Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BERSE6K
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
Farkares
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
omrishaki
Bellona
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 77L
1,529 Elo+
Solo
Sobek
Sobek
strikeOut-
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,484 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,502 Elo+

VS

Team Averages
Level 100
1,427 SR
1,511 Elo+
Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bluti1
Discordia
Level 113
God Stats
7W - 4L
1,626 SR
Queue Stats
407W - 411L
1,520 Elo+
Solo
Raijin
Raijin
DAYDİE
Raijin
Level 80
God Stats
3W - 4L
1,285 SR
Queue Stats
117W - 112L
1,476 Elo+
Solo
Cupid
Cupid
Veroxi
Cupid
Level 124
God Stats
1W - 1L
1,226 SR
Queue Stats
195W - 191L
1,534 Elo+
Solo
Odin
Odin
zeroabsolu22
Odin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 79L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 2 / 4
8,880
807
17,052
8,276
3,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
BERSE6K
Ao Kuang
12
1 / 4 / 2
7,028
639
1,434
8,411
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Farkares
Olorun
14
1 / 5 / 2
7,489
681
5,362
10,253
5,305
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
omrishaki
Bellona
12
0 / 5 / 4
6,969
634
3,016
14,524
12,384
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
0 / 5 / 3
7,357
669
2,890
14,526
18,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 2 / 14
9,337
849
8,133
6,830
3,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Bluti1
Discordia
16
2 / 0 / 17
9,326
848
12,736
5,336
2,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Raijin
DAYDİE
Raijin
16
6 / 3 / 9
9,488
863
16,741
9,271
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Veroxi
Cupid
16
7 / 1 / 12
9,591
872
8,607
10,662
5,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 14
8,329
757
6,598
12,568
11,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
6
Kills
21
21
Deaths
9
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
4
3
W
Nox
 
Nox
5
2
14
6
L
Ao Kuang
BERSE6K
Ao Kuang
1
4
2
0.5
W
Discordia
Bluti1
Discordia
2
0
17
10.5
W
Raijin
DAYDİE
Raijin
6
3
9
3.5
L
Olorun
Farkares
Olorun
1
5
2
0.4
W
Cupid
Veroxi
Cupid
7
1
12
13
L
Bellona
omrishaki
Bellona
0
5
4
0.4
L
Sobek
0
5
3
0.3
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
52,815
55,990
Taken
44,667
44,693
Mitigated
25,936
14,901
Healing
21,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,052
794
631
3,094
8,276
3,703
0
5,380
2,584
36,989
0
W
Nox
 
Nox
8,133
806
1,970
1,413
6,830
3,075
1,493
3,954
2,876
14,321
0
L
Ao Kuang
BERSE6K
Ao Kuang
1,434
0
0
398
8,411
4,563
0
4,982
3,207
6,085
0
W
Discordia
Bluti1
Discordia
12,736
143
2,274
1,581
5,336
2,224
696
3,755
1,581
27,388
0
W
Raijin
DAYDİE
Raijin
16,741
1,681
1,087
1,952
9,271
4,170
809
5,607
3,664
31,170
0
L
Olorun
Farkares
Olorun
5,362
1,569
1,697
1,904
10,253
5,305
0
6,881
2,982
12,516
0
W
Cupid
Veroxi
Cupid
8,607
3,162
3,939
4,593
10,662
5,159
917
7,198
3,464
0
20,017
L
Bellona
omrishaki
Bellona
3,016
158
816
2,154
14,524
12,384
0
10,940
3,337
0
9,572
L
Sobek
2,890
171
1,117
3,090
14,526
18,738
0
8,979
5,041
9,693
0
W
6,598
692
1,835
1,095
12,568
11,308
237
6,224
6,344
1,888
8,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
46,071
106
Minions Killed
130
0
Camps Cleared
0
983,620
Distance Traveled
1,067,726
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,880
807
54
5
0
198,640
0
W
Nox
9,337
849
20
2
0
218,251
0
L
Ao Kuang
7,028
639
13
1
0
186,816
0
W
Discordia
9,326
848
42
4
0
220,817
0
W
Raijin
9,488
863
30
3
0
192,550
0
L
Olorun
7,489
681
25
2
0
193,272
0
W
Cupid
9,591
872
30
3
0
198,434
0
L
Bellona
6,969
634
5
0
0
217,771
2
L
Sobek
7,357
669
9
1
0
187,121
0
W
Odin
8,329
757
8
1
0
237,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role