Player Matchup

Fafnir
Fafnir
EkiiRel
Fafnir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 79L
1,506 Elo+
Solo
Loki
Loki
Jumpskill21
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,381 Elo+
Party 2
Hades
Hades
x2Merciless
Hades
Level 56
God Stats
18W - 20L
1,650 SR
Queue Stats
289W - 281L
1,510 Elo+
Party 2
Team Averages
Level 65
1,550 SR
1,466 Elo+

VS

Team Averages
Level 106
1,599 SR
1,620 Elo+
Horus
Horus
Mooghul
Horus
Level 79
God Stats
8W - 6L
1,779 SR
Queue Stats
157W - 137L
1,524 Elo+
Solo
Anhur
Anhur
PEPEPEPE
Anhur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,667 Elo+
Party 1
Nox
Nox
Sigvaldi
Nox
Level 125
God Stats
8W - 5L
1,518 SR
Queue Stats
56W - 51L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EkiiRel
Fafnir
12
1 / 1 / 1
7,812
781
3,179
12,283
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 0
6,005
601
2,044
8,462
2,716
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 6 / 1
6,582
658
6,695
12,468
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mooghul
Horus
12
2 / 1 / 7
8,325
833
5,620
11,328
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
PEPEPEPE
Anhur
14
6 / 0 / 7
8,540
854
13,673
6,584
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 8
8,543
854
9,673
5,744
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
EkiiRel
Fafnir
1
1
1
1.5
L
0
6
0
0
W
Horus
Mooghul
Horus
2
1
7
5.5
W
Anhur
PEPEPEPE
Anhur
6
0
7
9.5
W
5
1
8
9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,918
Damage
28,966
33,213
Taken
23,656
21,467
Mitigated
15,408
6,001
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
EkiiRel
Fafnir
3,179
874
0
3,618
12,283
13,145
0
3,197
9,086
17,488
0
L
2,044
522
0
0
8,462
2,716
81
2,956
5,506
0
10,705
W
Horus
Mooghul
Horus
5,620
2,902
1,067
5,989
11,328
10,372
160
5,256
6,072
0
14,218
W
Anhur
PEPEPEPE
Anhur
13,673
8,610
0
3,712
6,584
2,405
2,075
1,805
4,779
0
43,952
W
9,673
684
0
1,061
5,744
2,631
1,094
3,143
2,601
35,652
0
L
6,695
898
464
1,919
12,468
5,606
0
3,551
8,917
29,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,399
Gold Earned
25,408
95
Minions Killed
135
0
Camps Cleared
0
494,658
Distance Traveled
511,353
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,812
781
14
1
0
188,860
2
L
Loki
6,005
601
18
2
0
149,255
0
W
Horus
8,325
833
16
2
0
179,645
0
W
Anhur
8,540
854
47
5
0
156,682
0
W
Nox
8,543
854
72
7
0
175,026
0
L
Hades
6,582
658
63
6
0
156,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role