Player Matchup

Surtr
Surtr
Bloodydeath19
Surtr
Level 126
God Stats
15W - 7L
1,733 SR
Queue Stats
90W - 76L
1,519 Elo+
Solo
Ymir
Ymir
BritneyBih
Ymir
Level 27
God Stats
3W - 6L
1,568 SR
Queue Stats
4W - 11L
1,317 Elo+
Party 1
Kali
Kali
PeekResponsibly
Kali
Level 25
God Stats
1W - 2L
1,286 SR
Queue Stats
3W - 9L
1,225 Elo+
Party 1
Cupid
Cupid
TrollIAm
Cupid
Level 61
God Stats
1W - 1L
1,367 SR
Queue Stats
3W - 10L
1,225 Elo+
Party 1
Discordia
Discordia
WulvesCub
Discordia
Level 143
God Stats
1W - 2L
1,283 SR
Queue Stats
140W - 138L
1,473 Elo+
Solo
Team Averages
Level 76
1,447 SR
1,352 Elo+

VS

Team Averages
Level 73
1,347 SR
1,407 Elo+
Nu Wa
Nu Wa
Diggs129
Nu Wa
Level 35
God Stats
4W - 2L
1,274 SR
Queue Stats
11W - 24L
1,375 Elo+
Party 2
King Arthur
King Arthur
IANsaysGAMEon
King Arthur
Level 103
God Stats
3W - 3L
1,045 SR
Queue Stats
283W - 257L
1,548 Elo+
Solo
Charybdis
Charybdis
Siphon02
Charybdis
Level 25
God Stats
0W - 2L
1,496 SR
Queue Stats
2W - 9L
1,310 Elo+
Party 2
Fafnir
Fafnir
glowing_smoke97
Fafnir
Level 119
God Stats
19W - 19L
1,418 SR
Queue Stats
115W - 104L
1,382 Elo+
Solo
Ao Kuang
Ao Kuang
wasssaHD
Ao Kuang
Level 82
God Stats
23W - 23L
1,500 SR
Queue Stats
38W - 44L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,101
623
8,560
11,623
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 7
6,370
490
4,402
12,345
7,091
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
8 / 1 / 2
8,628
664
8,785
12,511
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
TrollIAm
Cupid
12
4 / 1 / 5
7,485
576
8,919
5,564
1,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
WulvesCub
Discordia
13
0 / 0 / 1
7,101
546
4,380
3,279
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Diggs129
Nu Wa
12
1 / 1 / 0
7,261
559
3,520
6,742
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IANsaysGAMEon
King Arthur
10
0 / 3 / 0
5,918
455
5,554
12,556
10,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Siphon02
Charybdis
10
0 / 5 / 0
5,835
449
8,636
10,711
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 0
6,136
472
2,495
12,312
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
wasssaHD
Ao Kuang
9
0 / 3 / 0
5,692
438
3,095
11,870
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
3
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
1
1
7
4.5
L
Nu Wa
Diggs129
Nu Wa
1
1
0
1
L
King Arthur
IANsaysGAMEon
King Arthur
0
3
0
0
W
8
1
2
9
L
Charybdis
Siphon02
Charybdis
0
5
0
0
W
Cupid
TrollIAm
Cupid
4
1
5
6.5
W
Discordia
WulvesCub
Discordia
0
0
1
0.5
L
1
3
0
0.33
L
Ao Kuang
wasssaHD
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
23,300
45,322
Taken
54,191
23,130
Mitigated
33,830
18,376
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,560
2,836
0
5,524
11,623
8,026
205
1,278
10,345
1,180
59,342
W
4,402
878
0
14
12,345
7,091
319
1,294
11,051
20,067
0
L
Nu Wa
Diggs129
Nu Wa
3,520
1,497
96
2,874
6,742
2,072
0
3,356
2,882
53,404
0
L
King Arthur
IANsaysGAMEon
King Arthur
5,554
525
0
800
12,556
10,201
0
332
12,224
0
47,970
W
8,785
6,480
0
3,140
12,511
5,200
3,441
3,954
8,557
0
58,327
L
Charybdis
Siphon02
Charybdis
8,636
6,050
0
3,461
10,711
3,876
789
2,329
8,382
0
38,896
W
Cupid
TrollIAm
Cupid
8,919
4,590
6,072
3,277
5,564
1,816
1,417
643
4,921
0
46,059
W
Discordia
WulvesCub
Discordia
4,380
0
0
349
3,279
997
0
1,941
1,338
45,912
0
L
2,495
1,001
0
2,974
12,312
13,723
174
2,071
10,137
12,061
0
L
Ao Kuang
wasssaHD
Ao Kuang
3,095
1,015
135
4,137
11,870
3,958
0
476
11,356
38,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
30,842
360
Minions Killed
291
0
Camps Cleared
0
1,300,145
Distance Traveled
1,203,763
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,101
623
109
8
0
283,093
3
W
Ymir
6,370
490
24
2
0
249,090
0
L
Nu Wa
7,261
559
86
7
0
227,900
0
L
King Arthur
5,918
455
78
6
0
258,788
0
W
Kali
8,628
664
84
6
0
279,281
0
L
Charybdis
5,835
449
62
5
0
211,464
0
W
Cupid
7,485
576
62
5
0
265,938
0
W
Discordia
7,101
546
81
6
0
222,743
7
L
Fafnir
6,136
472
11
1
0
229,507
2
L
Ao Kuang
5,692
438
54
4
0
276,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role