Player Matchup

Sylvanus
Sylvanus
AluCarD EarL
Sylvanus
Level 86
God Stats
4W - 14L
1,801 SR
Queue Stats
15W - 34L
1,429 Elo+
Party 1
Nike
Nike
Kugâ
Nike
Level 158
God Stats
0W - 3L
1,578 SR
Queue Stats
95W - 81L
1,568 Elo+
Party 1
Janus
Janus
VeapZz
Janus
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 238L
1,568 Elo+
Party 1
Mercury
Mercury
Yunkine
Mercury
Level 96
God Stats
4W - 17L
1,476 SR
Queue Stats
124W - 178L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
nahichuu88
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,526 Elo+
Party 1
Team Averages
Level 100
1,571 SR
1,531 Elo+

VS

Team Averages
Level 75
1,587 SR
1,709 Elo+
Agni
Agni
Fizlongpong
Agni
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 19L
1,734 Elo+
Party 2
Hercules
Hercules
LJoltx
Hercules
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 122L
1,517 Elo+
Solo
Mercury
Mercury
MiloSFD
Mercury
Level 103
God Stats
2W - 0L
1,692 SR
Queue Stats
183W - 145L
1,819 Elo+
Party 2
Baron Samedi
Baron Samedi
Nordis
Baron Samedi
Level 116
God Stats
2W - 0L
1,745 SR
Queue Stats
29W - 9L
1,764 Elo+
Party 2
Apollo
Apollo
butfuthuh
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AluCarD EarL
Sylvanus
9
0 / 5 / 1
5,655
435
3,059
11,912
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nike
Kugâ
Nike
13
2 / 2 / 0
7,508
578
8,466
11,486
9,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
VeapZz
Janus
10
0 / 6 / 0
5,846
450
3,469
9,244
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Yunkine
Mercury
11
2 / 3 / 0
6,529
502
4,370
11,716
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
nahichuu88
Jing Wei
9
0 / 4 / 1
5,200
400
5,730
12,532
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,096
700
9,258
5,218
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
LJoltx
Hercules
12
1 / 1 / 6
7,285
560
3,619
8,097
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
MiloSFD
Mercury
16
5 / 0 / 7
8,936
687
9,729
9,206
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Nordis
Baron Samedi
12
1 / 2 / 1
6,765
520
4,655
10,380
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
butfuthuh
Apollo
12
5 / 1 / 5
7,308
562
13,043
12,067
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
20
20
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AluCarD EarL
Sylvanus
0
5
1
0.1
W
8
0
3
9.5
L
Nike
Kugâ
Nike
2
2
0
1
W
Hercules
LJoltx
Hercules
1
1
6
4
W
Mercury
MiloSFD
Mercury
5
0
7
8.5
W
Baron Samedi
Nordis
Baron Samedi
1
2
1
0.75
L
Janus
VeapZz
Janus
0
6
0
0
L
Mercury
Yunkine
Mercury
2
3
0
0.67
W
Apollo
butfuthuh
Apollo
5
1
5
7.5
L
Jing Wei
nahichuu88
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
40,304
56,890
Taken
44,968
33,834
Mitigated
27,297
13,470
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AluCarD EarL
Sylvanus
3,059
926
2,103
3,559
11,912
12,040
0
599
11,313
17,969
0
W
9,258
571
108
2,053
5,218
1,907
512
1,626
3,382
74,555
0
L
Nike
Kugâ
Nike
8,466
360
0
2,250
11,486
9,487
0
4,865
5,751
1,185
61,009
W
Hercules
LJoltx
Hercules
3,619
951
0
4,511
8,097
6,782
261
1,535
6,472
0
24,576
W
Mercury
MiloSFD
Mercury
9,729
5,475
0
2,724
9,206
3,857
2,578
754
8,372
0
80,765
W
Baron Samedi
Nordis
Baron Samedi
4,655
833
0
4,358
10,380
10,062
0
687
9,609
40,233
0
L
Janus
VeapZz
Janus
3,469
171
0
460
9,244
3,313
0
4,485
4,759
40,531
0
L
Mercury
Yunkine
Mercury
4,370
2,484
0
750
11,716
4,295
0
3,094
8,622
0
46,114
W
Apollo
butfuthuh
Apollo
13,043
9,132
0
8,336
12,067
4,689
497
2,075
9,952
0
60,076
L
Jing Wei
nahichuu88
Jing Wei
5,730
3,933
0
4,348
12,532
4,699
0
0
12,532
0
35,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
39,390
325
Minions Killed
425
0
Camps Cleared
0
1,312,407
Distance Traveled
1,365,979
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,655
435
32
2
0
233,007
3
W
Agni
9,096
700
124
10
0
282,842
0
L
Nike
7,508
578
96
7
0
253,627
1
W
Hercules
7,285
560
39
3
0
287,572
0
W
Mercury
8,936
687
121
9
0
350,032
0
W
Baron Samedi
6,765
520
70
5
0
214,294
0
L
Janus
5,846
450
75
6
0
248,433
2
L
Mercury
6,529
502
69
5
0
319,911
0
W
Apollo
7,308
562
71
5
0
231,239
1
L
Jing Wei
5,200
400
53
4
0
257,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role