Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Iperchad
Medusa
Level 28
God Stats
3W - 8L
1,253 SR
Queue Stats
391W - 571L
1,217 Elo+
Party 1
Susano
Susano
MeBeccoLaPasta
Susano
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 386L
1,067 Elo+
Party 1
Kukulkan
Kukulkan
Naboli
Kukulkan
Level 16
God Stats
0W - 3L
1,320 SR
Queue Stats
125W - 172L
1,073 Elo+
Party 1
Mulan
Mulan
Vector1684
Mulan
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
358W - 441L
1,232 Elo+
Party 1
Team Averages
Level 27
1,415 SR
1,218 Elo+

VS

Team Averages
Level 75
1,499 SR
1,480 Elo+
Chaac
Chaac
AUPOLO12
Chaac
Level 48
God Stats
2W - 0L
1,718 SR
Queue Stats
38W - 31L
1,651 Elo+
Solo
Merlin
Merlin
Isaaac1337
Merlin
Level 124
God Stats
17W - 14L
1,550 SR
Queue Stats
271W - 235L
1,564 Elo+
Party 2
Nike
Nike
PlzRitoNerfTeemo
Nike
Level 26
God Stats
5W - 0L
1,734 SR
Queue Stats
18W - 16L
1,510 Elo+
Party 2
Neith
Neith
RoronoaZoro150
Neith
Level 140
God Stats
4W - 7L
1,231 SR
Queue Stats
206W - 199L
1,446 Elo+
Solo
Ullr
Ullr
Silkhard
Ullr
Level 36
God Stats
7W - 3L
1,262 SR
Queue Stats
8W - 3L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 3 / 0
4,456
446
3,721
8,147
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Iperchad
Medusa
7
0 / 6 / 0
4,312
431
4,625
9,200
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,644
464
2,569
9,842
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
Naboli
Kukulkan
9
0 / 0 / 0
4,865
487
1,212
6,187
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
9
0 / 1 / 0
5,209
521
3,936
7,926
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AUPOLO12
Chaac
10
2 / 0 / 4
5,699
570
4,000
8,909
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Isaaac1337
Merlin
11
1 / 0 / 2
6,175
618
6,614
4,152
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
4 / 0 / 5
6,303
630
4,359
5,415
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 0 / 4
6,638
664
6,863
6,366
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
11
1 / 0 / 0
5,892
589
4,431
6,448
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Chaac
AUPOLO12
Chaac
2
0
4
4
L
Medusa
Iperchad
Medusa
0
6
0
0
W
Merlin
Isaaac1337
Merlin
1
0
2
2
L
0
4
0
0
L
Kukulkan
Naboli
Kukulkan
0
0
0
0
W
4
0
5
6.5
W
6
0
4
8
W
Ullr
1
0
0
1
L
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,063
Damage
26,267
41,302
Taken
31,290
17,468
Mitigated
13,329
6,859
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,721
746
78
1,666
8,147
4,109
0
1,003
7,144
0
13,058
W
Chaac
AUPOLO12
Chaac
4,000
1,326
0
2,659
8,909
3,955
0
616
8,293
0
39,074
L
Medusa
Iperchad
Medusa
4,625
1,974
0
1,617
9,200
2,771
0
0
9,200
0
24,100
W
Merlin
Isaaac1337
Merlin
6,614
225
0
816
4,152
1,407
0
596
3,556
46,905
0
L
2,569
580
0
1,280
9,842
3,380
0
1,987
7,855
0
28,443
L
Kukulkan
Naboli
Kukulkan
1,212
476
0
250
6,187
2,313
0
3,624
2,563
26,903
0
W
4,359
525
0
1,870
5,415
3,219
213
0
5,415
0
20,946
W
6,863
3,194
0
4,145
6,366
2,424
802
0
6,366
0
41,901
W
Ullr
4,431
1,819
0
790
6,448
2,324
0
0
6,051
0
34,835
L
Mulan
3,936
318
0
1,968
7,926
4,895
0
0
7,926
0
32,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
30,707
203
Minions Killed
312
0
Camps Cleared
0
1,026,883
Distance Traveled
973,515
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,456
446
20
2
0
202,016
0
W
Chaac
5,699
570
61
6
0
216,743
0
L
Medusa
4,312
431
34
3
0
197,534
0
W
Merlin
6,175
618
87
9
0
196,210
4
L
Susano
4,644
464
45
5
0
216,856
0
L
Kukulkan
4,865
487
54
5
0
201,191
0
W
Nike
6,303
630
30
3
0
195,500
2
W
Neith
6,638
664
73
7
0
182,599
2
W
Ullr
5,892
589
61
6
0
182,463
0
L
Mulan
5,209
521
50
5
0
209,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role