Player Matchup

Anubis
Anubis
Broohaw
Anubis
Level 23
God Stats
51W - 44L
1,426 SR
Queue Stats
98W - 130L
1,493 Elo+
Party 2
Medusa
Medusa
Gman53155
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,568 Elo+
Party 2
Olorun
Olorun
HawHawww
Olorun
Level 8
God Stats
22W - 26L
1,497 SR
Queue Stats
44W - 62L
1,553 Elo+
Party 2
Bellona
Bellona
NylaJaneXO
Bellona
Level 45
God Stats
5W - 7L
1,500 SR
Queue Stats
125W - 150L
1,404 Elo+
Solo
Jormungandr
Jormungandr
UpsetNapkin
Jormungandr
Level 82
God Stats
1W - 1L
1,467 SR
Queue Stats
99W - 116L
1,493 Elo+
Party 2
Team Averages
Level 34
1,478 SR
1,502 Elo+

VS

Team Averages
Level 56
1,529 SR
1,442 Elo+
Chang'e
Chang'e
AvalonKing99
Chang'e
Level 105
God Stats
8W - 4L
1,910 SR
Queue Stats
228W - 223L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Deadeye6618740
Danzaburou
Level 44
God Stats
162W - 174L
1,279 SR
Queue Stats
255W - 268L
1,248 Elo+
Solo
Thor
Thor
Pr3dat0r180_
Thor
Level 42
God Stats
13W - 17L
1,416 SR
Queue Stats
713W - 725L
1,408 Elo+
Solo
Cthulhu
Cthulhu
XFredXGOLD
Cthulhu
Level 49
God Stats
3W - 1L
1,540 SR
Queue Stats
7W - 3L
1,506 Elo+
Solo
Hercules
Hercules
roddyrod474
Hercules
Level 39
God Stats
6W - 2L
1,498 SR
Queue Stats
168W - 191L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Broohaw
Anubis
15
2 / 3 / 4
10,182
1,018
15,451
13,016
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Gman53155
Medusa
15
1 / 7 / 2
9,375
938
8,684
15,209
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
HawHawww
Olorun
15
3 / 4 / 3
10,226
1,023
17,685
13,837
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
NylaJaneXO
Bellona
15
0 / 6 / 1
8,851
885
8,890
19,326
19,401
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
UpsetNapkin
Jormungandr
16
0 / 2 / 6
9,804
980
11,661
17,831
24,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

145

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AvalonKing99
Chang'e
17
6 / 0 / 16
11,742
1,174
18,337
11,407
9,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Deadeye6618740
Danzaburou
16
1 / 2 / 14
10,385
1,039
17,960
10,372
5,596
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 2 / 13
10,494
1,049
7,232
12,836
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
XFredXGOLD
Cthulhu
17
9 / 0 / 12
12,095
1,210
16,691
14,135
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
roddyrod474
Hercules
17
4 / 2 / 13
10,539
1,054
13,991
19,100
30,539
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
6
Kills
22
22
Deaths
6
16
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AvalonKing99
Chang'e
6
0
16
14
L
Anubis
Broohaw
Anubis
2
3
4
1.33
W
Danzaburou
Deadeye6618740
Danzaburou
1
2
14
4
L
Medusa
Gman53155
Medusa
1
7
2
0.29
L
Olorun
HawHawww
Olorun
3
4
3
1.13
L
Bellona
NylaJaneXO
Bellona
0
6
1
0.08
W
2
2
13
4.25
L
Jormungandr
UpsetNapkin
Jormungandr
0
2
6
1.5
W
Cthulhu
XFredXGOLD
Cthulhu
9
0
12
15
W
Hercules
roddyrod474
Hercules
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,371
Damage
74,211
79,219
Taken
67,850
65,359
Mitigated
73,079
5,168
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AvalonKing99
Chang'e
18,337
1,111
6,925
5,860
11,407
9,825
0
7,349
4,058
43,557
0
L
Anubis
Broohaw
Anubis
15,451
0
0
1,414
13,016
7,418
0
5,104
7,588
39,437
0
W
Danzaburou
Deadeye6618740
Danzaburou
17,960
8,159
0
1,226
10,372
5,596
0
7,229
3,143
0
29,807
L
Medusa
Gman53155
Medusa
8,684
3,667
0
860
15,209
7,293
0
7,714
7,344
0
18,062
L
Olorun
HawHawww
Olorun
17,685
8,969
135
2,053
13,837
6,494
0
5,647
7,930
23,482
0
L
Bellona
NylaJaneXO
Bellona
8,890
2,114
0
422
19,326
19,401
0
6,721
12,386
0
16,501
W
7,232
701
0
467
12,836
6,240
0
9,786
3,050
0
19,815
L
Jormungandr
UpsetNapkin
Jormungandr
11,661
3,248
0
284
17,831
24,753
0
7,372
9,826
32,855
0
W
Cthulhu
XFredXGOLD
Cthulhu
16,691
469
1,098
1,890
14,135
20,879
0
7,164
6,971
32,596
1,024
W
Hercules
roddyrod474
Hercules
13,991
3,321
0
5,071
19,100
30,539
0
13,269
5,831
249
19,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
55,255
147
Minions Killed
184
3
Camps Cleared
6
886,164
Distance Traveled
1,011,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,742
1,174
62
6
2
212,680
0
L
Anubis
10,182
1,018
50
5
1
182,787
0
W
Danzaburou
10,385
1,039
39
4
0
174,595
0
L
Medusa
9,375
938
26
3
0
196,079
0
L
Olorun
10,226
1,023
13
1
0
180,525
0
L
Bellona
8,851
885
15
2
2
151,541
0
W
Thor
10,494
1,049
23
2
2
187,519
0
L
Jormungandr
9,804
980
43
4
0
175,232
0
W
Cthulhu
12,095
1,210
48
5
1
222,350
0
W
Hercules
10,539
1,054
12
1
1
214,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role