Player Matchup

Raijin
Raijin
Adelchan
Raijin
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 267L
1,455 Elo+
Party 1
Yemoja
Yemoja
Davirs21
Yemoja
Level 131
God Stats
3W - 0L
1,826 SR
Queue Stats
44W - 44L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nagato4121
Morgan Le Fay
Level 120
God Stats
10W - 9L
1,547 SR
Queue Stats
819W - 821L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Serulya123
Jormungandr
Level 56
God Stats
9W - 7L
1,421 SR
Queue Stats
286W - 294L
1,481 Elo+
Party 1
Camazotz
Camazotz
TFR Hunter
Camazotz
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 140L
1,495 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,475 Elo+

VS

Team Averages
Level 70
1,543 SR
1,435 Elo+
Yemoja
Yemoja
Carneon
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ferodog_
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
KaareBerg
Martichoras
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 73L
1,326 Elo+
Party 2
Hades
Hades
LilleTeske
Hades
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,326 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rowanender
Ah Muzen Cab
Level 38
God Stats
1W - 1L
1,715 SR
Queue Stats
268W - 260L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Adelchan
Raijin
17
6 / 1 / 5
9,478
862
15,478
10,861
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Davirs21
Yemoja
12
0 / 1 / 10
7,985
726
771
9,308
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Nagato4121
Morgan Le Fay
15
5 / 1 / 9
8,796
800
16,453
7,951
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Serulya123
Jormungandr
15
4 / 2 / 10
9,304
846
8,871
14,658
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
TFR Hunter
Camazotz
14
1 / 2 / 6
7,714
701
10,067
18,925
9,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Carneon
Yemoja
14
0 / 2 / 7
7,740
704
4,204
12,221
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
Ferodog_
Ah Puch
13
2 / 4 / 2
7,540
685
10,885
11,280
4,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
KaareBerg
Martichoras
14
2 / 3 / 2
7,696
700
11,983
10,711
4,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
13
0 / 5 / 3
7,020
638
10,766
10,365
5,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Rowanender
Ah Muzen Cab
16
2 / 2 / 3
8,091
736
9,091
9,842
4,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
16
Kills
6
7
Deaths
16
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
Adelchan
Raijin
6
1
5
8.5
L
Yemoja
Carneon
Yemoja
0
2
7
1.75
W
Yemoja
Davirs21
Yemoja
0
1
10
5
L
Ah Puch
Ferodog_
Ah Puch
2
4
2
0.75
L
Martichoras
KaareBerg
Martichoras
2
3
2
1
L
Hades
0
5
3
0.3
W
Morgan Le Fay
Nagato4121
Morgan Le Fay
5
1
9
9.5
L
Ah Muzen Cab
Rowanender
Ah Muzen Cab
2
2
3
1.75
W
Jormungandr
Serulya123
Jormungandr
4
2
10
4.5
W
Camazotz
TFR Hunter
Camazotz
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,640
Damage
46,929
61,703
Taken
54,419
46,111
Mitigated
31,659
31,217
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Adelchan
Raijin
15,478
1,011
3,788
2,429
10,861
5,958
1,311
5,702
5,159
32,397
0
L
Yemoja
Carneon
Yemoja
4,204
637
3,477
2,429
12,221
11,747
0
8,514
3,707
6,657
0
W
Yemoja
Davirs21
Yemoja
771
214
9,098
2,408
9,308
8,426
734
4,200
5,108
1,595
0
L
Ah Puch
Ferodog_
Ah Puch
10,885
273
1,101
1,973
11,280
4,680
0
8,059
3,221
17,765
0
L
Martichoras
KaareBerg
Martichoras
11,983
2,727
1,024
1,327
10,711
4,888
0
9,002
1,709
0
22,428
L
Hades
10,766
660
1,188
1,720
10,365
5,876
0
7,812
2,553
17,970
0
W
Morgan Le Fay
Nagato4121
Morgan Le Fay
16,453
710
269
636
7,951
4,368
164
3,281
4,670
27,572
0
L
Ah Muzen Cab
Rowanender
Ah Muzen Cab
9,091
3,999
1,775
4,140
9,842
4,468
0
8,186
1,656
0
25,260
W
Jormungandr
Serulya123
Jormungandr
8,871
949
1,043
1,779
14,658
18,194
222
4,492
10,166
23,973
0
W
Camazotz
TFR Hunter
Camazotz
10,067
847
1,794
7,973
18,925
9,165
343
8,180
10,745
0
14,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
38,087
147
Minions Killed
102
0
Camps Cleared
0
1,083,693
Distance Traveled
1,039,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,478
862
60
5
0
216,220
0
L
Yemoja
7,740
704
3
0
0
207,988
0
W
Yemoja
7,985
726
8
1
0
200,440
0
L
Ah Puch
7,540
685
16
1
0
203,021
0
L
Martichoras
7,696
700
25
2
0
214,426
0
L
Hades
7,020
638
23
2
0
205,660
0
W
Morgan Le Fay
8,796
800
26
2
0
216,137
0
L
Ah Muzen Cab
8,091
736
35
3
0
208,880
0
W
Jormungandr
9,304
846
35
3
0
231,405
0
W
Camazotz
7,714
701
18
2
0
219,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role