Player Matchup

Freya
Freya
Platinum II
GetMoney787
Freya
Platinum II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
624W - 610L
1,921 MMR
Solo
Guan Yu
Guan Yu
Platinum I
OOKILL12
Guan Yu
Platinum I
Level 86
God Stats
23W - 20L
1,598 SR
Queue Stats
208W - 188L
1,935 MMR
Party 2
Ra
Ra
Diamond V
Peny
Ra
Diamond V
Level 226
God Stats
20W - 24L
1,464 SR
Queue Stats
739W - 719L
1,922 MMR
Solo
Fenrir
Fenrir
Platinum II
PresLeches
Fenrir
Platinum II
Level 125
God Stats
0W - 2L
1,307 SR
Queue Stats
271W - 227L
1,935 MMR
Party 2
Khepri
Khepri
Platinum V
YoureAdorable
Khepri
Platinum V
Level 68
God Stats
1W - 2L
1,759 SR
Queue Stats
21W - 12L
1,958 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,526 SR
1,934 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,655 SR
1,781 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
AwetismPatrol
Morgan Le Fay
Platinum I
Level 104
God Stats
65W - 52L
1,662 SR
Queue Stats
637W - 619L
2,011 MMR
Party 1
Loki
Loki
Platinum I
Awetist
Loki
Platinum I
Level 63
God Stats
230W - 130L
1,798 SR
Queue Stats
621W - 565L
1,980 MMR
Party 1
Cupid
Cupid
Platinum I
Qeefatron
Cupid
Platinum I
Level 80
God Stats
50W - 36L
1,816 SR
Queue Stats
695W - 662L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,288
658
1,686
3,960
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
OOKILL12
Guan Yu
7
1 / 0 / 0
3,662
732
2,043
3,061
2,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ra
Peny
Ra
7
0 / 0 / 0
3,773
755
661
1,849
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PresLeches
Fenrir
6
0 / 2 / 1
3,471
694
1,257
4,685
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,973
595
1,312
3,418
1,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetCliodhnaAo Kuang

VS

Bans
ChronosNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
1 / 0 / 3
3,664
733
1,412
3,429
1,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
 
Tyr
7
0 / 1 / 0
3,647
729
1,584
4,614
2,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
AwetismPatrol
Morgan Le Fay
7
0 / 0 / 1
4,026
805
1,087
1,713
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
Awetist
Loki
6
2 / 0 / 2
4,015
803
1,908
2,290
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Qeefatron
Cupid
6
2 / 0 / 2
3,644
729
2,848
3,076
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
3
2.5
W
Tyr
 
Tyr
0
1
0
0
W
Morgan Le Fay
AwetismPatrol
Morgan Le Fay
0
0
1
0.5
W
Loki
Awetist
Loki
2
0
2
3
L
0
2
0
0
L
Guan Yu
OOKILL12
Guan Yu
1
0
0
1
L
Ra
Peny
Ra
0
0
0
0
L
Fenrir
PresLeches
Fenrir
0
2
1
0.25
W
Cupid
Qeefatron
Cupid
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,959
Damage
8,839
16,973
Taken
15,122
6,723
Mitigated
5,711
6,437
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,412
706
723
1,472
3,429
1,678
0
1,720
1,709
6,430
0
W
Tyr
 
Tyr
1,584
396
0
2,406
4,614
2,062
0
0
4,186
0
21,861
W
Morgan Le Fay
AwetismPatrol
Morgan Le Fay
1,087
0
0
625
1,713
456
0
301
1,326
23,250
0
W
Loki
Awetist
Loki
1,908
580
0
1,733
2,290
609
0
491
1,761
0
13,911
L
1,686
737
0
1,309
3,960
1,147
0
430
3,530
17,817
0
L
Guan Yu
OOKILL12
Guan Yu
2,043
323
85
1,540
3,061
2,187
0
0
3,061
0
19,430
L
Ra
Peny
Ra
661
219
183
892
1,849
581
0
861
988
21,327
0
L
Fenrir
PresLeches
Fenrir
1,257
513
0
850
4,685
1,536
0
517
4,168
0
17,215
W
Cupid
Qeefatron
Cupid
2,848
1,992
0
1,857
3,076
906
0
1,023
2,053
0
18,661
L
1,312
417
436
1,142
3,418
1,272
0
691
2,727
4,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,167
Gold Earned
18,996
146
Minions Killed
156
0
Camps Cleared
0
525,028
Distance Traveled
541,023
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,664
733
8
2
0
108,032
0
W
Tyr
3,647
729
32
6
0
101,312
0
W
Morgan Le Fay
4,026
805
56
11
0
107,864
2
W
Loki
4,015
803
30
6
0
138,048
0
L
Freya
3,288
658
31
6
0
99,176
0
L
Guan Yu
3,662
732
35
7
0
118,212
0
L
Ra
3,773
755
47
9
0
118,259
0
L
Fenrir
3,471
694
28
6
0
118,960
0
W
Cupid
3,644
729
30
6
0
85,767
0
L
Khepri
2,973
595
5
1
0
70,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role