Player Matchup

Chaac
Chaac
DeceasedGran
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
FaraX97
Anubis
Level 56
God Stats
5W - 7L
1,417 SR
Queue Stats
35W - 58L
1,276 Elo+
Party 1
Shiva
Shiva
Hlivnyuk
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,459 Elo+
Solo
Set
Set
berello
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,303 Elo+
Party 1
Martichoras
Martichoras
katuke9
Martichoras
Level 25
God Stats
1W - 10L
1,069 SR
Queue Stats
16W - 43L
1,211 Elo+
Party 1
Team Averages
Level 46
1,397 SR
1,350 Elo+

VS

Team Averages
Level 75
1,474 SR
1,376 Elo+
Fenrir
Fenrir
Adrianprocrack
Fenrir
Level 41
God Stats
11W - 10L
1,404 SR
Queue Stats
66W - 82L
1,246 Elo+
Party 3
Artemis
Artemis
Big nikk6714
Artemis
Level 56
God Stats
3W - 3L
1,175 SR
Queue Stats
80W - 75L
1,418 Elo+
Solo
Ymir
Ymir
Leshu09uwu
Ymir
Level 48
God Stats
11W - 9L
1,815 SR
Queue Stats
591W - 575L
1,362 Elo+
Party 3
Eset
Eset
Mr_K_killjoy
Eset
Level 105
God Stats
10W - 8L
1,478 SR
Queue Stats
218W - 210L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
captainasscrack6
Ah Puch
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
214W - 203L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,229
479
5,224
11,041
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
FaraX97
Anubis
12
3 / 4 / 1
7,093
546
7,256
12,042
5,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Hlivnyuk
Shiva
11
0 / 3 / 0
6,481
499
2,194
12,056
5,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
9
0 / 7 / 4
5,500
423
2,404
14,294
5,896
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Martichoras
katuke9
Martichoras
9
0 / 5 / 3
5,508
424
6,094
10,520
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,897
531
5,360
6,347
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Big nikk6714
Artemis
11
1 / 2 / 10
6,677
514
8,482
7,307
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 6
7,155
550
5,034
11,857
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 0 / 4
8,060
620
7,698
8,982
3,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 0 / 3
8,490
653
12,443
6,006
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
4
Kills
19
20
Deaths
4
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Artemis
Big nikk6714
Artemis
1
2
10
3
L
1
1
3
2.5
L
Anubis
FaraX97
Anubis
3
4
1
0.88
L
Shiva
Hlivnyuk
Shiva
0
3
0
0
W
2
2
6
2.5
W
6
0
4
8
L
Set
0
7
4
0.29
W
6
0
3
7.5
L
Martichoras
katuke9
Martichoras
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
39,017
59,953
Taken
40,499
29,171
Mitigated
22,407
15,859
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,360
1,735
294
2,352
6,347
2,738
220
592
5,755
0
33,032
W
Artemis
Big nikk6714
Artemis
8,482
3,742
0
2,574
7,307
2,766
45
2,009
5,298
0
41,307
L
5,224
627
0
5,164
11,041
7,875
0
2,358
8,683
0
27,090
L
Anubis
FaraX97
Anubis
7,256
86
0
4,791
12,042
5,894
0
6,799
5,243
52,386
0
L
Shiva
Hlivnyuk
Shiva
2,194
350
0
3,408
12,056
5,555
0
6,579
5,477
0
45,187
W
5,034
747
506
2,968
11,857
11,160
162
1,673
10,030
32,802
0
W
7,698
535
346
3,775
8,982
3,286
409
2,982
6,000
59,925
0
L
Set
2,404
778
0
1,008
14,294
5,896
0
5,728
8,566
0
30,966
W
12,443
130
0
2,859
6,006
2,457
893
0
6,006
56,254
0
L
Martichoras
katuke9
Martichoras
6,094
2,873
0
1,488
10,520
3,951
0
3,711
6,809
0
32,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
37,279
269
Minions Killed
334
0
Camps Cleared
0
1,230,329
Distance Traveled
1,275,545
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,897
531
56
4
0
306,697
0
W
Artemis
6,677
514
53
4
0
230,788
1
L
Chaac
6,229
479
29
2
0
264,884
0
L
Anubis
7,093
546
75
6
0
235,408
0
L
Shiva
6,481
499
72
6
0
256,839
0
W
Ymir
7,155
550
46
4
0
242,716
1
W
Eset
8,060
620
104
8
0
259,122
3
L
Set
5,500
423
43
3
0
253,703
0
W
Ah Puch
8,490
653
75
6
0
236,222
0
L
Martichoras
5,508
424
50
4
0
219,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role