Player Matchup

Hachiman
Hachiman
Chuz_AlvarezCR
Hachiman
Level 43
God Stats
30W - 46L
1,425 SR
Queue Stats
52W - 91L
1,236 Elo+
Solo
Horus
Horus
Complex 3p
Horus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 69L
1,161 Elo+
Party 1
Ao Kuang
Ao Kuang
Exrxe
Ao Kuang
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
103W - 127L
1,135 Elo+
Party 1
Team Averages
Level 35
1,475 SR
1,177 Elo+

VS

Team Averages
Level 86
1,537 SR
1,226 Elo+
Merlin
Merlin
Just Ask Ya Dad
Merlin
Level 95
God Stats
1W - 0L
1,809 SR
Queue Stats
17W - 9L
1,226 Elo+
Party 2
Mercury
Mercury
LANSHRK812
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,226 Elo+
Party 2
Ares
Ares
baseballmax
Ares
Level 6
God Stats
1W - 2L
1,300 SR
Queue Stats
14W - 8L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 7 / 0
6,973
581
2,747
13,046
4,639
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Horus
10
0 / 4 / 0
6,986
582
1,239
14,761
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Exrxe
Ao Kuang
11
0 / 4 / 0
6,951
579
2,102
11,561
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,271
773
12,175
2,734
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LANSHRK812
Mercury
17
11 / 0 / 4
10,733
894
18,270
9,817
4,520
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 6
7,741
645
824
3,245
2,145
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
15
15
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
7
0
0
L
Horus
0
4
0
0
L
Ao Kuang
Exrxe
Ao Kuang
0
4
0
0
W
3
0
9
7.5
W
Mercury
LANSHRK812
Mercury
11
0
4
13
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,088
Damage
31,269
39,368
Taken
15,796
20,574
Mitigated
7,956
5,542
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,747
1,754
56
2,043
13,046
4,639
0
4,699
8,347
0
18,501
L
Horus
1,239
817
584
1,893
14,761
9,114
0
4,913
9,848
0
11,290
L
Ao Kuang
Exrxe
Ao Kuang
2,102
871
87
879
11,561
6,821
0
3,992
7,569
23,885
0
W
12,175
930
0
1,097
2,734
1,291
494
18
2,716
48,016
0
W
Mercury
LANSHRK812
Mercury
18,270
10,848
0
2,529
9,817
4,520
2,490
1,972
7,627
0
72,181
W
824
31
0
118
3,245
2,145
0
0
3,245
2,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,910
Gold Earned
27,745
88
Minions Killed
175
0
Camps Cleared
0
503,153
Distance Traveled
637,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,973
581
32
3
0
157,467
0
L
Horus
6,986
582
16
1
0
148,166
0
L
Ao Kuang
6,951
579
40
3
0
197,520
0
W
Merlin
9,271
773
76
6
0
204,180
0
W
Mercury
10,733
894
95
8
0
266,524
0
W
Ares
7,741
645
4
0
0
166,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role