Player Matchup

Tiamat
Tiamat
DaMuTwoFor
Tiamat
Level 146
God Stats
18W - 16L
1,356 SR
Queue Stats
119W - 126L
1,443 Elo+
Solo
Surtr
Surtr
WingDragonX
Surtr
Level 124
God Stats
8W - 15L
1,442 SR
Queue Stats
263W - 252L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
eBoyt
Baron Samedi
Level 78
God Stats
2W - 5L
1,542 SR
Queue Stats
26W - 24L
1,421 Elo+
Solo
Artemis
Artemis
tsukim1
Artemis
Level 66
God Stats
13W - 6L
1,312 SR
Queue Stats
242W - 233L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
xwrtbxghost
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 135L
1,446 Elo+
Party 1
Team Averages
Level 99
1,430 SR
1,474 Elo+

VS

Team Averages
Level 84
1,483 SR
1,521 Elo+
Ishtar
Ishtar
R00BTHAB00B
Ishtar
Level 68
God Stats
9W - 4L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SmegMan5000
Cu Chulainn
Level 108
God Stats
4W - 2L
1,438 SR
Queue Stats
34W - 27L
1,505 Elo+
Party 3
Ratatoskr
Ratatoskr
Unnilpentium
Ratatoskr
Level 76
God Stats
14W - 12L
1,440 SR
Queue Stats
29W - 30L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
flamvell
Aphrodite
Level 89
God Stats
16W - 8L
1,610 SR
Queue Stats
31W - 22L
1,553 Elo+
Party 2
Athena
Athena
nitfighter7
Athena
Level 80
God Stats
8W - 12L
1,427 SR
Queue Stats
72W - 60L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaMuTwoFor
Tiamat
14
2 / 5 / 3
9,337
467
16,197
16,449
14,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 1
9,738
487
11,143
23,136
18,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
eBoyt
Baron Samedi
14
1 / 3 / 7
9,381
469
17,075
23,062
32,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
tsukim1
Artemis
15
0 / 5 / 2
9,119
456
18,456
17,560
9,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
xwrtbxghost
Ao Kuang
15
4 / 5 / 4
9,879
494
13,983
24,064
10,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 2 / 3
10,261
513
7,013
13,033
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
SmegMan5000
Cu Chulainn
17
7 / 2 / 8
11,328
566
23,429
23,649
27,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Unnilpentium
Ratatoskr
17
8 / 3 / 10
10,967
548
12,613
19,875
9,259
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
flamvell
Aphrodite
15
4 / 3 / 13
10,042
502
22,352
20,223
11,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
13
0 / 1 / 13
9,007
450
10,023
26,042
27,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
11
Kills
23
23
Deaths
11
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DaMuTwoFor
Tiamat
2
5
3
0.7
W
Ishtar
4
2
3
2.75
W
Cu Chulainn
SmegMan5000
Cu Chulainn
7
2
8
5.5
W
Ratatoskr
Unnilpentium
Ratatoskr
8
3
10
4.33
L
4
5
1
0.9
L
Baron Samedi
eBoyt
Baron Samedi
1
3
7
1.5
W
Aphrodite
flamvell
Aphrodite
4
3
13
3.5
W
Athena
0
1
13
6.5
L
Artemis
tsukim1
Artemis
0
5
2
0.2
L
Ao Kuang
xwrtbxghost
Ao Kuang
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,854
Damage
75,430
104,271
Taken
102,822
86,138
Mitigated
82,103
36,806
Healing
50,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DaMuTwoFor
Tiamat
16,197
2,218
0
4,657
16,449
14,952
0
8,465
7,585
73,941
0
W
Ishtar
7,013
4,369
0
6,052
13,033
5,783
1,009
3,726
9,307
0
79,061
W
Cu Chulainn
SmegMan5000
Cu Chulainn
23,429
2,760
0
6,409
23,649
27,480
377
7,998
15,651
17,964
72,134
W
Ratatoskr
Unnilpentium
Ratatoskr
12,613
4,146
0
6,551
19,875
9,259
0
8,429
11,446
0
71,301
L
11,143
3,886
0
7,622
23,136
18,199
57
3,653
18,359
1,241
65,688
L
Baron Samedi
eBoyt
Baron Samedi
17,075
1,860
2,880
8,595
23,062
32,235
81
9,945
12,300
49,998
0
W
Aphrodite
flamvell
Aphrodite
22,352
2,974
11,128
13,171
20,223
11,963
343
14,746
5,335
81,134
0
W
Athena
10,023
3,176
810
6,174
26,042
27,618
58
13,449
12,593
27,328
0
L
Artemis
tsukim1
Artemis
18,456
9,354
0
6,246
17,560
9,774
918
3,955
13,268
0
90,042
L
Ao Kuang
xwrtbxghost
Ao Kuang
13,983
3,778
0
6,806
24,064
10,978
591
9,075
14,628
64,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,454
Gold Earned
51,605
491
Minions Killed
516
0
Camps Cleared
0
1,787,457
Distance Traveled
1,940,290
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,337
467
122
6
0
365,975
6
W
Ishtar
10,261
513
128
6
0
338,580
0
W
Cu Chulainn
11,328
566
134
7
0
422,351
2
W
Ratatoskr
10,967
548
91
5
0
418,615
0
L
Surtr
9,738
487
123
6
0
343,495
1
L
Baron Samedi
9,381
469
52
3
0
345,027
1
W
Aphrodite
10,042
502
139
7
0
368,259
0
W
Athena
9,007
450
24
1
0
392,485
1
L
Artemis
9,119
456
114
6
0
319,837
2
L
Ao Kuang
9,879
494
80
4
0
413,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role