Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AngelicTorment
Odin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Xbalanque
Xbalanque
KaneXkii
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
staszka24
Hera
Level 43
God Stats
15W - 7L
1,727 SR
Queue Stats
543W - 549L
1,430 Elo+
Solo
Nox
Nox
xTheOriginalNut
Nox
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,545 Elo+
Solo
Team Averages
Level 56
1,545 SR
1,536 Elo+

VS

Team Averages
Level 63
1,567 SR
1,413 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Grishka79
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,413 Elo+
Solo
Hera
Hera
LASH3RO
Hera
Level 88
God Stats
9W - 2L
1,833 SR
Queue Stats
171W - 154L
1,470 Elo+
Solo
Guan Yu
Guan Yu
XaXo344560
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,437 Elo+
Solo
Persephone
Persephone
jistman20
Persephone
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 2 / 5
5,793
966
4,662
8,421
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 8
5,617
936
2,776
4,507
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
KaneXkii
Xbalanque
10
1 / 3 / 7
5,665
944
4,956
6,117
2,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
13
6 / 0 / 6
7,007
1,168
9,794
2,877
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 8
6,644
1,107
3,762
3,483
1,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
4,520
753
0
0
0
Jormungandr
Grishka79
Jormungandr
9
1 / 5 / 4
5,480
913
4,800
8,895
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
LASH3RO
Hera
12
2 / 2 / 4
5,854
976
6,990
5,009
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
XaXo344560
Guan Yu
11
3 / 4 / 3
6,170
1,028
4,120
9,881
10,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
jistman20
Persephone
11
0 / 2 / 5
5,467
911
4,324
5,506
2,738
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
13
Kills
6
6
Deaths
13
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
5
2.25
L
Cthulhu
 
Cthulhu
0
0
0
0
W
1
1
8
5
L
Jormungandr
Grishka79
Jormungandr
1
5
4
0.6
W
Xbalanque
KaneXkii
Xbalanque
1
3
7
1.5
L
Hera
LASH3RO
Hera
2
2
4
2
L
Guan Yu
XaXo344560
Guan Yu
3
4
3
1.13
L
Persephone
jistman20
Persephone
0
2
5
1.25
W
Hera
6
0
6
9
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
20,234
25,405
Taken
29,291
12,062
Mitigated
24,025
10,591
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,662
1,789
3,133
3,036
8,421
4,218
0
5,844
2,286
11,285
0
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,776
1,009
0
0
4,507
3,016
221
2,585
1,884
891
2,884
L
Jormungandr
Grishka79
Jormungandr
4,800
326
0
273
8,895
8,764
0
5,680
3,215
9,830
0
W
Xbalanque
KaneXkii
Xbalanque
4,956
2,859
818
668
6,117
2,313
128
3,500
2,579
0
8,327
L
Hera
LASH3RO
Hera
6,990
1,142
222
1,348
5,009
2,277
0
3,040
1,969
14,456
0
L
Guan Yu
XaXo344560
Guan Yu
4,120
623
1,307
1,753
9,881
10,246
0
5,933
3,948
0
7,596
L
Persephone
jistman20
Persephone
4,324
607
568
905
5,506
2,738
0
4,147
1,357
9,059
0
W
Hera
9,794
2,245
1,074
1,294
2,877
1,017
0
1,407
1,391
14,714
0
W
3,762
966
0
568
3,483
1,498
720
2,332
1,151
14,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
27,491
59
Minions Killed
48
0
Camps Cleared
0
636,691
Distance Traveled
420,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,793
966
7
1
0
99,958
0
L
Cthulhu
4,520
753
0
0
0
0
0
W
Odin
5,617
936
6
1
0
139,184
0
L
Jormungandr
5,480
913
11
2
0
105,492
0
W
Xbalanque
5,665
944
2
0
0
106,957
0
L
Hera
5,854
976
15
3
0
105,992
0
L
Guan Yu
6,170
1,028
6
1
0
98,229
0
L
Persephone
5,467
911
16
3
0
111,286
0
W
Hera
7,007
1,168
13
2
0
160,127
0
W
Nox
6,644
1,107
31
5
0
130,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role