Player Matchup

Zhong Kui
Zhong Kui
MauxI5649
Zhong Kui
Level 106
God Stats
8W - 6L
1,889 SR
Queue Stats
269W - 291L
1,413 Elo+
Solo
Fenrir
Fenrir
SergeAws
Fenrir
Level 48
God Stats
2W - 2L
1,460 SR
Queue Stats
208W - 238L
1,444 Elo+
Solo
Ishtar
Ishtar
briahays87
Ishtar
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 39L
1,682 Elo+
Solo
Xbalanque
Xbalanque
nutbugget5
Xbalanque
Level 35
God Stats
18W - 14L
1,483 SR
Queue Stats
263W - 284L
1,384 Elo+
Solo
The Morrigan
The Morrigan
tayler01
The Morrigan
Level 143
God Stats
5W - 7L
1,191 SR
Queue Stats
468W - 482L
1,492 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,483 Elo+

VS

Team Averages
Level 83
1,539 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
PulpyNut666
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
SyKo ZaZa
Sun Wukong
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 42L
1,466 Elo+
Solo
Nike
Nike
bigjow77
Nike
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
322W - 327L
1,444 Elo+
Solo
Tiamat
Tiamat
tAcOomx
Tiamat
Level 124
God Stats
8W - 6L
1,428 SR
Queue Stats
222W - 196L
1,502 Elo+
Solo
Ah Puch
Ah Puch
wilianoliver
Ah Puch
Level 146
God Stats
4W - 1L
1,767 SR
Queue Stats
184W - 195L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MauxI5649
Zhong Kui
15
7 / 6 / 3
9,449
859
17,160
13,136
8,300
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SergeAws
Fenrir
14
1 / 6 / 4
7,698
700
1,857
13,402
7,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
briahays87
Ishtar
14
2 / 7 / 5
7,965
724
10,544
16,978
7,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
nutbugget5
Xbalanque
11
0 / 6 / 4
6,918
629
4,062
9,573
3,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
tayler01
The Morrigan
15
2 / 7 / 2
8,337
758
9,297
11,197
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PulpyNut666
Cu Chulainn
16
6 / 2 / 17
9,447
859
14,243
16,649
18,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SyKo ZaZa
Sun Wukong
17
4 / 3 / 17
9,652
877
10,964
14,628
13,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
15
3 / 3 / 15
9,476
861
6,376
14,367
17,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
tAcOomx
Tiamat
17
5 / 1 / 14
9,624
875
11,517
10,150
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
wilianoliver
Ah Puch
17
14 / 3 / 9
10,617
965
14,425
11,113
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
12
Kills
32
32
Deaths
12
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
MauxI5649
Zhong Kui
7
6
3
1.42
W
Cu Chulainn
PulpyNut666
Cu Chulainn
6
2
17
7.25
L
Fenrir
SergeAws
Fenrir
1
6
4
0.5
W
Sun Wukong
SyKo ZaZa
Sun Wukong
4
3
17
4.17
W
Nike
3
3
15
3.5
L
Ishtar
briahays87
Ishtar
2
7
5
0.64
L
Xbalanque
nutbugget5
Xbalanque
0
6
4
0.33
W
Tiamat
tAcOomx
Tiamat
5
1
14
12
L
The Morrigan
tayler01
The Morrigan
2
7
2
0.43
W
Ah Puch
wilianoliver
Ah Puch
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,920
Damage
57,525
64,286
Taken
66,907
32,146
Mitigated
63,708
11,925
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
MauxI5649
Zhong Kui
17,160
555
624
2,903
13,136
8,300
209
4,289
8,299
27,197
0
W
Cu Chulainn
PulpyNut666
Cu Chulainn
14,243
1,791
2,167
4,591
16,649
18,340
1,017
6,970
9,669
0
20,399
L
Fenrir
SergeAws
Fenrir
1,857
879
892
1,881
13,402
7,869
0
4,875
8,038
0
6,483
W
Sun Wukong
SyKo ZaZa
Sun Wukong
10,964
1,869
616
4,525
14,628
13,732
681
4,138
10,490
0
28,602
W
Nike
6,376
823
1,088
2,899
14,367
17,821
24
5,252
9,115
749
13,999
L
Ishtar
briahays87
Ishtar
10,544
5,706
260
4,360
16,978
7,292
0
8,613
7,685
0
21,002
L
Xbalanque
nutbugget5
Xbalanque
4,062
2,502
75
272
9,573
3,527
102
4,762
4,429
0
7,797
W
Tiamat
tAcOomx
Tiamat
11,517
1,173
1,341
3,878
10,150
7,579
1,328
5,748
4,384
25,054
0
L
The Morrigan
tayler01
The Morrigan
9,297
1,797
31
627
11,197
5,158
0
2,708
8,211
21,217
0
W
Ah Puch
wilianoliver
Ah Puch
14,425
422
43
3,669
11,113
6,236
1,798
4,321
6,792
24,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
48,816
88
Minions Killed
127
0
Camps Cleared
0
767,506
Distance Traveled
1,077,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,449
859
22
2
0
152,542
0
W
Cu Chulainn
9,447
859
12
1
0
240,690
0
L
Fenrir
7,698
700
16
1
0
189,306
0
W
Sun Wukong
9,652
877
50
5
0
222,033
0
W
Nike
9,476
861
18
2
0
211,730
0
L
Ishtar
7,965
724
26
2
0
158,856
0
L
Xbalanque
6,918
629
7
1
0
118,387
0
W
Tiamat
9,624
875
25
2
0
218,400
0
L
The Morrigan
8,337
758
17
2
0
148,415
0
W
Ah Puch
10,617
965
22
2
0
184,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role