Stats
34W - 41L
1,472 Elo+
Party 2
Team Averages
Level 116
1,453 SR
1,465 Elo+

VS

Team Averages
Level 120
1,498 SR
1,461 Elo+
Martichoras
Martichoras
BittahMamba
Martichoras
Level 61
God Stats
3W - 3L
1,302 SR
Queue Stats
76W - 92L
1,416 Elo+
Solo
Fenrir
Fenrir
DaMuTwoFor
Fenrir
Level 146
God Stats
29W - 15L
1,633 SR
Queue Stats
119W - 126L
1,445 Elo+
Solo
Kukulkan
Kukulkan
GrizzlyMare5128
Kukulkan
Level 126
God Stats
35W - 36L
1,556 SR
Queue Stats
35W - 36L
1,551 Elo+
Party 3
Sobek
Sobek
NinjaBP01
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,410 Elo+
Party 3
Tiamat
Tiamat
OGnuggetmaster7
Tiamat
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
510W - 556L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 1 / 1
7,400
463
3,216
11,709
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Odoreaters
Guan Yu
11
0 / 2 / 1
7,129
446
4,479
16,390
9,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
ShaggySZN
Hou Yi
13
1 / 4 / 0
7,497
469
3,332
13,021
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Slickzy
Hades
13
0 / 4 / 0
8,221
514
7,674
16,941
10,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
11
0 / 1 / 1
6,427
402
2,060
4,502
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BittahMamba
Martichoras
14
4 / 0 / 1
8,391
524
8,446
4,199
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
DaMuTwoFor
Fenrir
16
5 / 2 / 4
9,537
596
10,333
15,990
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
0 / 0 / 1
8,335
521
3,654
3,176
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
NinjaBP01
Sobek
12
1 / 0 / 5
8,132
508
4,198
10,256
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 0 / 3
9,272
580
13,245
10,510
8,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BittahMamba
Martichoras
4
0
1
4.5
W
Fenrir
DaMuTwoFor
Fenrir
5
2
4
3.5
L
Hel
1
1
1
1.5
W
Kukulkan
0
0
1
0.5
W
Sobek
NinjaBP01
Sobek
1
0
5
3.5
W
2
0
3
3.5
L
Guan Yu
Odoreaters
Guan Yu
0
2
1
0.25
L
Hou Yi
ShaggySZN
Hou Yi
1
4
0
0.25
L
Hades
Slickzy
Hades
0
4
0
0
L
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,761
Damage
39,876
62,563
Taken
44,131
33,668
Mitigated
30,589
33,064
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BittahMamba
Martichoras
8,446
2,744
0
2,101
4,199
2,276
820
174
4,025
0
62,057
W
Fenrir
DaMuTwoFor
Fenrir
10,333
4,658
0
3,791
15,990
7,109
0
3,834
12,156
0
94,730
L
Hel
3,216
198
4,143
6,979
11,709
7,834
0
3,952
7,377
35,814
0
W
Kukulkan
3,654
69
0
226
3,176
1,310
684
1,787
1,389
60,704
0
W
Sobek
NinjaBP01
Sobek
4,198
605
0
5,455
10,256
11,384
0
1,711
8,545
31,177
0
W
13,245
1,706
0
4,074
10,510
8,510
175
5,444
5,066
75,470
0
L
Guan Yu
Odoreaters
Guan Yu
4,479
1,307
1,359
6,369
16,390
9,383
0
3,613
11,861
0
52,002
L
Hou Yi
ShaggySZN
Hou Yi
3,332
1,892
0
4,727
13,021
4,984
0
2,943
9,569
0
53,945
L
Hades
Slickzy
Hades
7,674
1,910
137
7,986
16,941
10,029
0
8,640
7,105
68,708
0
L
Vulcan
2,060
537
409
955
4,502
1,438
0
699
3,803
37,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
43,667
411
Minions Killed
563
0
Camps Cleared
0
1,550,302
Distance Traveled
1,525,059
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,391
524
107
7
0
268,698
2
W
Fenrir
9,537
596
121
8
0
374,797
8
L
Hel
7,400
463
49
3
0
329,560
5
W
Kukulkan
8,335
521
132
8
0
289,276
2
W
Sobek
8,132
508
45
3
0
308,262
1
W
Tiamat
9,272
580
158
10
0
284,026
1
L
Guan Yu
7,129
446
79
5
0
368,926
0
L
Hou Yi
7,497
469
95
6
0
262,233
2
L
Hades
8,221
514
133
8
0
268,948
0
L
Vulcan
6,427
402
55
3
0
320,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role