Player Matchup

Neith
Neith
Abeakulierer
Neith
Level 28
God Stats
4W - 20L
1,117 SR
Queue Stats
11W - 40L
1,164 Elo+
Party 2
Bakasura
Bakasura
DarkDoubleJochen
Bakasura
Level 47
God Stats
5W - 16L
1,241 SR
Queue Stats
23W - 52L
1,244 Elo+
Party 2
Artio
Artio
MerfinStone
Artio
Level 129
God Stats
13W - 14L
1,504 SR
Queue Stats
129W - 107L
1,534 Elo+
Solo
Terra
Terra
MouseyDragon
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,301 Elo+
Solo
Agni
Agni
馬女槍馬女槍
Agni
Level 50
God Stats
11W - 7L
1,679 SR
Queue Stats
130W - 140L
1,509 Elo+
Solo
Team Averages
Level 75
1,408 SR
1,350 Elo+

VS

Team Averages
Level 106
1,581 SR
1,461 Elo+
Bellona
Bellona
Miss_Yuno_xD
Bellona
Level 76
God Stats
15W - 13L
1,581 SR
Queue Stats
164W - 145L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Tonnse
Cernunnos
Level 54
God Stats
8W - 6L
1,486 SR
Queue Stats
167W - 155L
1,411 Elo+
Party 1
Anubis
Anubis
herlenusky10
Anubis
Level 127
God Stats
2W - 0L
1,840 SR
Queue Stats
17W - 28L
1,405 Elo+
Party 3
Mercury
Mercury
jamhel44
Mercury
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,493 Elo+
Party 3
Geb
Geb
martinkiller12
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,025
463
2,133
7,456
2,264
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,863
451
3,043
11,792
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 2 / 0
6,843
526
5,586
11,807
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 0
6,012
462
1,137
7,750
4,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 3 / 0
7,601
585
7,857
7,265
3,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Miss_Yuno_xD
Bellona
12
1 / 0 / 1
6,363
489
4,155
10,135
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Tonnse
Cernunnos
11
2 / 0 / 5
6,773
521
6,243
6,128
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
2 / 2 / 0
7,442
572
4,229
8,256
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
jamhel44
Mercury
11
6 / 0 / 3
7,474
575
5,159
8,911
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 7
7,109
547
4,644
7,566
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
12
12
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
0
0
L
0
2
0
0
W
Bellona
Miss_Yuno_xD
Bellona
1
0
1
1.5
L
0
1
0
0
W
Cernunnos
Tonnse
Cernunnos
2
0
5
4.5
W
Anubis
2
2
0
1
W
Mercury
jamhel44
Mercury
6
0
3
7.5
W
1
0
7
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,756
Damage
24,430
46,070
Taken
40,996
21,796
Mitigated
22,039
13,496
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,133
611
0
1,972
7,456
2,264
155
1,155
6,301
0
34,221
L
3,043
1,946
0
1,671
11,792
3,759
275
3,074
8,718
0
21,123
L
5,586
287
0
4,130
11,807
8,041
468
596
11,211
44,225
0
W
Bellona
Miss_Yuno_xD
Bellona
4,155
1,272
0
3,133
10,135
7,636
0
3,923
5,143
0
37,085
L
1,137
347
1,233
2,516
7,750
4,348
0
1,044
6,706
23,542
0
W
Cernunnos
Tonnse
Cernunnos
6,243
3,341
0
3,517
6,128
2,243
134
1,432
4,611
0
45,117
W
Anubis
4,229
499
0
3,956
8,256
3,968
235
4,532
3,614
60,165
0
W
Mercury
jamhel44
Mercury
5,159
2,602
0
2,823
8,911
2,937
573
1,906
6,799
0
44,939
W
4,644
1,073
465
2,473
7,566
5,255
69
1,791
5,775
26,484
0
L
7,857
610
0
1,974
7,265
3,384
0
3,004
4,261
64,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
35,161
333
Minions Killed
341
0
Camps Cleared
0
1,293,710
Distance Traveled
1,437,345
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,025
463
64
5
0
251,877
0
L
Bakasura
5,863
451
52
4
0
288,516
0
L
Artio
6,843
526
80
6
0
232,790
1
W
Bellona
6,363
489
56
4
0
293,717
0
L
Terra
6,012
462
30
2
0
273,906
6
W
Cernunnos
6,773
521
74
6
0
268,135
3
W
Anubis
7,442
572
119
9
0
242,140
0
W
Mercury
7,474
575
65
5
0
352,985
0
W
Geb
7,109
547
27
2
0
280,368
2
L
Agni
7,601
585
107
8
0
246,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role