Player Matchup

Surtr
Surtr
FKS_NorriX
Surtr
Level 57
God Stats
4W - 3L
1,694 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 1
Freya
Freya
Karma_XDA
Freya
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 1
Fenrir
Fenrir
OB-Big-one
Fenrir
Level 62
God Stats
1W - 6L
1,500 SR
Queue Stats
88W - 96L
1,337 Elo+
Solo
Team Averages
Level 60
1,565 SR
1,469 Elo+

VS

Team Averages
Level 121
1,545 SR
1,587 Elo+
Poseidon
Poseidon
Luan_ksq
Poseidon
Level 79
God Stats
9W - 2L
1,636 SR
Queue Stats
60W - 43L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
ToejamLegend
Amaterasu
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 125L
1,558 Elo+
Solo
Fenrir
Fenrir
l Donqe
Fenrir
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 118L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 4 / 0
9,039
695
13,585
20,448
17,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Freya
Karma_XDA
Freya
13
1 / 4 / 1
8,354
643
11,074
10,712
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
OB-Big-one
Fenrir
13
0 / 4 / 2
8,527
656
4,933
12,362
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Luan_ksq
Poseidon
18
6 / 1 / 5
11,139
857
20,845
8,975
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ToejamLegend
Amaterasu
16
5 / 2 / 7
9,914
763
7,810
14,784
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
l Donqe
Fenrir
14
1 / 1 / 10
10,045
773
6,813
14,041
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
12
12
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
4
0
0.75
L
Freya
Karma_XDA
Freya
1
4
1
0.38
W
Poseidon
Luan_ksq
Poseidon
6
1
5
8.5
L
Fenrir
OB-Big-one
Fenrir
0
4
2
0.25
W
Amaterasu
ToejamLegend
Amaterasu
5
2
7
4.25
W
Fenrir
l Donqe
Fenrir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,592
Damage
35,468
43,522
Taken
37,800
28,226
Mitigated
37,347
6,821
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
13,585
5,156
0
2,915
20,448
17,193
0
9,944
10,113
470
36,167
L
Freya
Karma_XDA
Freya
11,074
2,773
0
1,843
10,712
4,793
0
5,367
5,074
29,344
0
W
Poseidon
Luan_ksq
Poseidon
20,845
1,933
479
2,892
8,975
4,206
1,495
2,269
6,512
100,433
0
L
Fenrir
OB-Big-one
Fenrir
4,933
1,134
0
2,063
12,362
6,240
0
5,623
6,406
0
30,170
W
Amaterasu
ToejamLegend
Amaterasu
7,810
2,750
653
5,299
14,784
16,450
489
5,259
9,077
0
14,510
W
Fenrir
l Donqe
Fenrir
6,813
1,291
0
1,907
14,041
16,691
1,058
2,984
10,755
0
15,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
31,098
135
Minions Killed
226
0
Camps Cleared
0
699,672
Distance Traveled
763,403
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,039
695
39
3
0
243,357
0
L
Freya
8,354
643
49
4
0
226,048
0
W
Poseidon
11,139
857
192
15
0
232,716
0
L
Fenrir
8,527
656
47
4
0
230,267
0
W
Amaterasu
9,914
763
14
1
0
261,280
1
W
Fenrir
10,045
773
20
2
0
269,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role