Player Matchup

Rama
Rama
Demoncom
Rama
Level 62
God Stats
2W - 3L
1,228 SR
Queue Stats
395W - 387L
1,470 Elo+
Solo
Ne Zha
Ne Zha
EL-SpaRooW-
Ne Zha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 49L
1,262 Elo+
Solo
Jormungandr
Jormungandr
bbanan
Jormungandr
Level 146
God Stats
6W - 2L
1,696 SR
Queue Stats
592W - 588L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
e06s
Hun Batz
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
665W - 673L
1,469 Elo+
Party 1
Thanatos
Thanatos
kimmiroi
Thanatos
Level 139
God Stats
7W - 14L
1,500 SR
Queue Stats
393W - 395L
1,507 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,439 Elo+

VS

Team Averages
Level 111
1,481 SR
1,469 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Banksy 1155809
Cerberus
Level 70
God Stats
5W - 3L
1,350 SR
Queue Stats
117W - 119L
1,444 Elo+
Solo
Bacchus
Bacchus
TheWorldPurifier
Bacchus
Level 127
God Stats
5W - 4L
1,714 SR
Queue Stats
263W - 294L
1,419 Elo+
Solo
Izanami
Izanami
Zereht
Izanami
Level 123
God Stats
8W - 5L
1,343 SR
Queue Stats
186W - 184L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 6 / 2
6,984
698
6,753
10,892
4,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
12
1 / 6 / 0
6,803
680
4,102
8,611
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
bbanan
Jormungandr
15
0 / 1 / 3
8,058
806
6,254
8,324
7,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
e06s
Hun Batz
12
1 / 5 / 1
7,097
710
9,829
10,011
4,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
kimmiroi
Thanatos
11
2 / 5 / 1
6,702
670
5,554
9,159
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 1 / 13
9,074
907
7,946
4,885
2,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
 
Bellona
15
2 / 1 / 14
8,393
839
5,875
10,072
11,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
15
6 / 2 / 12
9,226
923
6,287
13,490
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 15
8,088
809
7,756
8,493
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Zereht
Izanami
15
6 / 1 / 13
8,706
871
13,554
3,994
1,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
5
Kills
22
23
Deaths
5
7
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
13
11.5
W
Bellona
 
Bellona
2
1
14
9
W
Cerberus
6
2
12
6
L
Rama
1
6
2
0.33
L
Ne Zha
1
6
0
0.17
W
3
0
15
10.5
W
Izanami
Zereht
Izanami
6
1
13
12.5
L
Jormungandr
bbanan
Jormungandr
0
1
3
1.5
L
Hun Batz
e06s
Hun Batz
1
5
1
0.3
L
Thanatos
kimmiroi
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
41,418
46,997
Taken
40,934
25,551
Mitigated
33,183
12,559
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,946
1,424
1,776
303
4,885
2,242
1,491
812
4,073
26,279
0
W
Bellona
 
Bellona
5,875
646
1,662
2,313
10,072
11,403
280
1,624
8,448
0
11,358
W
Cerberus
6,287
190
2,080
4,318
13,490
8,101
172
1,776
11,714
13,068
0
L
Rama
6,753
3,637
190
889
10,892
4,917
0
5,294
5,425
0
11,210
L
Ne Zha
4,102
1,059
374
317
8,611
3,893
0
3,401
5,002
0
6,935
W
7,756
397
3,531
3,052
8,493
9,976
375
1,358
7,135
11,309
0
W
Izanami
Zereht
Izanami
13,554
8,028
1,728
503
3,994
1,461
2,293
684
3,310
0
22,418
L
Jormungandr
bbanan
Jormungandr
6,254
1,573
3,110
3,084
8,324
7,681
0
4,351
3,926
23,918
0
L
Hun Batz
e06s
Hun Batz
9,829
1,050
635
977
10,011
4,646
0
4,586
5,346
0
20,147
L
Thanatos
kimmiroi
Thanatos
5,554
647
323
2,660
9,159
4,414
0
3,620
5,309
0
7,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
43,487
83
Minions Killed
115
0
Camps Cleared
0
827,333
Distance Traveled
977,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,074
907
57
6
0
181,151
0
W
Bellona
8,393
839
12
1
0
215,686
0
W
Cerberus
9,226
923
21
2
0
207,322
0
L
Rama
6,984
698
7
1
0
159,323
0
L
Ne Zha
6,803
680
9
1
0
143,513
0
W
Bacchus
8,088
809
5
1
0
205,189
0
W
Izanami
8,706
871
20
2
0
168,316
0
L
Jormungandr
8,058
806
29
3
0
187,875
0
L
Hun Batz
7,097
710
26
3
0
169,321
0
L
Thanatos
6,702
670
12
1
0
167,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role