Player Matchup

Hercules
Hercules
EL-SpaRooW-
Hercules
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 49L
1,279 Elo+
Solo
Zeus
Zeus
Galahad88
Zeus
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 160L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Matronka
Baron Samedi
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 195L
1,441 Elo+
Party 1
Nemesis
Nemesis
Nimpimpom
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,490 Elo+
Solo
Cthulhu
Cthulhu
vic-competi_1991
Cthulhu
Level 107
God Stats
1W - 4L
1,715 SR
Queue Stats
593W - 640L
1,397 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,411 Elo+

VS

Team Averages
Level 110
1,527 SR
1,437 Elo+
Scylla
Scylla
 
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Kalash7771
Vulcan
Level 100
God Stats
4W - 1L
1,644 SR
Queue Stats
168W - 179L
1,449 Elo+
Solo
Chiron
Chiron
List0chek
Chiron
Level 126
God Stats
10W - 9L
1,885 SR
Queue Stats
425W - 409L
1,446 Elo+
Solo
Cupid
Cupid
Toleczka
Cupid
Level 157
God Stats
5W - 9L
1,107 SR
Queue Stats
361W - 412L
1,398 Elo+
Solo
Cabrakan
Cabrakan
arhumans
Cabrakan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 62L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EL-SpaRooW-
Hercules
20
0 / 2 / 8
10,341
608
6,170
19,260
23,196
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
3 / 4 / 5
11,131
655
25,731
14,612
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Matronka
Baron Samedi
20
7 / 4 / 2
12,857
756
18,168
19,696
10,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Nimpimpom
Nemesis
6
0 / 1 / 0
7,284
428
695
2,537
1,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 2 / 0
4,128
243
0
1,600
442

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
0 / 2 / 5
11,531
678
8,735
12,706
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Kalash7771
Vulcan
20
7 / 3 / 3
13,652
803
16,379
13,311
7,024
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
List0chek
Chiron
20
2 / 1 / 3
11,721
689
17,273
19,032
9,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Toleczka
Cupid
19
4 / 5 / 4
11,932
702
11,369
15,465
7,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
arhumans
Cabrakan
2
0 / 0 / 0
4,878
287
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
10
Kills
13
13
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
5
1.25
L
Hercules
EL-SpaRooW-
Hercules
0
2
8
2
L
Zeus
3
4
5
1.38
W
Vulcan
Kalash7771
Vulcan
7
3
3
2.83
W
Chiron
List0chek
Chiron
2
1
3
3.5
L
Baron Samedi
Matronka
Baron Samedi
7
4
2
2
L
Nemesis
Nimpimpom
Nemesis
0
1
0
0
W
Cupid
Toleczka
Cupid
4
5
4
1.2
W
Cabrakan
arhumans
Cabrakan
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,764
Damage
53,756
57,705
Taken
60,514
42,116
Mitigated
31,209
26,629
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,735
144
995
2,641
12,706
6,404
1,777
9,619
3,087
35,326
0
L
Hercules
EL-SpaRooW-
Hercules
6,170
1,323
602
7,609
19,260
23,196
62
7,986
11,274
0
18,338
L
Zeus
25,731
1,383
1,183
3,116
14,612
6,356
0
5,672
8,940
55,486
0
W
Vulcan
Kalash7771
Vulcan
16,379
4,715
1,900
2,564
13,311
7,024
1,310
10,547
2,764
46,871
0
W
Chiron
List0chek
Chiron
17,273
2,161
4,854
7,834
19,032
9,860
2,212
14,102
4,854
0
42,708
L
Baron Samedi
Matronka
Baron Samedi
18,168
988
4,375
9,581
19,696
10,649
54
8,749
10,947
54,604
0
L
Nemesis
Nimpimpom
Nemesis
695
56
0
163
2,537
1,473
0
1,107
1,430
0
1,548
W
Cupid
Toleczka
Cupid
11,369
6,363
5,074
4,091
15,465
7,921
1,826
9,631
5,795
0
28,419
W
Cabrakan
arhumans
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
1,600
442
0
1,600
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,741
Gold Earned
53,714
193
Minions Killed
188
0
Camps Cleared
0
894,884
Distance Traveled
1,250,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,531
678
56
3
0
289,897
0
L
Hercules
10,341
608
20
1
0
297,206
0
L
Zeus
11,131
655
80
5
0
271,092
0
W
Vulcan
13,652
803
52
3
0
348,674
0
W
Chiron
11,721
689
44
3
0
336,898
0
L
Baron Samedi
12,857
756
93
5
0
297,678
0
L
Nemesis
7,284
428
0
0
0
28,908
0
W
Cupid
11,932
702
36
2
0
275,271
0
W
Cabrakan
4,878
287
0
0
0
0
0
L
Cthulhu
4,128
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role