Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DaSilverWolf
Nemesis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,580 Elo+
Solo
Ymir
Ymir
LickmyDitka
Ymir
Level 115
God Stats
5W - 5L
1,740 SR
Queue Stats
221W - 201L
1,518 Elo+
Solo
Susano
Susano
MXS HARRY
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,677 Elo+
Solo
Ao Kuang
Ao Kuang
WOLFBEAST1221
Ao Kuang
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
132W - 120L
1,608 Elo+
Solo
Team Averages
Level 130
1,591 SR
1,577 Elo+

VS

Team Averages
Level 147
1,414 SR
1,597 Elo+
Thor
Thor
Bickuriboox
Thor
Level 207
God Stats
5W - 3L
1,500 SR
Queue Stats
238W - 239L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
JenovasWitnesss
Hou Yi
Level 128
God Stats
4W - 8L
1,285 SR
Queue Stats
594W - 639L
1,447 Elo+
Solo
Maui
Maui
Koalapocalypse
Maui
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 46L
1,578 Elo+
Solo
King Arthur
King Arthur
SerVengeance
King Arthur
Level 156
God Stats
2W - 0L
1,285 SR
Queue Stats
26W - 14L
1,778 Elo+
Party 1
Ah Puch
Ah Puch
iamthenik
Ah Puch
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
211W - 165L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 7 / 2
6,118
612
5,993
12,745
8,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
DaSilverWolf
Nemesis
16
5 / 3 / 3
8,267
827
9,568
11,024
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 4 / 7
7,041
704
7,874
15,675
15,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
MXS HARRY
Susano
14
2 / 4 / 6
7,428
743
8,999
9,153
4,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
WOLFBEAST1221
Ao Kuang
13
4 / 6 / 4
7,803
780
5,500
12,414
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 16
9,220
922
12,412
8,077
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 14
8,300
830
9,138
6,108
3,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 16
9,202
920
5,675
14,115
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
SerVengeance
King Arthur
15
2 / 3 / 13
8,280
828
8,601
11,220
12,966
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
iamthenik
Ah Puch
16
9 / 1 / 12
9,518
952
18,261
8,963
4,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
11
Kills
22
24
Deaths
11
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
7
2
0.14
W
4
2
16
6
L
Nemesis
DaSilverWolf
Nemesis
5
3
3
2.17
W
3
2
14
5
W
4
3
16
4
L
0
4
7
0.88
L
Susano
MXS HARRY
Susano
2
4
6
1.25
W
King Arthur
SerVengeance
King Arthur
2
3
13
2.83
L
Ao Kuang
WOLFBEAST1221
Ao Kuang
4
6
4
1
W
Ah Puch
iamthenik
Ah Puch
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
54,087
61,011
Taken
48,483
44,281
Mitigated
45,129
12,307
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,993
532
601
1,347
12,745
8,825
0
6,637
6,108
0
10,502
W
12,412
1,243
1,760
826
8,077
4,383
564
2,358
5,481
0
18,108
L
Nemesis
DaSilverWolf
Nemesis
9,568
3,262
454
2,598
11,024
10,298
49
4,276
6,748
0
16,926
W
9,138
5,282
2,497
1,172
6,108
3,271
2,407
1,283
4,596
0
18,449
W
5,675
1,703
770
2,229
14,115
19,551
540
2,700
11,050
6,857
0
L
7,874
543
835
2,522
15,675
15,451
0
4,660
11,015
9,725
0
L
Susano
MXS HARRY
Susano
8,999
866
822
639
9,153
4,067
0
3,380
5,773
0
23,483
W
King Arthur
SerVengeance
King Arthur
8,601
487
0
0
11,220
12,966
253
3,487
7,233
0
14,756
L
Ao Kuang
WOLFBEAST1221
Ao Kuang
5,500
517
79
2,410
12,414
5,640
0
4,983
7,431
8,879
0
W
Ah Puch
iamthenik
Ah Puch
18,261
1,600
551
3,193
8,963
4,958
851
2,620
5,797
38,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
44,520
88
Minions Killed
93
0
Camps Cleared
0
824,326
Distance Traveled
896,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,118
612
3
0
0
146,794
0
W
Thor
9,220
922
13
1
0
185,478
0
L
Nemesis
8,267
827
21
2
0
184,586
0
W
Hou Yi
8,300
830
30
3
0
172,972
0
W
Maui
9,202
920
2
0
0
194,293
0
L
Ymir
7,041
704
12
1
0
162,838
0
L
Susano
7,428
743
45
5
0
176,810
0
W
King Arthur
8,280
828
12
1
0
162,718
0
L
Ao Kuang
7,803
780
7
1
0
153,298
0
W
Ah Puch
9,518
952
36
4
0
181,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role