Player Matchup

Morgan Le Fay
Morgan Le Fay
LordHades
Morgan Le Fay
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 96L
1,441 Elo+
Solo
Thanatos
Thanatos
RASURADOANAVAJA
Thanatos
Level 69
God Stats
5W - 8L
1,237 SR
Queue Stats
313W - 288L
1,390 Elo+
Solo
Ah Puch
Ah Puch
TH3 SnIpE v7
Ah Puch
Level 147
God Stats
9W - 3L
1,718 SR
Queue Stats
205W - 202L
1,440 Elo+
Party 1
Tiamat
Tiamat
THs itzztio
Tiamat
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 115L
1,697 Elo+
Party 1
Skadi
Skadi
Tøxxik
Skadi
Level 89
God Stats
1W - 3L
1,309 SR
Queue Stats
173W - 167L
1,526 Elo+
Party 1
Team Averages
Level 104
1,453 SR
1,499 Elo+

VS

Team Averages
Level 122
1,606 SR
1,446 Elo+
Ishtar
Ishtar
DivaaaaanCHIK
Ishtar
Level 129
God Stats
4W - 5L
1,700 SR
Queue Stats
894W - 910L
1,451 Elo+
Party 2
Tyr
Tyr
HellLucifer666
Tyr
Level 154
God Stats
6W - 10L
1,820 SR
Queue Stats
669W - 668L
1,405 Elo+
Solo
Nemesis
Nemesis
MACEDONIEN
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,281 Elo+
Solo
Surtr
Surtr
WinterSF
Surtr
Level 69
God Stats
10W - 11L
1,510 SR
Queue Stats
396W - 399L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Z0RR0
Morgan Le Fay
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordHades
Morgan Le Fay
20
5 / 2 / 20
12,155
715
20,160
19,732
10,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
18
7 / 9 / 8
11,405
671
8,056
18,389
9,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
TH3 SnIpE v7
Ah Puch
20
13 / 2 / 20
13,252
780
32,299
19,017
10,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
11 / 1 / 18
13,339
785
20,838
17,545
14,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Tøxxik
Skadi
20
7 / 2 / 21
12,172
716
17,616
17,786
9,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 7
10,257
603
8,433
18,465
9,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 8 / 4
9,488
558
12,267
23,389
25,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MACEDONIEN
Nemesis
17
3 / 11 / 6
10,549
621
10,000
21,336
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
WinterSF
Surtr
18
5 / 11 / 6
11,736
690
16,021
25,435
32,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Z0RR0
Morgan Le Fay
20
3 / 5 / 8
12,865
757
26,426
18,502
7,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
43
Kills
16
16
Deaths
43
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
3
8
4
0.63
W
Morgan Le Fay
LordHades
Morgan Le Fay
5
2
20
7.5
L
Nemesis
MACEDONIEN
Nemesis
3
11
6
0.55
W
Thanatos
7
9
8
1.22
W
Ah Puch
TH3 SnIpE v7
Ah Puch
13
2
20
11.5
W
Tiamat
11
1
18
20
W
Skadi
Tøxxik
Skadi
7
2
21
8.75
L
Surtr
WinterSF
Surtr
5
11
6
0.73
L
Morgan Le Fay
Z0RR0
Morgan Le Fay
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,969
Damage
73,147
92,469
Taken
107,127
53,732
Mitigated
83,816
56,277
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,433
1,905
1,186
3,339
18,465
9,853
30
14,393
4,072
0
27,036
L
12,267
767
674
4,894
23,389
25,188
13
15,039
8,350
0
16,037
W
Morgan Le Fay
LordHades
Morgan Le Fay
20,160
3,549
3,939
7,160
19,732
10,708
1,901
6,788
12,944
41,840
0
L
Nemesis
MACEDONIEN
Nemesis
10,000
1,853
0
2,570
21,336
8,458
0
15,056
6,280
0
14,550
W
Thanatos
8,056
974
1,696
5,902
18,389
9,196
209
4,638
13,751
0
18,098
W
Ah Puch
TH3 SnIpE v7
Ah Puch
32,299
621
3,835
9,712
19,017
10,312
1,285
6,133
12,884
55,016
0
W
Tiamat
20,838
2,039
4,428
9,663
17,545
14,279
723
6,314
11,231
40,443
0
W
Skadi
Tøxxik
Skadi
17,616
7,459
2,554
7,388
17,786
9,237
1,580
5,440
12,346
0
34,261
L
Surtr
WinterSF
Surtr
16,021
3,097
0
1,964
25,435
32,529
4
14,640
10,795
6,538
23,960
L
Morgan Le Fay
Z0RR0
Morgan Le Fay
26,426
147
797
5,945
18,502
7,788
0
14,169
4,333
56,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,323
Gold Earned
54,895
241
Minions Killed
161
0
Camps Cleared
0
1,584,221
Distance Traveled
1,300,330
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,257
603
45
3
0
225,590
0
L
Tyr
9,488
558
10
1
0
279,433
4
W
Morgan Le Fay
12,155
715
63
4
0
319,261
0
L
Nemesis
10,549
621
10
1
0
240,650
0
W
Thanatos
11,405
671
24
1
0
293,611
0
W
Ah Puch
13,252
780
61
4
0
303,888
0
W
Tiamat
13,339
785
56
3
0
342,334
0
W
Skadi
12,172
716
37
2
0
325,127
0
L
Surtr
11,736
690
31
2
0
249,230
0
L
Morgan Le Fay
12,865
757
65
4
0
305,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role