Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GreenKitchen35
Ra
Level 107
God Stats
19W - 18L
1,386 SR
Queue Stats
697W - 648L
1,516 Elo+
Solo
Martichoras
Martichoras
Wolf of Shadow1
Martichoras
Level 104
God Stats
17W - 18L
1,597 SR
Queue Stats
49W - 52L
1,440 Elo+
Solo
Chronos
Chronos
canguro-hosco082
Chronos
Level 67
God Stats
15W - 10L
1,848 SR
Queue Stats
721W - 704L
1,353 Elo+
Solo
Sobek
Sobek
llGOOSEBUMPSII
Sobek
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 117L
1,425 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,447 Elo+

VS

Team Averages
Level 123
1,440 SR
1,403 Elo+
Martichoras
Martichoras
Robitotabi
Martichoras
Level 212
God Stats
5W - 7L
1,425 SR
Queue Stats
1,549W - 1,517L
1,414 Elo+
Solo
Eset
Eset
Tinarix
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 78L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
TorukKall
Kuzenbo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Thanatos
Thanatos
UHD530
Thanatos
Level 119
God Stats
91W - 85L
1,481 SR
Queue Stats
413W - 400L
1,404 Elo+
Solo
Surtr
Surtr
maanmochlir
Surtr
Level 127
God Stats
9W - 6L
1,293 SR
Queue Stats
183W - 141L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 2 / 0
4,986
499
2,691
8,331
5,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 3
5,066
507
4,402
8,016
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Martichoras
Wolf of Shadow1
Martichoras
8
0 / 1 / 0
4,873
487
545
7,936
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
4,505
451
2,304
6,746
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 0
4,905
491
2,610
9,185
4,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Robitotabi
Martichoras
9
1 / 0 / 0
5,367
537
3,498
2,915
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
Tinarix
Eset
9
0 / 1 / 3
5,468
547
7,391
5,507
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TorukKall
Kuzenbo
8
0 / 0 / 1
5,138
514
1,473
6,904
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
UHD530
Thanatos
10
4 / 2 / 1
5,756
576
5,107
8,586
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 0
5,971
597
4,398
6,715
3,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
L
0
2
3
0.75
W
Martichoras
Robitotabi
Martichoras
1
0
0
1
W
Eset
Tinarix
Eset
0
1
3
1.5
W
Kuzenbo
TorukKall
Kuzenbo
0
0
1
0.5
W
Thanatos
UHD530
Thanatos
4
2
1
2.25
L
Martichoras
Wolf of Shadow1
Martichoras
0
1
0
0
L
1
1
1
1.5
L
2
0
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
21,867
40,214
Taken
30,627
17,760
Mitigated
16,399
12,449
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,691
111
30
1,929
8,331
5,921
0
180
7,364
0
28,413
L
4,402
486
121
2,417
8,016
2,619
0
3,475
4,541
37,266
0
W
Martichoras
Robitotabi
Martichoras
3,498
1,487
253
1,727
2,915
1,104
502
240
2,675
0
43,852
W
Eset
Tinarix
Eset
7,391
724
0
1,109
5,507
2,091
0
3,339
2,168
42,568
0
W
Kuzenbo
TorukKall
Kuzenbo
1,473
833
7
1,892
6,904
6,185
200
1,983
4,921
15,997
0
W
Thanatos
UHD530
Thanatos
5,107
862
0
5,614
8,586
3,338
0
3,754
4,832
0
36,030
L
Martichoras
Wolf of Shadow1
Martichoras
545
344
0
2,968
7,936
2,888
0
57
7,879
0
28,654
L
2,304
1,239
0
779
6,746
1,798
0
2,901
3,845
21,337
0
L
2,610
373
716
3,489
9,185
4,534
0
2,431
6,754
11,567
0
W
4,398
1,898
0
3,624
6,715
3,681
0
0
6,715
822
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,335
Gold Earned
27,700
204
Minions Killed
261
0
Camps Cleared
0
877,157
Distance Traveled
904,516
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,986
499
39
4
0
187,293
0
L
Ra
5,066
507
65
7
0
201,641
2
W
Martichoras
5,367
537
67
7
0
153,938
0
W
Eset
5,468
547
59
6
0
182,057
0
W
Kuzenbo
5,138
514
31
3
0
187,417
0
W
Thanatos
5,756
576
51
5
0
197,626
0
L
Martichoras
4,873
487
50
5
0
134,490
0
L
Chronos
4,505
451
31
3
0
160,756
1
L
Sobek
4,905
491
19
2
0
192,977
2
W
Surtr
5,971
597
53
5
0
183,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role