Player Matchup

Tiamat
Tiamat
BlueFlareGaming
Tiamat
Level 109
God Stats
0W - 4L
1,149 SR
Queue Stats
14W - 24L
1,310 Elo+
Party 1
Atlas
Atlas
EazyBlunt
Atlas
Level 68
God Stats
7W - 6L
1,723 SR
Queue Stats
144W - 145L
1,493 Elo+
Solo
Hachiman
Hachiman
READYPLAYER O
Hachiman
Level 80
God Stats
8W - 8L
1,527 SR
Queue Stats
66W - 79L
1,407 Elo+
Solo
Thanatos
Thanatos
crit2death
Thanatos
Level 31
God Stats
2W - 5L
1,450 SR
Queue Stats
3W - 12L
1,365 Elo+
Solo
Amaterasu
Amaterasu
vinnibug_2712
Amaterasu
Level 58
God Stats
3W - 4L
1,280 SR
Queue Stats
17W - 29L
1,337 Elo+
Party 1
Team Averages
Level 69
1,426 SR
1,382 Elo+

VS

Team Averages
Level 96
1,469 SR
1,427 Elo+
Hera
Hera
ArZlAn 117
Hera
Level 136
God Stats
18W - 14L
1,587 SR
Queue Stats
98W - 99L
1,505 Elo+
Solo
Sylvanus
Sylvanus
DrWhoWhat2022
Sylvanus
Level 107
God Stats
2W - 2L
1,364 SR
Queue Stats
41W - 41L
1,415 Elo+
Solo
Bellona
Bellona
James HetfieId
Bellona
Level 77
God Stats
13W - 16L
1,460 SR
Queue Stats
37W - 43L
1,380 Elo+
Solo
Martichoras
Martichoras
Mxkwxx
Martichoras
Level 104
God Stats
19W - 15L
1,515 SR
Queue Stats
219W - 197L
1,443 Elo+
Solo
Da Ji
Da Ji
satoru217
Da Ji
Level 58
God Stats
37W - 36L
1,419 SR
Queue Stats
208W - 211L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,285
486
5,479
10,132
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
EazyBlunt
Atlas
8
0 / 5 / 2
5,959
397
4,019
10,788
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
READYPLAYER O
Hachiman
11
3 / 2 / 2
6,734
449
9,530
12,612
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
crit2death
Thanatos
11
3 / 2 / 2
7,113
474
5,192
13,966
8,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
vinnibug_2712
Amaterasu
10
0 / 5 / 3
6,546
436
3,550
12,993
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,919
595
11,588
6,578
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
DrWhoWhat2022
Sylvanus
10
1 / 2 / 7
7,416
494
6,115
12,093
11,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 2 / 1
8,956
597
6,547
9,409
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Mxkwxx
Martichoras
10
3 / 3 / 3
7,012
467
9,339
13,970
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
satoru217
Da Ji
13
4 / 0 / 1
7,998
533
4,288
12,765
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
16
16
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
1
2
1
0.75
W
Sylvanus
DrWhoWhat2022
Sylvanus
1
2
7
2.25
L
Atlas
EazyBlunt
Atlas
0
5
2
0.2
W
3
2
1
1.75
W
Martichoras
Mxkwxx
Martichoras
3
3
3
1.5
L
Hachiman
READYPLAYER O
Hachiman
3
2
2
2
L
Thanatos
crit2death
Thanatos
3
2
2
2
W
Da Ji
satoru217
Da Ji
4
0
1
4.5
L
Amaterasu
vinnibug_2712
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
37,877
60,491
Taken
54,815
31,211
Mitigated
34,583
23,761
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,588
1,391
0
2,002
6,578
2,496
374
2,697
3,881
72,061
0
L
5,479
413
0
4,132
10,132
4,659
0
5,809
4,323
55,218
0
W
Sylvanus
DrWhoWhat2022
Sylvanus
6,115
1,567
3,609
4,789
12,093
11,452
285
3,410
8,683
20,445
0
L
Atlas
EazyBlunt
Atlas
4,019
1,409
344
1,966
10,788
8,315
0
3,465
7,323
18,175
0
W
6,547
2,443
0
4,476
9,409
7,776
0
0
9,409
0
71,549
W
Martichoras
Mxkwxx
Martichoras
9,339
3,312
0
2,077
13,970
5,942
284
3,301
10,669
0
45,423
L
Hachiman
READYPLAYER O
Hachiman
9,530
5,474
0
5,355
12,612
4,333
0
3,826
8,786
0
41,025
L
Thanatos
crit2death
Thanatos
5,192
1,706
0
9,900
13,966
8,296
0
1,942
11,928
0
44,563
W
Da Ji
satoru217
Da Ji
4,288
1,245
0
6,394
12,765
6,917
1,139
90
12,675
0
57,991
L
Amaterasu
vinnibug_2712
Amaterasu
3,550
1,525
0
2,064
12,993
5,608
550
2,661
9,951
0
32,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
40,301
277
Minions Killed
394
0
Camps Cleared
0
1,312,935
Distance Traveled
1,338,979
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,919
595
111
7
0
269,527
0
L
Tiamat
7,285
486
101
7
0
245,265
0
W
Sylvanus
7,416
494
24
2
0
274,156
0
L
Atlas
5,959
397
20
1
0
250,053
6
W
Bellona
8,956
597
107
7
0
245,899
0
W
Martichoras
7,012
467
68
5
0
278,314
6
L
Hachiman
6,734
449
43
3
0
264,844
1
L
Thanatos
7,113
474
64
4
0
282,124
0
W
Da Ji
7,998
533
84
6
0
271,083
0
L
Amaterasu
6,546
436
49
3
0
270,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role