Player Matchup

Athena
Athena
GyurmaHun
Athena
Level 123
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
SaiQmaN
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
SkendoHuN
Ra
Level 24
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 51
1,277 SR
1,500 Elo+

VS

Team Averages
Level 77
1,642 SR
1,373 Elo+
Fenrir
Fenrir
Mooghul
Fenrir
Level 79
God Stats
16W - 12L
1,850 SR
Queue Stats
157W - 137L
1,417 Elo+
Solo
Aphrodite
Aphrodite
ksya
Aphrodite
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 37L
1,343 Elo+
Party 2
Mulan
Mulan
ssorap
Mulan
Level 67
God Stats
6W - 12L
1,576 SR
Queue Stats
25W - 36L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GyurmaHun
Athena
10
2 / 5 / 1
7,225
723
3,414
14,213
11,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
SaiQmaN
Hachiman
11
1 / 6 / 2
6,937
694
7,834
11,421
3,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 3
6,597
660
5,048
10,096
2,813
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mooghul
Fenrir
14
10 / 2 / 8
9,248
925
12,123
12,389
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
ksya
Aphrodite
13
0 / 0 / 19
7,642
764
5,684
5,564
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
ssorap
Mulan
14
9 / 1 / 10
8,938
894
14,471
10,177
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
19
19
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
GyurmaHun
Athena
2
5
1
0.5
W
Fenrir
Mooghul
Fenrir
10
2
8
7
L
Hachiman
SaiQmaN
Hachiman
1
6
2
0.33
L
0
8
3
0.19
W
Aphrodite
ksya
Aphrodite
0
0
19
9.5
W
Mulan
ssorap
Mulan
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,296
Damage
32,278
35,730
Taken
28,130
17,408
Mitigated
22,086
6,178
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
GyurmaHun
Athena
3,414
1,290
1,299
1,772
14,213
11,062
0
3,670
9,936
11,823
0
W
Fenrir
Mooghul
Fenrir
12,123
3,877
0
3,987
12,389
8,804
1,474
3,469
8,920
0
29,815
L
Hachiman
SaiQmaN
Hachiman
7,834
5,080
0
2,553
11,421
3,533
0
1,426
9,533
0
22,019
L
5,048
1,122
148
406
10,096
2,813
0
708
8,858
22,432
0
W
Aphrodite
ksya
Aphrodite
5,684
990
6,003
4,435
5,564
3,386
1,025
2,111
3,453
25,694
0
W
Mulan
ssorap
Mulan
14,471
2,797
0
2,177
10,177
9,896
402
2,983
7,194
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,759
Gold Earned
25,828
76
Minions Killed
105
0
Camps Cleared
0
431,269
Distance Traveled
570,266
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,225
723
9
1
0
167,613
0
W
Fenrir
9,248
925
35
4
0
182,906
2
L
Hachiman
6,937
694
26
3
0
144,068
0
L
Ra
6,597
660
41
4
0
119,588
0
W
Aphrodite
7,642
764
42
4
0
186,131
3
W
Mulan
8,938
894
28
3
0
201,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role