Player Matchup

Freya
Freya
Jovem_Viciado_Br
Freya
Level 220
God Stats
7W - 5L
1,612 SR
Queue Stats
399W - 367L
1,592 Elo+
Solo
He Bo
He Bo
Valentin12345261
He Bo
Level 68
God Stats
3W - 0L
1,749 SR
Queue Stats
57W - 53L
1,558 Elo+
Solo
Chaac
Chaac
gabreted
Chaac
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 128L
1,760 Elo+
Solo
Maui
Maui
martinio34
Maui
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,170 Elo+
Party 2
Thor
Thor
matrubik111
Thor
Level 103
God Stats
2W - 0L
1,737 SR
Queue Stats
31W - 27L
1,570 Elo+
Party 2
Team Averages
Level 99
1,620 SR
1,530 Elo+

VS

Team Averages
Level 126
1,559 SR
1,501 Elo+
Fenrir
Fenrir
AsherDragun
Fenrir
Level 159
God Stats
6W - 5L
1,635 SR
Queue Stats
60W - 52L
1,559 Elo+
Solo
Skadi
Skadi
DroPz WizZard
Skadi
Level 82
God Stats
18W - 13L
1,613 SR
Queue Stats
139W - 150L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
TopJonjonnboy
Baron Samedi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 196L
1,452 Elo+
Party 1
Ra
Ra
alexbragsto
Ra
Level 149
God Stats
29W - 24L
1,303 SR
Queue Stats
346W - 360L
1,572 Elo+
Solo
Mercury
Mercury
kall4
Mercury
Level 114
God Stats
2W - 3L
1,743 SR
Queue Stats
85W - 79L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,454
678
9,357
9,623
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
2 / 1 / 4
6,142
558
4,811
5,512
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
gabreted
Chaac
11
0 / 1 / 0
6,331
576
2,566
8,050
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 7
6,939
631
3,533
5,355
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 4
6,232
567
4,656
9,191
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 5 / 0
4,908
446
5,348
11,011
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 0
4,356
396
2,342
7,660
2,760
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
TopJonjonnboy
Baron Samedi
11
1 / 0 / 0
6,243
568
4,064
5,265
3,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
5,997
545
3,595
5,659
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kall4
Mercury
9
1 / 1 / 1
5,858
533
3,118
7,945
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
0
0.2
L
0
6
0
0
W
8
0
3
9.5
L
Baron Samedi
TopJonjonnboy
Baron Samedi
1
0
0
1
W
2
1
4
4
L
0
4
1
0.13
W
Chaac
gabreted
Chaac
0
1
0
0
L
Mercury
kall4
Mercury
1
1
1
1.5
W
4
0
7
7.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
18,467
37,731
Taken
37,540
19,611
Mitigated
18,103
14,057
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,348
2,213
0
3,648
11,011
7,306
0
5,270
5,741
0
21,744
L
2,342
1,097
0
722
7,660
2,760
0
6,282
1,378
0
18,027
W
9,357
3,676
0
5,760
9,623
3,734
38
0
9,411
59,670
0
L
Baron Samedi
TopJonjonnboy
Baron Samedi
4,064
453
0
2,452
5,265
3,370
0
786
4,479
45,341
0
W
4,811
0
0
500
5,512
1,922
376
1,102
4,287
42,316
0
L
3,595
178
312
820
5,659
1,982
0
2,426
3,233
40,403
0
W
Chaac
gabreted
Chaac
2,566
168
0
3,579
8,050
5,332
0
3,485
4,471
0
44,603
L
Mercury
kall4
Mercury
3,118
1,299
0
1,704
7,945
2,685
0
2,937
5,008
0
33,212
W
3,533
1,486
110
1,614
5,355
4,814
189
923
4,320
19,543
0
W
4,656
750
0
2,494
9,191
3,809
0
2,009
7,025
0
41,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
27,362
329
Minions Killed
254
0
Camps Cleared
0
1,098,710
Distance Traveled
1,063,358
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,908
446
22
2
0
208,071
0
L
Skadi
4,356
396
17
2
0
154,511
0
W
Freya
7,454
678
86
8
0
214,230
3
L
Baron Samedi
6,243
568
75
7
0
198,743
0
W
He Bo
6,142
558
66
6
0
221,643
0
L
Ra
5,997
545
82
7
0
214,465
1
W
Chaac
6,331
576
80
7
0
175,660
0
L
Mercury
5,858
533
58
5
0
287,568
0
W
Maui
6,939
631
26
2
0
228,916
0
W
Thor
6,232
567
71
6
0
258,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role