Player Matchup

Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Daneon
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,473 Elo+
Solo
Loki
Loki
Xzed090
Loki
Level 156
God Stats
0W - 2L
1,834 SR
Queue Stats
157W - 162L
1,559 Elo+
Party 1
Ravana
Ravana
gurisp
Ravana
Level 200
God Stats
0W - 1L
1,791 SR
Queue Stats
19W - 17L
1,631 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pxxpshnxxd
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,755 SR
Queue Stats
200W - 196L
1,595 Elo+
Party 1
Team Averages
Level 126
1,676 SR
1,551 Elo+

VS

Team Averages
Level 134
1,508 SR
1,489 Elo+
Nu Wa
Nu Wa
AverageJoe316
Nu Wa
Level 148
God Stats
2W - 0L
1,719 SR
Queue Stats
73W - 66L
1,473 Elo+
Solo
Set
Set
Phakerl
Set
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,566 Elo+
Solo
Vulcan
Vulcan
WeaselVirgin
Vulcan
Level 102
God Stats
1W - 1L
1,402 SR
Queue Stats
23W - 20L
1,522 Elo+
Solo
Da Ji
Da Ji
kiarxe
Da Ji
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 47L
1,401 Elo+
Solo
Heimdallr
Heimdallr
markclauber1
Heimdallr
Level 148
God Stats
7W - 9L
1,418 SR
Queue Stats
566W - 574L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 5 / 9
7,902
790
8,018
23,189
16,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Daneon
Tiamat
12
1 / 5 / 5
6,849
685
3,966
10,510
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Xzed090
Loki
15
6 / 6 / 8
9,119
912
13,096
11,130
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
gurisp
Ravana
14
4 / 6 / 3
8,205
821
6,828
13,635
13,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
pxxpshnxxd
Morgan Le Fay
16
3 / 4 / 11
8,811
881
12,919
9,473
3,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
8,580
858
10,664
9,610
2,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
16
4 / 3 / 13
9,105
911
9,662
8,135
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
19
11 / 1 / 9
10,841
1,084
16,970
9,446
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
kiarxe
Da Ji
15
6 / 5 / 10
9,454
945
11,651
11,493
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
markclauber1
Heimdallr
14
3 / 6 / 14
8,942
894
11,618
13,558
6,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
17
Kills
26
26
Deaths
18
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
9
1.5
W
2
3
14
3
L
Tiamat
Daneon
Tiamat
1
5
5
0.7
W
Set
4
3
13
3.5
W
Vulcan
11
1
9
15.5
L
Loki
Xzed090
Loki
6
6
8
1.67
L
Ravana
gurisp
Ravana
4
6
3
0.92
W
Da Ji
kiarxe
Da Ji
6
5
10
2.2
W
Heimdallr
markclauber1
Heimdallr
3
6
14
1.67
L
Morgan Le Fay
pxxpshnxxd
Morgan Le Fay
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,827
Damage
60,565
67,937
Taken
52,242
44,054
Mitigated
22,894
15,748
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,018
2,748
992
8,372
23,189
16,535
0
9,776
13,413
321
16,672
W
10,664
3,515
1,004
3,239
9,610
2,849
802
3,590
6,020
19,949
0
L
Tiamat
Daneon
Tiamat
3,966
158
39
1,497
10,510
5,509
0
5,575
4,935
6,909
0
W
Set
9,662
3,380
821
753
8,135
4,683
612
2,898
5,237
0
14,766
W
Vulcan
16,970
3,373
799
2,910
9,446
4,354
898
2,815
6,631
41,559
0
L
Loki
Xzed090
Loki
13,096
3,325
833
492
11,130
4,742
0
3,540
7,590
0
28,182
L
Ravana
gurisp
Ravana
6,828
372
922
1,200
13,635
13,332
11
4,887
8,748
0
10,557
W
Da Ji
kiarxe
Da Ji
11,651
3,139
1,325
1,946
11,493
4,851
178
3,156
8,337
0
18,167
W
Heimdallr
markclauber1
Heimdallr
11,618
8,574
38
3,400
13,558
6,157
2,107
4,685
8,873
0
24,635
L
Morgan Le Fay
pxxpshnxxd
Morgan Le Fay
12,919
728
435
966
9,473
3,936
132
3,856
5,617
40,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
46,922
125
Minions Killed
159
0
Camps Cleared
0
1,072,675
Distance Traveled
966,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,902
790
13
1
0
248,049
0
W
Nu Wa
8,580
858
22
2
0
190,088
0
L
Tiamat
6,849
685
6
1
0
233,864
0
W
Set
9,105
911
15
2
0
181,679
0
W
Vulcan
10,841
1,084
52
5
0
227,093
0
L
Loki
9,119
912
40
4
0
199,940
0
L
Ravana
8,205
821
8
1
0
196,420
0
W
Da Ji
9,454
945
27
3
0
189,960
0
W
Heimdallr
8,942
894
43
4
0
177,544
0
L
Morgan Le Fay
8,811
881
58
6
0
194,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role