Player Matchup

Neith
Neith
MikeTeavee
Neith
Level 95
God Stats
2W - 3L
1,751 SR
Queue Stats
158W - 147L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Taftpanda
Kukulkan
Level 60
God Stats
11W - 13L
1,493 SR
Queue Stats
86W - 100L
1,390 Elo+
Solo
Bacchus
Bacchus
TheBoomBapEra
Bacchus
Level 117
God Stats
3W - 10L
1,390 SR
Queue Stats
668W - 646L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
Vision7210
Jormungandr
Level 81
God Stats
45W - 48L
1,482 SR
Queue Stats
179W - 160L
1,477 Elo+
Solo
Guan Yu
Guan Yu
helios4040
Guan Yu
Level 45
God Stats
4W - 9L
1,395 SR
Queue Stats
168W - 162L
1,469 Elo+
Solo
Team Averages
Level 80
1,502 SR
1,444 Elo+

VS

Team Averages
Level 67
1,448 SR
1,473 Elo+
Surtr
Surtr
Frozcar
Surtr
Level 83
God Stats
8W - 7L
1,500 SR
Queue Stats
187W - 196L
1,405 Elo+
Solo
Hachiman
Hachiman
The Limp imp505
Hachiman
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 47L
1,693 Elo+
Solo
Cthulhu
Cthulhu
Thexubrax
Cthulhu
Level 26
God Stats
9W - 8L
1,144 SR
Queue Stats
16W - 14L
1,347 Elo+
Party 1
Tiamat
Tiamat
Tygerking18
Tiamat
Level 109
God Stats
2W - 0L
1,691 SR
Queue Stats
46W - 37L
1,470 Elo+
Party 1
Da Ji
Da Ji
ghosty3002
Da Ji
Level 82
God Stats
4W - 6L
1,404 SR
Queue Stats
105W - 97L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 5 / 2
8,175
481
12,017
13,000
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Taftpanda
Kukulkan
14
1 / 7 / 0
8,572
504
5,674
11,060
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
11
0 / 2 / 6
7,626
449
7,045
18,216
24,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Vision7210
Jormungandr
12
1 / 1 / 1
7,575
446
7,429
11,306
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
helios4040
Guan Yu
15
3 / 0 / 0
9,107
536
14,312
17,492
21,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Frozcar
Surtr
14
0 / 3 / 1
8,973
528
12,654
23,677
15,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
14
4 / 3 / 4
8,462
498
13,084
12,226
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Thexubrax
Cthulhu
13
2 / 3 / 3
8,531
502
6,716
15,428
15,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
16
5 / 0 / 5
9,613
565
14,773
10,120
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
15
3 / 0 / 4
9,065
533
10,008
15,595
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
14
15
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
Frozcar
Surtr
0
3
1
0.17
L
Neith
4
5
2
1
L
Kukulkan
Taftpanda
Kukulkan
1
7
0
0.14
W
Hachiman
4
3
4
2
L
Bacchus
0
2
6
1.5
W
Cthulhu
Thexubrax
Cthulhu
2
3
3
1.17
W
Tiamat
5
0
5
7.5
L
Jormungandr
Vision7210
Jormungandr
1
1
1
1.5
W
Da Ji
3
0
4
5
L
Guan Yu
helios4040
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,477
Damage
57,235
71,074
Taken
77,046
63,212
Mitigated
52,422
16,273
Healing
35,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Frozcar
Surtr
12,654
5,001
0
12,099
23,677
15,878
12
1,891
21,786
1,521
79,889
L
Neith
12,017
4,528
0
2,687
13,000
6,596
725
3,707
9,293
0
61,266
L
Kukulkan
Taftpanda
Kukulkan
5,674
422
0
594
11,060
4,802
272
5,810
5,250
56,560
0
W
Hachiman
13,084
8,593
0
3,806
12,226
5,010
144
4,310
7,912
0
56,250
L
Bacchus
7,045
1,065
0
3,475
18,216
24,105
270
5,859
12,357
20,164
0
W
Cthulhu
Thexubrax
Cthulhu
6,716
747
4,005
3,263
15,428
15,647
281
4,412
10,972
26,318
0
W
Tiamat
14,773
1,974
453
4,311
10,120
8,545
1,519
4,731
5,161
77,783
0
L
Jormungandr
Vision7210
Jormungandr
7,429
944
0
3,112
11,306
5,712
0
4,783
6,523
52,191
0
W
Da Ji
10,008
2,886
0
7,650
15,595
7,342
0
4,398
11,067
0
77,688
L
Guan Yu
helios4040
Guan Yu
14,312
1,712
206
6,199
17,492
21,997
0
1,982
15,510
0
82,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
44,644
464
Minions Killed
471
0
Camps Cleared
0
1,694,569
Distance Traveled
1,756,642
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,973
528
121
7
0
331,650
1
L
Neith
8,175
481
98
6
0
322,484
2
L
Kukulkan
8,572
504
127
7
0
289,528
1
W
Hachiman
8,462
498
91
5
0
316,873
2
L
Bacchus
7,626
449
20
1
0
340,286
6
W
Cthulhu
8,531
502
39
2
0
356,638
0
W
Tiamat
9,613
565
111
7
0
361,723
1
L
Jormungandr
7,575
446
82
5
0
384,143
0
W
Da Ji
9,065
533
109
6
0
389,758
0
L
Guan Yu
9,107
536
137
8
0
358,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role