Player Matchup

Martichoras
Martichoras
DaNy3LL
Martichoras
Level 156
God Stats
36W - 23L
1,346 SR
Queue Stats
249W - 239L
1,541 Elo+
Party 2
Freya
Freya
Delladow
Freya
Level 84
God Stats
1W - 1L
1,262 SR
Queue Stats
55W - 61L
1,478 Elo+
Party 1
Geb
Geb
GuardiaNNNNN
Geb
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 2
Nox
Nox
IZZI2233
Nox
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 56L
1,692 Elo+
Party 2
Mercury
Mercury
VeTroii
Mercury
Level 15
God Stats
13W - 16L
1,494 SR
Queue Stats
13W - 16L
1,467 Elo+
Party 1
Team Averages
Level 94
1,420 SR
1,536 Elo+

VS

Team Averages
Level 107
1,528 SR
1,519 Elo+
Bastet
Bastet
Crisos
Bastet
Level 139
God Stats
10W - 3L
1,524 SR
Queue Stats
244W - 237L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
GachoElgrando
Baron Samedi
Level 125
God Stats
2W - 4L
1,753 SR
Queue Stats
26W - 27L
1,536 Elo+
Solo
Danzaburou
Danzaburou
RawFeedoski
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Anubis
Anubis
aconi791
Anubis
Level 103
God Stats
6W - 8L
1,490 SR
Queue Stats
194W - 181L
1,579 Elo+
Solo
Horus
Horus
ivanoskysiberia1
Horus
Level 100
God Stats
1W - 3L
1,374 SR
Queue Stats
19W - 21L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DaNy3LL
Martichoras
16
4 / 1 / 9
10,490
1,166
17,001
6,598
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Delladow
Freya
15
0 / 1 / 7
8,647
961
7,885
8,339
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 3 / 11
9,001
1,000
7,677
14,048
13,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 6
10,032
1,115
7,241
1,872
824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
VeTroii
Mercury
15
4 / 0 / 6
9,710
1,079
5,146
6,463
1,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

291

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crisos
Bastet
14
1 / 1 / 4
8,890
988
10,998
11,845
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
GachoElgrando
Baron Samedi
14
1 / 3 / 2
8,758
973
8,568
8,823
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
RawFeedoski
Danzaburou
14
1 / 3 / 3
8,841
982
4,830
8,889
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
aconi791
Anubis
14
2 / 3 / 3
9,487
1,054
6,118
9,252
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 2
8,055
895
3,697
8,539
10,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
13
Kills
5
5
Deaths
13
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
Crisos
Bastet
1
1
4
3
W
Martichoras
DaNy3LL
Martichoras
4
1
9
8.5
W
Freya
Delladow
Freya
0
1
7
3.5
L
Baron Samedi
GachoElgrando
Baron Samedi
1
3
2
0.67
W
0
3
11
1.83
W
5
0
6
8
L
Danzaburou
RawFeedoski
Danzaburou
1
3
3
0.83
W
Mercury
VeTroii
Mercury
4
0
6
7
L
Anubis
aconi791
Anubis
2
3
3
1.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,950
Damage
34,211
37,320
Taken
47,348
22,180
Mitigated
31,016
4,663
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Crisos
Bastet
10,998
2,556
0
786
11,845
5,218
0
5,561
5,933
0
23,089
W
Martichoras
DaNy3LL
Martichoras
17,001
8,361
0
3,194
6,598
2,794
0
2,912
3,686
0
48,244
W
Freya
Delladow
Freya
7,885
1,888
0
1,125
8,339
2,635
0
2,808
5,531
17,394
0
L
Baron Samedi
GachoElgrando
Baron Samedi
8,568
234
1,616
1,648
8,823
5,116
0
3,967
4,723
28,385
0
W
7,677
282
0
0
14,048
13,981
0
7,291
6,233
22,036
0
W
7,241
47
0
0
1,872
824
0
1,275
597
20,333
0
L
Danzaburou
RawFeedoski
Danzaburou
4,830
987
0
892
8,889
5,156
0
3,547
5,258
0
13,751
W
Mercury
VeTroii
Mercury
5,146
1,880
0
344
6,463
1,946
0
1,747
4,716
0
9,664
L
Anubis
aconi791
Anubis
6,118
165
0
1,905
9,252
5,464
0
5,513
3,597
36,391
0
L
3,697
1,439
1,589
2,470
8,539
10,062
0
3,393
5,034
1,609
3,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
44,031
197
Minions Killed
186
5
Camps Cleared
7
888,227
Distance Traveled
804,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,890
988
25
3
2
216,249
0
W
Martichoras
10,490
1,166
93
10
4
173,515
0
W
Freya
8,647
961
31
3
0
166,674
0
L
Baron Samedi
8,758
973
55
6
0
174,497
0
W
Geb
9,001
1,000
19
2
0
149,153
0
W
Nox
10,032
1,115
38
4
1
187,839
0
L
Danzaburou
8,841
982
22
2
2
159,095
1
W
Mercury
9,710
1,079
16
2
0
211,046
0
L
Anubis
9,487
1,054
80
9
2
161,664
0
L
Horus
8,055
895
4
0
1
93,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role