Player Matchup

Bacchus
Bacchus
GrinerMB282
Bacchus
Level 65
God Stats
0W - 2L
1,097 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 1
Yemoja
Yemoja
Johnnywhatagent
Yemoja
Level 99
God Stats
0W - 7L
1,162 SR
Queue Stats
334W - 309L
1,538 Elo+
Solo
Kali
Kali
LakeShow08
Kali
Level 155
God Stats
0W - 1L
1,673 SR
Queue Stats
54W - 39L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
jonoo9292
Kukulkan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,640 Elo+
Party 1
Serqet
Serqet
zsweet1
Serqet
Level 64
God Stats
1W - 2L
1,526 SR
Queue Stats
83W - 82L
1,462 Elo+
Solo
Team Averages
Level 108
1,392 SR
1,548 Elo+

VS

Team Averages
Level 134
1,501 SR
1,539 Elo+
Yemoja
Yemoja
AkidoTenachi
Yemoja
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 210L
1,579 Elo+
Solo
Hun Batz
Hun Batz
BlockaCheese
Hun Batz
Level 149
God Stats
7W - 14L
1,282 SR
Queue Stats
452W - 449L
1,551 Elo+
Party 2
Ganesha
Ganesha
HouseofJurai
Ganesha
Level 106
God Stats
2W - 0L
1,392 SR
Queue Stats
48W - 40L
1,551 Elo+
Solo
Poseidon
Poseidon
bigbodytrucks
Poseidon
Level 105
God Stats
2W - 0L
1,585 SR
Queue Stats
18W - 24L
1,459 Elo+
Solo
Tyr
Tyr
rone27
Tyr
Level 156
God Stats
6W - 11L
1,746 SR
Queue Stats
531W - 553L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrinerMB282
Bacchus
11
1 / 4 / 1
7,087
709
3,172
9,817
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 3
5,980
598
1,123
5,323
4,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 4 / 3
6,594
659
4,527
7,841
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
jonoo9292
Kukulkan
17
3 / 5 / 1
9,340
934
15,141
8,750
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
zsweet1
Serqet
10
0 / 7 / 3
6,338
634
3,517
11,279
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 0 / 13
9,199
920
2,202
7,267
6,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
BlockaCheese
Hun Batz
14
5 / 1 / 10
8,703
870
10,406
10,022
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
HouseofJurai
Ganesha
15
0 / 1 / 19
8,407
841
4,356
9,907
10,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
bigbodytrucks
Poseidon
17
10 / 1 / 6
9,846
985
16,039
7,089
4,219
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
rone27
Tyr
14
5 / 1 / 7
8,246
825
5,016
10,987
12,073
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
4
Kills
22
22
Deaths
4
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
13
8.5
W
Hun Batz
BlockaCheese
Hun Batz
5
1
10
10
L
Bacchus
GrinerMB282
Bacchus
1
4
1
0.38
W
Ganesha
HouseofJurai
Ganesha
0
1
19
9.5
L
0
2
3
0.75
L
0
4
3
0.38
W
Poseidon
bigbodytrucks
Poseidon
10
1
6
13
L
Kukulkan
jonoo9292
Kukulkan
3
5
1
0.7
W
Tyr
rone27
Tyr
5
1
7
8.5
L
Serqet
zsweet1
Serqet
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
38,019
43,010
Taken
45,272
31,712
Mitigated
39,106
5,594
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,202
708
8,462
3,275
7,267
6,482
755
2,264
4,919
7,094
0
W
Hun Batz
BlockaCheese
Hun Batz
10,406
996
2,294
1,242
10,022
5,440
794
4,604
5,015
0
16,309
L
Bacchus
GrinerMB282
Bacchus
3,172
230
0
1,160
9,817
11,924
0
4,982
4,490
4,970
0
W
Ganesha
HouseofJurai
Ganesha
4,356
339
764
962
9,907
10,892
640
2,895
6,765
12,199
0
L
1,123
0
177
1,118
5,323
4,189
0
2,170
2,986
2,936
0
L
4,527
1,834
115
1,315
7,841
3,115
0
2,551
5,070
0
11,474
W
Poseidon
bigbodytrucks
Poseidon
16,039
2,410
2,605
1,591
7,089
4,219
1,640
4,497
2,466
36,248
0
L
Kukulkan
jonoo9292
Kukulkan
15,141
1,472
0
608
8,750
3,882
0
4,978
3,452
37,504
0
W
Tyr
rone27
Tyr
5,016
699
740
1,857
10,987
12,073
363
5,176
5,727
0
9,694
L
Serqet
zsweet1
Serqet
3,517
515
335
766
11,279
8,602
0
6,430
4,415
0
3,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
44,401
78
Minions Killed
115
0
Camps Cleared
0
820,262
Distance Traveled
910,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,199
920
19
2
0
168,063
0
W
Hun Batz
8,703
870
24
2
0
193,945
0
L
Bacchus
7,087
709
4
0
0
153,222
0
W
Ganesha
8,407
841
0
0
0
213,058
0
L
Yemoja
5,980
598
1
0
0
188,294
0
L
Kali
6,594
659
8
1
0
166,253
0
W
Poseidon
9,846
985
59
6
0
173,763
0
L
Kukulkan
9,340
934
65
7
0
155,303
0
W
Tyr
8,246
825
13
1
0
161,187
0
L
Serqet
6,338
634
0
0
0
157,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role