Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CryScarr
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,314 Elo+
Solo
Nike
Nike
MikeAmMic_
Nike
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 206L
1,504 Elo+
Solo
Ullr
Ullr
StigmataMartyr13
Ullr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 112L
1,613 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,486 Elo+

VS

Team Averages
Level 98
1,450 SR
1,453 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Chillingtown
Xing Tian
Level 127
God Stats
2W - 1L
1,250 SR
Queue Stats
86W - 88L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
GodSlayerZz69
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,431 Elo+
Solo
Ne Zha
Ne Zha
Pudding23
Ne Zha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 2
7,818
782
9,919
10,091
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
 
Hercules
14
2 / 2 / 4
7,277
728
7,558
12,167
11,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
CryScarr
Chernobog
12
1 / 3 / 2
7,160
716
3,155
8,506
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 4
7,914
791
8,167
14,732
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 2
7,109
711
6,614
7,797
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 0 / 11
9,073
907
9,564
10,940
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
 
Yu Huang
15
3 / 1 / 7
8,134
813
9,526
8,620
6,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Chillingtown
Xing Tian
12
3 / 3 / 5
7,531
753
8,393
10,714
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
GodSlayerZz69
Jing Wei
15
2 / 2 / 9
8,114
811
7,967
9,909
5,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Pudding23
Ne Zha
15
3 / 0 / 8
8,255
826
13,706
8,022
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
6
Kills
14
14
Deaths
6
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
2
0.75
L
Hercules
 
Hercules
2
2
4
2
W
Cthulhu
 
Cthulhu
3
0
11
8.5
W
Yu Huang
 
Yu Huang
3
1
7
6.5
W
Xing Tian
Chillingtown
Xing Tian
3
3
5
1.83
L
Chernobog
CryScarr
Chernobog
1
3
2
0.67
W
Jing Wei
GodSlayerZz69
Jing Wei
2
2
9
3.25
L
1
3
4
1
W
Ne Zha
Pudding23
Ne Zha
3
0
8
7
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
49,156
53,293
Taken
48,205
38,595
Mitigated
35,201
19,603
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,919
237
1,146
1,888
10,091
4,309
42
3,487
6,604
23,565
0
L
Hercules
 
Hercules
7,558
680
975
4,331
12,167
11,388
0
5,692
6,475
0
10,744
W
Cthulhu
 
Cthulhu
9,564
393
3,204
4,272
10,940
12,004
0
1,844
9,096
15,805
0
W
Yu Huang
 
Yu Huang
9,526
205
1,272
1,980
8,620
6,122
0
966
7,654
23,692
0
W
Xing Tian
Chillingtown
Xing Tian
8,393
237
0
1,350
10,714
6,953
0
2,287
8,427
12,395
0
L
Chernobog
CryScarr
Chernobog
3,155
1,264
1,105
1,313
8,506
4,051
0
5,556
2,950
0
10,765
W
Jing Wei
GodSlayerZz69
Jing Wei
7,967
4,741
883
2,888
9,909
5,173
38
2,753
7,156
0
16,473
L
8,167
466
3,824
2,656
14,732
14,758
0
7,990
6,742
0
17,932
W
Ne Zha
Pudding23
Ne Zha
13,706
1,279
1,016
1,163
8,022
4,949
129
2,069
5,953
0
30,683
L
6,614
761
1,579
786
7,797
4,089
0
4,758
3,039
0
17,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
41,107
115
Minions Killed
122
0
Camps Cleared
0
997,375
Distance Traveled
1,068,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,818
782
50
5
0
188,786
0
L
Hercules
7,277
728
8
1
0
185,589
0
W
Cthulhu
9,073
907
15
2
0
229,163
0
W
Yu Huang
8,134
813
30
3
0
214,782
0
W
Xing Tian
7,531
753
15
2
0
190,119
0
L
Chernobog
7,160
716
17
2
0
202,988
0
W
Jing Wei
8,114
811
31
3
0
195,690
0
L
Nike
7,914
791
17
2
0
209,700
0
W
Ne Zha
8,255
826
31
3
0
238,821
0
L
Ullr
7,109
711
23
2
0
210,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role