Player Matchup

Chernobog
Chernobog
Morvudd9
Chernobog
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,257 Elo+
Party 1
Fenrir
Fenrir
OverlordCarnage
Fenrir
Level 19
God Stats
1W - 0L
1,462 SR
Queue Stats
9W - 10L
1,257 Elo+
Party 1
Bacchus
Bacchus
Pottatto228
Bacchus
Level 77
God Stats
2W - 2L
1,113 SR
Queue Stats
15W - 20L
1,257 Elo+
Party 1
Team Averages
Level 41
1,359 SR
1,257 Elo+

VS

Team Averages
Level 77
1,516 SR
1,372 Elo+
Nu Wa
Nu Wa
HarlyQueen
Nu Wa
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
Poktich
Danzaburou
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,353 Elo+
Party 2
Surtr
Surtr
xXxArChAnGexXx
Surtr
Level 149
God Stats
0W - 2L
1,548 SR
Queue Stats
27W - 31L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Morvudd9
Chernobog
15
6 / 2 / 2
9,386
782
7,372
8,537
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 5
8,748
729
6,296
10,778
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Pottatto228
Bacchus
14
0 / 1 / 8
8,991
749
7,322
11,331
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
1 / 0 / 1
6,852
571
3,242
2,287
581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Poktich
Danzaburou
13
0 / 4 / 1
8,281
690
10,976
11,462
5,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 0
9,280
773
5,256
12,562
13,931
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
5
5
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
0
1
1.5
W
Chernobog
Morvudd9
Chernobog
6
2
2
3.5
W
2
2
5
2.25
L
Danzaburou
Poktich
Danzaburou
0
4
1
0.13
W
Bacchus
Pottatto228
Bacchus
0
1
8
4
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
19,474
30,646
Taken
26,311
22,946
Mitigated
19,745
7,642
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,242
1,022
0
0
2,287
581
4
129
2,158
9,081
0
W
Chernobog
Morvudd9
Chernobog
7,372
3,876
0
1,608
8,537
4,139
686
834
7,703
0
42,291
W
6,296
2,524
0
2,251
10,778
5,713
1,683
1,607
9,171
0
20,275
L
Danzaburou
Poktich
Danzaburou
10,976
3,622
0
2,073
11,462
5,233
0
4,415
7,047
0
36,512
W
Bacchus
Pottatto228
Bacchus
7,322
994
514
3,269
11,331
13,094
395
1,408
9,923
33,237
0
L
5,256
1,986
973
2,956
12,562
13,931
0
2,797
9,765
1,701
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
24,413
160
Minions Killed
113
0
Camps Cleared
0
690,912
Distance Traveled
470,124
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,852
571
18
2
0
76,881
0
W
Chernobog
9,386
782
82
7
0
202,580
1
W
Fenrir
8,748
729
29
2
0
243,286
0
L
Danzaburou
8,281
690
61
5
0
188,036
0
W
Bacchus
8,991
749
49
4
0
245,046
8
L
Surtr
9,280
773
34
3
0
205,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role