Player Matchup

Ymir
Ymir
CJCunni828
Ymir
Level 17
God Stats
2W - 4L
1,592 SR
Queue Stats
31W - 35L
1,434 Elo+
Party 2
Surtr
Surtr
Robbie eM
Surtr
Level 34
God Stats
89W - 93L
1,360 SR
Queue Stats
428W - 447L
1,263 Elo+
Party 2
Kukulkan
Kukulkan
Spongehz
Kukulkan
Level 79
God Stats
43W - 30L
1,574 SR
Queue Stats
545W - 563L
1,405 Elo+
Party 2
Team Averages
Level 43
1,509 SR
1,367 Elo+

VS

Team Averages
Level 110
1,611 SR
1,352 Elo+
Anubis
Anubis
Elefant_D__Sun_-
Anubis
Level 70
God Stats
5W - 6L
1,500 SR
Queue Stats
63W - 81L
1,164 Elo+
Party 1
Danzaburou
Danzaburou
SwaggerEmc2
Danzaburou
Level 120
God Stats
7W - 7L
1,551 SR
Queue Stats
152W - 169L
1,434 Elo+
Party 1
Atlas
Atlas
bez_4a
Atlas
Level 141
God Stats
14W - 7L
1,783 SR
Queue Stats
447W - 455L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
9,644
603
3,984
18,199
22,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Robbie eM
Surtr
14
1 / 4 / 5
9,871
617
5,738
19,354
25,276
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Spongehz
Kukulkan
19
7 / 2 / 0
12,420
776
19,194
10,423
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
11,521
720
10,912
14,476
8,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SwaggerEmc2
Danzaburou
18
4 / 1 / 5
11,664
729
20,339
9,136
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
bez_4a
Atlas
17
2 / 1 / 4
11,879
742
11,504
18,593
25,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
9
9
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
6
3
0.75
L
Surtr
Robbie eM
Surtr
1
4
5
0.88
L
Kukulkan
Spongehz
Kukulkan
7
2
0
3.5
W
Danzaburou
SwaggerEmc2
Danzaburou
4
1
5
6.5
W
Atlas
bez_4a
Atlas
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
42,755
47,976
Taken
42,205
53,413
Mitigated
37,803
6,159
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
939
2,470
1,796
18,199
22,597
0
9,546
8,653
14,289
0
W
10,912
182
350
3,454
14,476
8,124
114
9,057
5,419
60,468
0
L
Surtr
Robbie eM
Surtr
5,738
1,765
0
1,168
19,354
25,276
0
7,754
11,600
246
13,048
L
Kukulkan
Spongehz
Kukulkan
19,194
1,151
125
600
10,423
5,540
0
5,189
5,234
85,159
0
W
Danzaburou
SwaggerEmc2
Danzaburou
20,339
11,532
0
3,610
9,136
4,257
1,215
4,806
4,330
0
56,150
W
Atlas
bez_4a
Atlas
11,504
4,735
3,369
5,530
18,593
25,422
1,109
9,801
8,792
40,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
35,064
173
Minions Killed
212
0
Camps Cleared
0
764,716
Distance Traveled
784,825
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,644
603
13
1
0
220,904
0
W
Anubis
11,521
720
85
5
0
229,202
0
L
Surtr
9,871
617
14
1
0
261,074
3
L
Kukulkan
12,420
776
146
9
0
282,738
2
W
Danzaburou
11,664
729
84
5
0
275,502
4
W
Atlas
11,879
742
43
3
0
280,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role