Player Matchup

Merlin
Merlin
Dasgoodyah
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,858 Elo+
Party 1
Mulan
Mulan
Poopinooper
Mulan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 1L
1,888 Elo+
Party 1
Danzaburou
Danzaburou
Raw dog4986
Danzaburou
Level 64
God Stats
4W - 1L
1,721 SR
Queue Stats
96W - 21L
1,806 Elo+
Party 1
Team Averages
Level 27
1,574 SR
1,851 Elo+

VS

Team Averages
Level 57
1,400 SR
1,386 Elo+
Ne Zha
Ne Zha
DopeZ-ro
Ne Zha
Level 82
God Stats
48W - 42L
1,334 SR
Queue Stats
516W - 609L
1,340 Elo+
Solo
Izanami
Izanami
Legacy 1N
Izanami
Level 85
God Stats
1W - 3L
1,442 SR
Queue Stats
1W - 5L
1,409 Elo+
Party 2
Ymir
Ymir
Youthinkitsfunny
Ymir
Level 4
God Stats
1W - 2L
1,424 SR
Queue Stats
1W - 5L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dasgoodyah
Merlin
15
7 / 0 / 8
9,329
933
15,388
6,494
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 12
8,771
877
12,750
12,789
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Raw dog4986
Danzaburou
13
6 / 1 / 10
8,828
883
9,381
6,276
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DopeZ-ro
Ne Zha
9
1 / 8 / 0
6,627
663
5,259
13,073
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Legacy 1N
Izanami
11
0 / 5 / 0
6,449
645
3,898
12,690
4,722
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,173
717
3,049
19,254
17,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
18
Kills
1
1
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dasgoodyah
Merlin
7
0
8
11
L
Ne Zha
DopeZ-ro
Ne Zha
1
8
0
0.13
L
Izanami
Legacy 1N
Izanami
0
5
0
0
W
5
0
12
11
W
Danzaburou
Raw dog4986
Danzaburou
6
1
10
11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
12,206
25,559
Taken
45,017
20,828
Mitigated
27,724
7,510
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dasgoodyah
Merlin
15,388
1,312
296
1,217
6,494
2,701
612
220
6,274
36,922
0
L
Ne Zha
DopeZ-ro
Ne Zha
5,259
1,294
0
541
13,073
5,580
24
2,830
9,617
0
18,103
L
Izanami
Legacy 1N
Izanami
3,898
2,708
0
527
12,690
4,722
0
4,620
7,057
0
28,714
W
12,750
2,604
0
3,660
12,789
15,789
319
2,033
10,756
0
26,447
W
Danzaburou
Raw dog4986
Danzaburou
9,381
3,705
0
2,337
6,276
2,338
1,631
822
5,454
0
36,457
L
3,049
1,078
1,367
2,332
19,254
17,422
0
6,406
11,588
11,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
20,249
129
Minions Killed
84
0
Camps Cleared
0
591,062
Distance Traveled
476,601
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,329
933
59
6
0
187,430
0
L
Ne Zha
6,627
663
28
3
0
161,171
0
L
Izanami
6,449
645
35
4
0
155,492
3
W
Mulan
8,771
877
21
2
0
210,761
0
W
Danzaburou
8,828
883
49
5
0
192,871
1
L
Ymir
7,173
717
21
2
0
159,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role