Player Matchup

Hun Batz
Hun Batz
WordierPlain79
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 83L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
XXPARCIVALXX
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,477 Elo+
Party 2
Discordia
Discordia
djthagemini
Discordia
Level 146
God Stats
7W - 8L
1,500 SR
Queue Stats
501W - 377L
1,529 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,513 Elo+

VS

Team Averages
Level 83
1,635 SR
1,605 Elo+
Mulan
Mulan
Kelaric
Mulan
Level 63
God Stats
9W - 1L
2,020 SR
Queue Stats
27W - 14L
1,735 Elo+
Party 1
Achilles
Achilles
TrapZilla12
Achilles
Level 144
God Stats
15W - 7L
1,590 SR
Queue Stats
270W - 161L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VoidSinister
Morgan Le Fay
Level 42
God Stats
4W - 2L
1,294 SR
Queue Stats
53W - 50L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 5 / 1
9,335
778
7,517
12,159
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
XXPARCIVALXX
Sun Wukong
12
1 / 4 / 2
8,028
669
6,103
13,444
15,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
djthagemini
Discordia
13
0 / 2 / 2
7,791
649
9,842
7,921
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kelaric
Mulan
14
1 / 0 / 8
8,292
691
9,137
9,472
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
TrapZilla12
Achilles
16
6 / 1 / 4
9,201
767
11,102
15,741
19,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
VoidSinister
Morgan Le Fay
16
4 / 3 / 6
9,406
784
9,815
8,403
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
Kelaric
Mulan
1
0
8
5
W
Achilles
TrapZilla12
Achilles
6
1
4
8
W
Morgan Le Fay
VoidSinister
Morgan Le Fay
4
3
6
2.33
L
Hun Batz
3
5
1
0.7
L
Sun Wukong
XXPARCIVALXX
Sun Wukong
1
4
2
0.5
L
Discordia
djthagemini
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,462
Damage
30,054
33,524
Taken
33,616
24,054
Mitigated
33,627
4,817
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Kelaric
Mulan
9,137
1,206
0
1,379
9,472
9,487
231
3,642
5,645
0
20,856
W
Achilles
TrapZilla12
Achilles
11,102
1,411
0
1,424
15,741
19,791
367
4,055
11,423
0
22,754
W
Morgan Le Fay
VoidSinister
Morgan Le Fay
9,815
1,757
0
2,703
8,403
4,349
1,543
1,620
6,677
63,282
0
L
Hun Batz
7,517
839
0
832
12,159
5,370
0
3,396
8,495
0
39,663
L
Sun Wukong
XXPARCIVALXX
Sun Wukong
6,103
1,389
0
2,605
13,444
15,317
129
5,436
7,659
0
14,876
L
Discordia
djthagemini
Discordia
9,842
737
0
1,380
7,921
3,367
432
1,032
6,757
33,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
26,899
138
Minions Killed
168
0
Camps Cleared
0
655,199
Distance Traveled
691,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,292
691
28
2
0
236,523
0
W
Achilles
9,201
767
27
2
0
243,707
0
W
Morgan Le Fay
9,406
784
113
9
0
211,409
0
L
Hun Batz
9,335
778
55
5
0
234,851
0
L
Sun Wukong
8,028
669
20
2
0
203,307
0
L
Discordia
7,791
649
63
5
0
217,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role