Player Matchup

Discordia
Discordia
BadMid
Discordia
Level 123
God Stats
4W - 3L
1,436 SR
Queue Stats
207W - 137L
1,693 Elo+
Solo
Mulan
Mulan
Ravens7900
Mulan
Level 183
God Stats
2W - 4L
1,268 SR
Queue Stats
362W - 367L
1,485 Elo+
Solo
Surtr
Surtr
ThyBDB
Surtr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 115L
1,493 Elo+
Solo
Xing Tian
Xing Tian
W-A-D-A-H-jor
Xing Tian
Level 189
God Stats
19W - 20L
1,650 SR
Queue Stats
686W - 681L
1,482 Elo+
Solo
Izanami
Izanami
rdjuh
Izanami
Level 153
God Stats
59W - 54L
1,561 SR
Queue Stats
511W - 495L
1,452 Elo+
Solo
Team Averages
Level 154
1,483 SR
1,521 Elo+

VS

Team Averages
Level 147
1,618 SR
1,598 Elo+
Persephone
Persephone
DR HOCTOR 01
Persephone
Level 145
God Stats
5W - 5L
1,324 SR
Queue Stats
158W - 144L
1,571 Elo+
Solo
Achilles
Achilles
Jusssa God
Achilles
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,588 Elo+
Party 1
Chronos
Chronos
Jusssa Pyth
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,685 Elo+
Party 1
Cerberus
Cerberus
Lordz_Of_Truth
Cerberus
Level 133
God Stats
13W - 4L
1,987 SR
Queue Stats
195W - 176L
1,594 Elo+
Solo
Martichoras
Martichoras
devil750
Martichoras
Level 155
God Stats
5W - 2L
1,778 SR
Queue Stats
64W - 71L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadMid
Discordia
17
5 / 2 / 8
10,385
547
23,690
10,691
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
11
1 / 3 / 0
7,877
415
8,839
14,661
10,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
ThyBDB
Surtr
16
8 / 2 / 3
10,395
547
10,375
19,357
12,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
W-A-D-A-H-jor
Xing Tian
13
3 / 4 / 7
8,846
466
5,555
21,349
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
rdjuh
Izanami
16
1 / 4 / 4
9,698
510
9,025
14,444
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DR HOCTOR 01
Persephone
16
5 / 5 / 4
11,118
585
10,898
12,513
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Jusssa God
Achilles
15
4 / 3 / 5
10,064
530
16,681
23,219
33,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Jusssa Pyth
Chronos
18
2 / 0 / 5
11,328
596
8,822
9,813
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cerberus
13
1 / 5 / 5
8,940
471
6,636
22,084
23,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
devil750
Martichoras
17
2 / 5 / 7
11,043
581
9,501
17,941
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
18
Kills
14
15
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
BadMid
Discordia
5
2
8
4.5
W
Persephone
DR HOCTOR 01
Persephone
5
5
4
1.4
W
Achilles
Jusssa God
Achilles
4
3
5
2.17
W
Chronos
Jusssa Pyth
Chronos
2
0
5
4.5
W
Cerberus
1
5
5
0.7
L
Mulan
1
3
0
0.33
L
Surtr
ThyBDB
Surtr
8
2
3
4.75
L
Xing Tian
W-A-D-A-H-jor
Xing Tian
3
4
7
1.63
W
Martichoras
devil750
Martichoras
2
5
7
1.1
L
Izanami
rdjuh
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,484
Damage
52,538
80,502
Taken
85,570
58,525
Mitigated
76,172
24,042
Healing
28,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BadMid
Discordia
23,690
2,050
168
1,484
10,691
4,317
1,242
4,118
6,476
94,703
0
W
Persephone
DR HOCTOR 01
Persephone
10,898
311
0
2,109
12,513
4,806
515
5,522
6,986
68,588
0
W
Achilles
Jusssa God
Achilles
16,681
4,063
0
7,942
23,219
33,686
0
4,698
18,451
3,006
59,899
W
Chronos
Jusssa Pyth
Chronos
8,822
4,098
0
7,130
9,813
4,460
5,470
3,069
6,512
109,468
136
W
Cerberus
6,636
774
0
5,539
22,084
23,663
41
11,001
10,900
32,662
0
L
Mulan
8,839
1,854
0
7,074
14,661
10,633
0
1,745
11,873
630
44,760
L
Surtr
ThyBDB
Surtr
10,375
4,910
0
6,310
19,357
12,587
1,551
6,880
12,234
1,255
80,951
L
Xing Tian
W-A-D-A-H-jor
Xing Tian
5,555
615
0
3,733
21,349
24,486
154
11,227
9,925
24,112
0
W
Martichoras
devil750
Martichoras
9,501
4,107
0
5,382
17,941
9,557
1,025
7,018
10,743
0
82,325
L
Izanami
rdjuh
Izanami
9,025
6,765
0
5,273
14,444
6,502
8
6,670
7,774
0
108,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
52,493
507
Minions Killed
551
0
Camps Cleared
0
1,589,124
Distance Traveled
1,764,645
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,385
547
148
8
0
346,167
5
W
Persephone
11,118
585
114
6
0
367,205
2
W
Achilles
10,064
530
92
5
0
339,465
4
W
Chronos
11,328
596
177
9
0
360,424
4
W
Cerberus
8,940
471
47
2
0
354,963
3
L
Mulan
7,877
415
71
4
0
200,584
0
L
Surtr
10,395
547
105
6
0
403,896
0
L
Xing Tian
8,846
466
20
1
0
327,805
4
W
Martichoras
11,043
581
121
6
0
342,588
0
L
Izanami
9,698
510
163
9
0
310,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role