Player Matchup

Achilles
Achilles
Cmpvrd
Achilles
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 44L
1,477 Elo+
Solo
Odin
Odin
Monkeyking_88_
Odin
Level 42
God Stats
3W - 6L
1,366 SR
Queue Stats
95W - 118L
1,280 Elo+
Solo
Sol
Sol
Scott_Lafferty22
Sol
Level 43
God Stats
2W - 9L
1,500 SR
Queue Stats
373W - 377L
1,366 Elo+
Solo
Neith
Neith
SpyingHurdle587
Neith
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Kali
Kali
jay1105den
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Team Averages
Level 56
1,430 SR
1,335 Elo+

VS

Team Averages
Level 84
1,605 SR
1,458 Elo+
Baron Samedi
Baron Samedi
DJ-Squeezy123
Baron Samedi
Level 53
God Stats
2W - 1L
1,732 SR
Queue Stats
31W - 31L
1,391 Elo+
Solo
Skadi
Skadi
GENDALF-LE-NOIR
Skadi
Level 27
God Stats
2W - 1L
1,788 SR
Queue Stats
43W - 44L
1,449 Elo+
Party 1
King Arthur
King Arthur
Palminox
King Arthur
Level 128
God Stats
18W - 28L
1,226 SR
Queue Stats
587W - 578L
1,484 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SleepingWolf_XwZ
Tsukuyomi
Level 65
God Stats
4W - 1L
1,796 SR
Queue Stats
77W - 83L
1,484 Elo+
Party 1
Bacchus
Bacchus
morro87
Bacchus
Level 146
God Stats
41W - 42L
1,481 SR
Queue Stats
493W - 505L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cmpvrd
Achilles
9
0 / 4 / 1
5,433
453
4,075
11,975
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 7 / 0
5,043
420
1,287
10,624
4,310
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 0
5,955
496
9,154
6,821
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
4,918
410
2,392
4,760
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,193
433
5,051
12,223
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ-Squeezy123
Baron Samedi
11
3 / 3 / 5
6,762
564
7,319
9,251
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 0
7,419
618
4,482
6,787
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Palminox
King Arthur
13
6 / 0 / 3
7,744
645
8,055
8,191
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
10
2 / 1 / 7
6,268
522
6,066
9,710
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
morro87
Bacchus
10
2 / 0 / 7
6,799
567
3,942
8,349
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
18
20
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cmpvrd
Achilles
0
4
1
0.13
W
Baron Samedi
DJ-Squeezy123
Baron Samedi
3
3
5
1.83
W
5
0
0
5
L
1
7
0
0.14
W
King Arthur
Palminox
King Arthur
6
0
3
7.5
L
2
3
0
0.67
W
Tsukuyomi
2
1
7
5.5
L
0
2
0
0
L
0
4
1
0.13
W
Bacchus
morro87
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
29,864
46,403
Taken
42,288
21,350
Mitigated
22,453
9,456
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cmpvrd
Achilles
4,075
1,011
0
3,873
11,975
8,376
0
539
11,418
0
27,669
W
Baron Samedi
DJ-Squeezy123
Baron Samedi
7,319
747
783
2,750
9,251
3,578
0
3,851
5,361
37,310
0
W
4,482
2,626
0
257
6,787
2,316
859
0
6,787
0
48,844
L
1,287
722
0
654
10,624
4,310
0
1,389
9,179
88
15,450
W
King Arthur
Palminox
King Arthur
8,055
544
0
2,000
8,191
3,675
0
503
7,221
0
54,906
L
9,154
1,263
0
1,408
6,821
2,333
0
3,373
3,212
45,611
0
W
Tsukuyomi
6,066
1,228
0
2,572
9,710
3,267
64
3,837
5,831
0
31,682
L
2,392
1,211
0
1,227
4,760
1,594
0
848
3,912
0
25,056
L
5,051
1,996
0
2,294
12,223
4,737
11
4,486
7,421
0
23,900
W
Bacchus
morro87
Bacchus
3,942
709
0
3,122
8,349
9,617
310
963
7,348
18,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
34,992
195
Minions Killed
295
0
Camps Cleared
0
1,128,876
Distance Traveled
1,192,392
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,433
453
43
4
0
255,488
1
W
Baron Samedi
6,762
564
67
6
0
208,699
0
W
Skadi
7,419
618
88
7
0
226,153
0
L
Odin
5,043
420
25
2
0
202,579
0
W
King Arthur
7,744
645
70
6
0
247,886
6
L
Sol
5,955
496
65
5
0
230,969
4
W
Tsukuyomi
6,268
522
42
4
0
276,177
0
L
Neith
4,918
410
28
2
0
176,518
0
L
Kali
5,193
433
34
3
0
263,322
1
W
Bacchus
6,799
567
28
2
0
233,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role