Player Matchup

Ra
Ra
 
Ra
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FAQVr
Izanami
Level 16
God Stats
12W - 18L
1,176 SR
Queue Stats
42W - 56L
1,259 Elo+
Party 2
Thanatos
Thanatos
Lilfatt
Thanatos
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 49L
1,314 Elo+
Solo
Artio
Artio
Shmidt16
Artio
Level 121
God Stats
4W - 3L
1,296 SR
Queue Stats
140W - 143L
1,480 Elo+
Party 2
Martichoras
Martichoras
VladosVR
Martichoras
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 186L
1,374 Elo+
Party 2
Team Averages
Level 73
1,394 SR
1,386 Elo+

VS

Team Averages
Level 66
1,647 SR
1,477 Elo+
Ares
Ares
DarkyFr
Ares
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 114L
1,500 Elo+
Party 1
Ravana
Ravana
ElectronicWhale
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 94L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
MonsieurZulu
Zhong Kui
Level 108
God Stats
15W - 9L
1,668 SR
Queue Stats
174W - 155L
1,514 Elo+
Party 1
Cerberus
Cerberus
Welshbiere
Cerberus
Level 66
God Stats
20W - 5L
1,725 SR
Queue Stats
128W - 91L
1,502 Elo+
Party 1
Ishtar
Ishtar
WengCrazy
Ishtar
Level 48
God Stats
2W - 0L
1,844 SR
Queue Stats
2W - 2L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 2
9,284
489
7,253
9,200
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
FAQVr
Izanami
12
1 / 5 / 1
7,217
380
8,868
13,534
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Lilfatt
Thanatos
14
4 / 6 / 1
9,074
478
6,744
17,212
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Shmidt16
Artio
12
2 / 3 / 3
8,336
439
8,826
22,882
27,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
VladosVR
Martichoras
8
1 / 2 / 0
6,591
347
3,331
5,146
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DarkyFr
Ares
14
1 / 3 / 10
9,241
486
5,282
15,403
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 1 / 3
11,471
604
13,753
10,271
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
MonsieurZulu
Zhong Kui
18
5 / 0 / 6
11,276
593
12,707
9,691
7,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Welshbiere
Cerberus
16
3 / 2 / 6
9,966
525
5,029
12,244
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
WengCrazy
Ishtar
14
1 / 3 / 6
8,596
452
13,290
13,978
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
18
18
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
W
Ares
DarkyFr
Ares
1
3
10
2
W
8
1
3
9.5
L
Izanami
FAQVr
Izanami
1
5
1
0.3
L
Thanatos
Lilfatt
Thanatos
4
6
1
0.75
W
Zhong Kui
MonsieurZulu
Zhong Kui
5
0
6
8
L
Artio
Shmidt16
Artio
2
3
3
1.17
L
Martichoras
VladosVR
Martichoras
1
2
0
0.5
W
Cerberus
Welshbiere
Cerberus
3
2
6
3
W
Ishtar
WengCrazy
Ishtar
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
50,061
67,974
Taken
61,587
44,984
Mitigated
48,277
25,280
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,253
1,084
268
1,683
9,200
3,285
0
5,771
3,334
76,162
0
W
Ares
DarkyFr
Ares
5,282
746
0
1,708
15,403
17,086
145
5,479
9,924
18,287
0
W
13,753
4,458
0
5,333
10,271
5,568
155
1,880
8,391
0
105,561
L
Izanami
FAQVr
Izanami
8,868
6,062
0
2,563
13,534
5,583
0
4,288
9,192
0
58,623
L
Thanatos
Lilfatt
Thanatos
6,744
1,805
0
10,645
17,212
7,260
0
4,166
12,941
0
59,584
W
Zhong Kui
MonsieurZulu
Zhong Kui
12,707
1,384
171
6,342
9,691
7,435
168
2,809
6,882
104,471
0
L
Artio
Shmidt16
Artio
8,826
1,519
1,159
6,631
22,882
27,534
0
6,179
16,649
34,174
0
L
Martichoras
VladosVR
Martichoras
3,331
1,735
0
2,331
5,146
1,322
0
2,008
2,840
0
25,459
W
Cerberus
Welshbiere
Cerberus
5,029
157
0
5,390
12,244
11,503
770
2,863
9,381
55,394
0
W
Ishtar
WengCrazy
Ishtar
13,290
8,976
0
7,025
13,978
6,685
216
3,908
10,070
0
85,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
50,550
351
Minions Killed
523
0
Camps Cleared
0
1,542,011
Distance Traveled
1,835,204
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,284
489
137
7
0
338,063
2
W
Ares
9,241
486
15
1
0
380,257
5
W
Ravana
11,471
604
135
7
0
426,966
2
L
Izanami
7,217
380
85
4
0
353,962
0
L
Thanatos
9,074
478
71
4
0
333,685
5
W
Zhong Kui
11,276
593
161
8
0
387,689
9
L
Artio
8,336
439
27
1
0
391,822
0
L
Martichoras
6,591
347
31
2
0
124,479
0
W
Cerberus
9,966
525
93
5
0
312,164
2
W
Ishtar
8,596
452
119
6
0
328,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role