Player Matchup

Nemesis
Nemesis
Silver V
GoDz Sylyx18
Nemesis
Silver V
Level 101
God Stats
0W - 4L
1,130 SR
Queue Stats
8W - 24L
909 MMR
Solo
Danzaburou
Danzaburou
Silver III
I_KING_BEAR_1
Danzaburou
Silver III
Level 88
God Stats
90W - 108L
1,443 SR
Queue Stats
540W - 556L
910 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SHAYDOGG
Nu Wa
Silver IV
Level 171
God Stats
2W - 1L
1,769 SR
Queue Stats
149W - 176L
1,017 MMR
Party 1
Ymir
Ymir
Silver IV
ViewPov--
Ymir
Silver IV
Level 81
God Stats
2W - 11L
1,408 SR
Queue Stats
38W - 61L
918 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Vold8250
Cu Chulainn
Silver III
Level 158
God Stats
14W - 19L
1,516 SR
Queue Stats
186W - 206L
914 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,453 SR
934 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,568 SR
934 MMR
Bastet
Bastet
Silver III
DIeguillito
Bastet
Silver III
Level 141
God Stats
8W - 8L
1,820 SR
Queue Stats
683W - 696L
875 MMR
Solo
Surtr
Surtr
Silver II
GhosteGoku
Surtr
Silver II
Level 146
God Stats
8W - 11L
1,560 SR
Queue Stats
565W - 595L
963 MMR
Solo
Tiamat
Tiamat
Silver III
Percival__1999
Tiamat
Silver III
Level 128
God Stats
54W - 32L
1,712 SR
Queue Stats
324W - 339L
962 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Quaimy
Baron Samedi
Silver II
Level 128
God Stats
1W - 2L
1,250 SR
Queue Stats
58W - 69L
955 MMR
Solo
Olorun
Olorun
Silver II
oNavini
Olorun
Silver II
Level 103
God Stats
7W - 3L
1,500 SR
Queue Stats
241W - 256L
915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoDz Sylyx18
Nemesis
13
0 / 3 / 3
7,179
479
3,839
12,336
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
I_KING_BEAR_1
Danzaburou
11
2 / 2 / 0
6,860
457
5,463
12,545
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SHAYDOGG
Nu Wa
11
1 / 5 / 0
6,460
431
4,129
8,164
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 1 / 1
6,657
444
1,919
12,271
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Vold8250
Cu Chulainn
12
1 / 5 / 0
7,181
479
8,987
17,172
8,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
SolAo KuangHadesPoseidon

VS

Bans
MercuryThanatosFenrirNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 2 / 3
8,094
540
9,627
12,907
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
13
2 / 1 / 2
8,072
538
9,545
12,653
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 5
9,505
634
9,704
6,442
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Quaimy
Baron Samedi
12
3 / 1 / 3
7,053
470
5,694
7,889
5,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Olorun
oNavini
Olorun
14
2 / 0 / 2
8,292
553
8,529
6,641
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
16
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
2
3
3.25
W
Surtr
2
1
2
3
L
Nemesis
GoDz Sylyx18
Nemesis
0
3
3
0.5
L
Danzaburou
I_KING_BEAR_1
Danzaburou
2
2
0
1
W
4
0
5
6.5
W
Baron Samedi
Quaimy
Baron Samedi
3
1
3
4.5
L
Nu Wa
SHAYDOGG
Nu Wa
1
5
0
0.2
L
Ymir
0
1
1
0.5
L
Cu Chulainn
Vold8250
Cu Chulainn
1
5
0
0.2
W
Olorun
oNavini
Olorun
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
43,099
62,488
Taken
46,532
29,042
Mitigated
33,127
17,477
Healing
20,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,627
3,577
0
2,854
12,907
4,840
35
1,317
11,590
0
57,401
W
Surtr
9,545
3,392
0
6,261
12,653
15,108
585
467
12,186
1,440
56,822
L
Nemesis
GoDz Sylyx18
Nemesis
3,839
1,718
0
2,240
12,336
4,359
0
1,795
10,391
0
59,386
L
Danzaburou
I_KING_BEAR_1
Danzaburou
5,463
2,292
0
5,703
12,545
4,821
0
6,685
5,838
0
50,755
W
9,704
1,341
0
3,390
6,442
4,343
1,094
1,585
4,857
73,279
0
W
Baron Samedi
Quaimy
Baron Samedi
5,694
442
786
2,429
7,889
5,870
0
1,421
6,468
29,009
0
L
Nu Wa
SHAYDOGG
Nu Wa
4,129
956
0
750
8,164
2,360
0
3,889
3,997
47,150
0
L
Ymir
1,919
187
82
2,898
12,271
8,504
0
8,255
3,925
22,288
0
L
Cu Chulainn
Vold8250
Cu Chulainn
8,987
1,496
0
5,804
17,172
8,998
0
3,198
12,988
125
58,728
W
Olorun
oNavini
Olorun
8,529
5,326
689
4,472
6,641
2,966
570
1,383
5,258
64,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
41,016
400
Minions Killed
447
0
Camps Cleared
0
1,364,900
Distance Traveled
1,450,977
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,094
540
78
5
0
350,367
0
W
Surtr
8,072
538
87
6
0
289,647
0
L
Nemesis
7,179
479
97
6
0
319,718
0
L
Danzaburou
6,860
457
71
5
0
273,655
2
W
Tiamat
9,505
634
127
8
0
278,051
2
W
Baron Samedi
7,053
470
38
3
0
253,971
0
L
Nu Wa
6,460
431
77
5
0
235,079
5
L
Ymir
6,657
444
45
3
0
273,261
4
L
Cu Chulainn
7,181
479
110
7
0
263,187
0
W
Olorun
8,292
553
117
8
0
278,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role