Player Matchup

Hercules
Hercules
GyurmaHun
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Cliodhna
Cliodhna
SaiQmaN
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Eset
Eset
SkendoHuN
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,185 Elo+

VS

Team Averages
Level 52
1,586 SR
1,482 Elo+
Chiron
Chiron
Kretsche2907
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,405 Elo+
Party 2
Chronos
Chronos
Lamagott
Chronos
Level 80
God Stats
4W - 2L
1,505 SR
Queue Stats
120W - 112L
1,484 Elo+
Party 2
Shiva
Shiva
Urlaub12
Shiva
Level 47
God Stats
3W - 3L
1,752 SR
Queue Stats
102W - 88L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GyurmaHun
Hercules
12
1 / 4 / 0
7,257
605
4,660
15,802
17,537
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
SaiQmaN
Cliodhna
12
0 / 7 / 2
7,498
625
8,535
12,812
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
11
0 / 6 / 2
7,214
601
5,725
9,654
4,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 2 / 11
9,318
777
9,315
10,621
4,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Lamagott
Chronos
15
8 / 0 / 5
10,152
846
12,583
12,129
5,033
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Urlaub12
Shiva
15
5 / 0 / 12
10,105
842
9,689
11,894
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
1
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
GyurmaHun
Hercules
1
4
0
0.25
W
Chiron
4
2
11
4.75
W
Chronos
Lamagott
Chronos
8
0
5
10.5
L
Cliodhna
SaiQmaN
Cliodhna
0
7
2
0.14
L
Eset
0
6
2
0.17
W
Shiva
Urlaub12
Shiva
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
31,587
38,268
Taken
34,644
27,318
Mitigated
20,621
4,688
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GyurmaHun
Hercules
4,660
995
0
2,874
15,802
17,537
0
6,507
9,295
0
17,782
W
Chiron
9,315
5,705
337
5,085
10,621
4,108
909
2,596
8,025
0
35,842
W
Chronos
Lamagott
Chronos
12,583
7,255
0
2,766
12,129
5,033
1,749
1,358
10,771
57,536
0
L
Cliodhna
SaiQmaN
Cliodhna
8,535
1,153
0
656
12,812
5,413
0
3,525
9,287
0
34,019
L
Eset
5,725
1,083
601
557
9,654
4,368
171
4,157
5,497
19,980
0
W
Shiva
Urlaub12
Shiva
9,689
1,464
766
5,298
11,894
11,480
80
1,816
10,078
4,432
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,969
Gold Earned
29,575
111
Minions Killed
149
0
Camps Cleared
0
562,757
Distance Traveled
672,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,257
605
26
2
0
213,920
0
W
Chiron
9,318
777
45
4
0
221,341
0
W
Chronos
10,152
846
73
6
0
233,823
0
L
Cliodhna
7,498
625
54
5
0
191,802
0
L
Eset
7,214
601
31
3
0
157,035
0
W
Shiva
10,105
842
31
3
0
217,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role