Player Matchup

Agni
Agni
AchtVier187
Agni
Level 183
God Stats
3W - 3L
1,536 SR
Queue Stats
86W - 93L
1,479 Elo+
Party 1
Chernobog
Chernobog
AlanK
Chernobog
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 306L
1,482 Elo+
Solo
Yemoja
Yemoja
MAD0605
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Shiori269
Kukulkan
Level 146
God Stats
0W - 1L
1,883 SR
Queue Stats
68W - 68L
1,531 Elo+
Party 1
Susano
Susano
xXAgeLegendXx
Susano
Level 167
God Stats
0W - 1L
1,701 SR
Queue Stats
51W - 55L
1,570 Elo+
Party 1
Team Averages
Level 161
1,624 SR
1,516 Elo+

VS

Team Averages
Level 120
1,375 SR
1,655 Elo+
Surtr
Surtr
Attilasz
Surtr
Level 148
God Stats
13W - 9L
1,500 SR
Queue Stats
406W - 407L
1,611 Elo+
Solo
Yemoja
Yemoja
OFFICIALStaff445
Yemoja
Level 29
God Stats
1W - 2L
1,281 SR
Queue Stats
82W - 31L
1,690 Elo+
Party 2
Kukulkan
Kukulkan
OudOasis
Kukulkan
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 30L
1,691 Elo+
Party 2
Hou Yi
Hou Yi
Turb0Janusz
Hou Yi
Level 156
God Stats
5W - 0L
1,234 SR
Queue Stats
101W - 40L
1,690 Elo+
Party 2
Hera
Hera
iWantYourSoul
Hera
Level 129
God Stats
5W - 2L
1,361 SR
Queue Stats
215W - 200L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,700
642
7,907
6,909
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
AlanK
Chernobog
15
3 / 3 / 1
8,542
712
9,241
12,769
6,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
MAD0605
Yemoja
14
1 / 3 / 4
8,437
703
1,110
14,967
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
Shiori269
Kukulkan
17
1 / 2 / 3
9,141
762
10,530
6,345
3,410
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 1
8,607
717
7,254
13,837
15,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Attilasz
Surtr
16
3 / 1 / 5
9,240
770
8,872
20,573
16,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 5
9,061
755
2,015
13,661
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
OudOasis
Kukulkan
17
4 / 2 / 6
9,908
826
16,588
8,591
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
3 / 2 / 8
9,494
791
12,701
11,295
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 6
9,198
767
11,739
6,250
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
13
13
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Chernobog
AlanK
Chernobog
3
3
1
1.17
W
Surtr
Attilasz
Surtr
3
1
5
5.5
L
Yemoja
MAD0605
Yemoja
1
3
4
1
W
1
2
5
1.75
W
Kukulkan
OudOasis
Kukulkan
4
2
6
3.5
L
Kukulkan
Shiori269
Kukulkan
1
2
3
1.25
W
Hou Yi
3
2
8
3.5
W
2
1
6
5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,042
Damage
51,915
54,827
Taken
60,370
46,934
Mitigated
43,116
15,171
Healing
33,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,907
40
0
502
6,909
3,592
0
4,354
2,555
19,053
0
L
Chernobog
AlanK
Chernobog
9,241
4,606
363
2,573
12,769
6,748
0
8,116
4,653
0
25,945
W
Surtr
Attilasz
Surtr
8,872
2,376
591
10,743
20,573
16,240
191
5,667
14,483
378
13,958
L
Yemoja
MAD0605
Yemoja
1,110
189
5,285
3,389
14,967
17,736
0
6,518
8,449
4,825
0
W
2,015
632
8,484
4,347
13,661
13,422
1,149
3,455
9,837
3,207
0
W
Kukulkan
OudOasis
Kukulkan
16,588
1,047
2,130
1,653
8,591
4,603
1,013
2,889
5,509
38,879
0
L
Kukulkan
Shiori269
Kukulkan
10,530
406
0
0
6,345
3,410
0
3,816
2,529
37,202
0
W
Hou Yi
12,701
6,467
0
3,347
11,295
5,953
2,054
4,798
6,040
0
28,960
W
11,739
2,165
696
1,098
6,250
2,898
394
1,810
4,331
22,995
0
L
7,254
562
1,186
1,873
13,837
15,448
0
7,859
5,978
0
10,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
46,901
146
Minions Killed
128
0
Camps Cleared
0
1,060,694
Distance Traveled
1,222,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,700
642
33
3
0
210,518
0
L
Chernobog
8,542
712
32
3
0
194,689
0
W
Surtr
9,240
770
13
1
0
247,694
0
L
Yemoja
8,437
703
10
1
0
189,362
0
W
Yemoja
9,061
755
1
0
0
239,980
0
W
Kukulkan
9,908
826
53
4
0
256,113
0
L
Kukulkan
9,141
762
60
5
0
222,930
0
W
Hou Yi
9,494
791
35
3
0
218,123
0
W
Hera
9,198
767
26
2
0
260,765
0
L
Susano
8,607
717
11
1
0
243,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role