Player Matchup

Martichoras
Martichoras
Hawkrage
Martichoras
Level 96
God Stats
12W - 6L
1,531 SR
Queue Stats
588W - 574L
1,405 Elo+
Party 2
Yu Huang
Yu Huang
Nalakos
Yu Huang
Level 95
God Stats
12W - 6L
1,912 SR
Queue Stats
211W - 181L
1,497 Elo+
Party 2
Xing Tian
Xing Tian
ViciousViking
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,490 Elo+
Solo
Osiris
Osiris
chawk231
Osiris
Level 81
God Stats
0W - 2L
1,313 SR
Queue Stats
103W - 85L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
llxXJanoXxll
Danzaburou
Level 17
God Stats
3W - 3L
1,639 SR
Queue Stats
20W - 28L
1,335 Elo+
Solo
Team Averages
Level 71
1,579 SR
1,445 Elo+

VS

Team Averages
Level 107
1,504 SR
1,494 Elo+
Chaac
Chaac
DKV03
Chaac
Level 109
God Stats
1W - 0L
1,511 SR
Queue Stats
28W - 25L
1,485 Elo+
Party 3
Awilix
Awilix
LGICoffee
Awilix
Level 122
God Stats
26W - 24L
1,565 SR
Queue Stats
314W - 298L
1,518 Elo+
Party 3
Merlin
Merlin
MrCLeanSparty
Merlin
Level 101
God Stats
6W - 9L
1,645 SR
Queue Stats
64W - 56L
1,460 Elo+
Solo
Jormungandr
Jormungandr
patientzero420
Jormungandr
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 89L
1,509 Elo+
Party 1
Martichoras
Martichoras
thegrimhere2
Martichoras
Level 47
God Stats
3W - 4L
1,300 SR
Queue Stats
52W - 48L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Hawkrage
Martichoras
14
1 / 3 / 5
7,798
650
11,454
15,173
8,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Nalakos
Yu Huang
15
4 / 3 / 3
8,691
724
15,476
9,962
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ViciousViking
Xing Tian
14
0 / 5 / 4
7,632
636
7,210
17,202
16,952
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
chawk231
Osiris
14
2 / 4 / 5
8,345
695
6,060
14,384
18,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
llxXJanoXxll
Danzaburou
15
1 / 5 / 2
8,097
675
3,346
14,341
7,669
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DKV03
Chaac
16
0 / 2 / 18
9,212
768
15,575
16,857
14,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
LGICoffee
Awilix
18
13 / 2 / 2
11,190
933
10,635
10,439
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 8
10,101
842
12,775
8,668
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
patientzero420
Jormungandr
15
1 / 2 / 14
8,792
733
10,533
12,939
17,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
thegrimhere2
Martichoras
16
4 / 1 / 10
9,298
775
10,755
6,823
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
8
Kills
20
20
Deaths
8
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chaac
DKV03
Chaac
0
2
18
4.5
L
Martichoras
Hawkrage
Martichoras
1
3
5
1.17
W
Awilix
LGICoffee
Awilix
13
2
2
7
W
2
1
8
6
L
Yu Huang
Nalakos
Yu Huang
4
3
3
1.83
L
Xing Tian
ViciousViking
Xing Tian
0
5
4
0.4
L
Osiris
chawk231
Osiris
2
4
5
1.13
L
Danzaburou
llxXJanoXxll
Danzaburou
1
5
2
0.4
W
Jormungandr
patientzero420
Jormungandr
1
2
14
4
W
Martichoras
thegrimhere2
Martichoras
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,546
Damage
60,273
71,062
Taken
55,726
56,826
Mitigated
44,398
8,045
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DKV03
Chaac
15,575
1,609
0
5,057
16,857
14,124
1,306
6,652
9,743
0
33,833
L
Martichoras
Hawkrage
Martichoras
11,454
4,504
0
3,033
15,173
8,283
46
4,354
10,819
0
28,337
W
Awilix
LGICoffee
Awilix
10,635
3,824
0
500
10,439
5,096
5,439
3,842
6,201
0
43,651
W
12,775
804
93
2,446
8,668
4,102
733
4,433
4,012
51,017
0
L
Yu Huang
Nalakos
Yu Huang
15,476
635
0
115
9,962
5,076
0
2,809
7,153
28,511
0
L
Xing Tian
ViciousViking
Xing Tian
7,210
706
0
855
17,202
16,952
0
5,350
10,652
17,552
386
L
Osiris
chawk231
Osiris
6,060
1,667
0
1,158
14,384
18,846
0
5,778
8,606
0
16,486
L
Danzaburou
llxXJanoXxll
Danzaburou
3,346
1,152
59
2,825
14,341
7,669
69
5,017
9,324
0
25,395
W
Jormungandr
patientzero420
Jormungandr
10,533
1,840
0
2,250
12,939
17,043
394
2,976
9,793
22,178
0
W
Martichoras
thegrimhere2
Martichoras
10,755
3,308
0
1,566
6,823
4,033
826
2,838
3,677
0
25,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
48,593
171
Minions Killed
256
0
Camps Cleared
0
1,176,010
Distance Traveled
1,290,777
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,212
768
39
3
0
275,621
0
L
Martichoras
7,798
650
43
4
0
216,738
0
W
Awilix
11,190
933
45
4
0
258,619
0
W
Merlin
10,101
842
99
8
0
248,604
0
L
Yu Huang
8,691
724
36
3
0
259,025
0
L
Xing Tian
7,632
636
19
2
0
239,959
0
L
Osiris
8,345
695
22
2
0
256,180
0
L
Danzaburou
8,097
675
51
4
0
204,108
3
W
Jormungandr
8,792
733
27
2
0
259,176
0
W
Martichoras
9,298
775
46
4
0
248,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role