Player Matchup

Rama
Rama
Childish_Orange
Rama
Level 107
God Stats
7W - 1L
1,770 SR
Queue Stats
392W - 380L
1,504 Elo+
Party 1
Mercury
Mercury
Clapped_Banana
Mercury
Level 146
God Stats
19W - 6L
1,751 SR
Queue Stats
199W - 184L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
Eloquenze
Guan Yu
Level 157
God Stats
4W - 2L
1,810 SR
Queue Stats
144W - 135L
1,548 Elo+
Solo
Fafnir
Fafnir
NIKSO31
Fafnir
Level 148
God Stats
10W - 2L
1,952 SR
Queue Stats
228W - 200L
1,719 Elo+
Solo
Tiamat
Tiamat
tSk_HooDinii
Tiamat
Level 176
God Stats
10W - 4L
1,740 SR
Queue Stats
278W - 275L
1,605 Elo+
Party 1
Team Averages
Level 147
1,805 SR
1,587 Elo+

VS

Team Averages
Level 82
1,442 SR
1,454 Elo+
Odin
Odin
Lucky_Sword_123
Odin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 231L
1,611 Elo+
Solo
Surtr
Surtr
OverhandTiger89
Surtr
Level 80
God Stats
33W - 28L
1,538 SR
Queue Stats
55W - 49L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
Rlyeh Calls
Ao Kuang
Level 133
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 6L
1,297 Elo+
Solo
Ishtar
Ishtar
ZiggedTwice
Ishtar
Level 45
God Stats
7W - 10L
1,304 SR
Queue Stats
277W - 312L
1,310 Elo+
Solo
Yu Huang
Yu Huang
bobydragon101
Yu Huang
Level 46
God Stats
2W - 5L
1,360 SR
Queue Stats
119W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,627
602
2,850
6,555
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 3
7,108
646
2,779
5,811
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Eloquenze
Guan Yu
11
1 / 1 / 2
6,647
604
6,660
8,334
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
NIKSO31
Fafnir
1
0 / 0 / 0
3,830
348
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
2 / 0 / 1
7,260
660
2,502
6,145
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,630
512
1,282
6,809
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,555
323
0
0
0
Ao Kuang
Rlyeh Calls
Ao Kuang
12
1 / 0 / 0
6,687
608
3,439
7,786
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
9
0 / 3 / 0
5,537
503
3,375
7,698
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
bobydragon101
Yu Huang
11
0 / 2 / 0
5,708
519
3,617
5,183
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
2
0
3
3.5
W
Guan Yu
Eloquenze
Guan Yu
1
1
2
2
L
0
2
0
0
W
Fafnir
NIKSO31
Fafnir
0
0
0
0
L
0
0
0
0
L
Ao Kuang
Rlyeh Calls
Ao Kuang
1
0
0
1
L
Ishtar
0
3
0
0
L
Yu Huang
bobydragon101
Yu Huang
0
2
0
0
W
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,791
Damage
11,713
26,845
Taken
27,476
15,360
Mitigated
12,234
8,943
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,850
2,560
0
4,398
6,555
2,423
0
152
6,403
0
45,086
W
2,779
1,262
0
750
5,811
2,161
174
543
5,268
0
60,166
W
Guan Yu
Eloquenze
Guan Yu
6,660
870
115
1,821
8,334
7,431
0
2,134
6,200
0
48,802
L
1,282
21
0
1,293
6,809
4,276
0
0
6,809
0
29,381
W
Fafnir
NIKSO31
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Rlyeh Calls
Ao Kuang
3,439
1,352
0
5,024
7,786
3,463
0
536
7,232
49,048
8,101
L
Ishtar
3,375
1,907
0
3,124
7,698
2,848
0
159
7,499
0
35,786
L
Yu Huang
bobydragon101
Yu Huang
3,617
98
0
1,115
5,183
1,647
70
1,565
3,434
37,358
0
W
Tiamat
2,502
147
0
1,859
6,145
3,345
692
4,050
2,095
49,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
27,117
370
Minions Killed
305
0
Camps Cleared
0
949,616
Distance Traveled
849,035
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,627
602
89
8
0
188,693
0
W
Mercury
7,108
646
100
9
0
297,688
0
W
Guan Yu
6,647
604
79
7
0
228,113
2
L
Odin
5,630
512
54
5
0
219,879
0
W
Fafnir
3,830
348
0
0
0
5,203
0
L
Surtr
3,555
323
0
0
0
214
0
L
Ao Kuang
6,687
608
93
8
0
267,953
2
L
Ishtar
5,537
503
82
7
0
162,031
2
L
Yu Huang
5,708
519
76
7
0
198,958
6
W
Tiamat
7,260
660
102
9
0
229,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role