Player Matchup

Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gabba6257
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,453 Elo+
Solo
He Bo
He Bo
PepWenger
He Bo
Level 109
God Stats
2W - 3L
1,289 SR
Queue Stats
142W - 148L
1,385 Elo+
Solo
Cerberus
Cerberus
WooHoo92
Cerberus
Level 157
God Stats
19W - 10L
2,007 SR
Queue Stats
336W - 333L
1,504 Elo+
Solo
Zeus
Zeus
naxaN09
Zeus
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
35W - 45L
1,430 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,454 Elo+

VS

Team Averages
Level 88
1,533 SR
1,378 Elo+
Vulcan
Vulcan
JBark0612
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,192 Elo+
Solo
Nemesis
Nemesis
Jahikas
Nemesis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 164L
1,429 Elo+
Solo
Fafnir
Fafnir
PriD3 GamerZz
Fafnir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 305L
1,359 Elo+
Solo
Janus
Janus
RASURADOANAVAJA
Janus
Level 69
God Stats
6W - 8L
1,285 SR
Queue Stats
313W - 288L
1,424 Elo+
Solo
Ymir
Ymir
xilegym38
Ymir
Level 108
God Stats
12W - 10L
1,880 SR
Queue Stats
478W - 469L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 3 / 8
9,470
789
5,566
6,149
2,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Gabba6257
Ao Kuang
16
4 / 2 / 10
9,069
756
8,399
10,326
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
PepWenger
He Bo
17
8 / 2 / 10
10,765
897
13,193
9,792
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
WooHoo92
Cerberus
17
4 / 3 / 16
10,193
849
8,673
24,238
21,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
naxaN09
Zeus
16
3 / 3 / 11
9,578
798
17,180
7,246
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JBark0612
Vulcan
13
1 / 8 / 5
7,969
664
10,295
11,326
5,452
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Jahikas
Nemesis
14
3 / 5 / 2
8,347
696
6,993
14,948
9,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
3 / 4 / 6
9,809
817
6,934
13,980
26,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 5 / 6
10,178
848
14,571
9,179
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
1 / 2 / 2
6,831
569
4,184
9,054
4,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
24
Kills
13
13
Deaths
24
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
8
3
W
Ao Kuang
Gabba6257
Ao Kuang
4
2
10
4.5
L
Vulcan
JBark0612
Vulcan
1
8
5
0.44
L
Nemesis
Jahikas
Nemesis
3
5
2
0.8
W
He Bo
PepWenger
He Bo
8
2
10
6.5
L
3
4
6
1.5
L
5
5
6
1.6
W
Cerberus
WooHoo92
Cerberus
4
3
16
4
W
Zeus
naxaN09
Zeus
3
3
11
2.83
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,011
Damage
42,977
57,751
Taken
58,487
43,514
Mitigated
50,119
22,666
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,566
614
0
562
6,149
2,870
378
4,935
1,214
17,661
0
W
Ao Kuang
Gabba6257
Ao Kuang
8,399
2,705
668
3,350
10,326
11,057
1,920
7,237
3,038
9,161
0
L
Vulcan
JBark0612
Vulcan
10,295
4,466
0
884
11,326
5,452
0
10,936
306
20,993
0
L
Nemesis
Jahikas
Nemesis
6,993
2,339
759
2,811
14,948
9,220
0
12,635
2,078
0
11,072
W
He Bo
PepWenger
He Bo
13,193
1,098
1,711
4,468
9,792
4,449
666
7,651
2,141
22,068
0
L
6,934
2,236
890
2,705
13,980
26,195
0
11,820
1,844
12,600
0
L
14,571
374
549
992
9,179
4,325
0
8,828
351
37,017
0
W
Cerberus
WooHoo92
Cerberus
8,673
424
98
10,866
24,238
21,613
231
10,740
13,345
22,052
0
W
Zeus
naxaN09
Zeus
17,180
2,096
462
481
7,246
3,525
692
5,421
1,729
38,361
0
L
Ymir
4,184
823
596
2,907
9,054
4,927
0
8,116
897
5,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,075
Gold Earned
43,134
158
Minions Killed
99
0
Camps Cleared
0
1,036,378
Distance Traveled
962,927
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,470
789
36
3
0
157,196
0
W
Ao Kuang
9,069
756
5
0
0
220,456
0
L
Vulcan
7,969
664
15
1
0
203,393
1
L
Nemesis
8,347
696
13
1
0
202,959
0
W
He Bo
10,765
897
31
3
0
255,289
0
L
Fafnir
9,809
817
11
1
0
214,698
0
L
Janus
10,178
848
58
5
0
219,472
0
W
Cerberus
10,193
849
28
2
0
232,823
0
W
Zeus
9,578
798
58
5
0
170,614
0
L
Ymir
6,831
569
2
0
0
122,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role